- Research
- First off, you learn about the surroundings and environment as much as you can.
- The key to success in this class is choosing RIGHT themes that must sound unconventional, noteworthy, otherworldly or peculiar in a way that we don’t normally see.
- Inspiration
- Looking at other artists work is important source for inspiration.
- Viewing of other artists work can open doors to new techniques, styles and ideas in all sorts of ways.
- Look deeply into any artist's work, and analyse what strikes you.
- By looking closely and deeply at other work even if that doesn't really fit into the kind of things you like to create still can give you a lot of fresh inspiration which you may integrate into your work.
- What makes an (rotoscope) animation amazing isn't just the quality of the illustration, it's the quality of the movement, and "the uniqueness the style and concept".
- Creating the storyboard
- Simply put, that’s like a visual version of the script. Define the core message of your piece and write a cohesive script around it.
- Following a comic book-like format, illustrate the key moments of your animation.
- Use this storyboard template
- Capturing video footage
- All video must be shot and captured by you. They must be “original.” No stock images or footage are allowed.
- When capturing video, keep your camera steady - rest it on a stable surface, tripod or stand.
- Record videos of anthing that are compelling, gripping, otherworldly and noteworthy that you don't normally see. Locate places of events, shops, parks, or restaurants,...
- Save your video files on your laptop or mobile device. Trim, crop and resize the video if necessary. Preview, the set the appropriate start time and end time so that you trim it to just the part that you need.
- Talk to people. You will come across many unusual and fresh creative inspirations by mingling with the people and witness the way they think, speak, and socialize.
- What seems to be the rhythms of life here? What do people do? What architectural and artistic styles prevail? How do people behave/interact? In looking at and walking through the cities, what do they evoke in you?
- What are your impressions as you walk through the area? Describe any interactions that caught your eye.
- Take notes about the experiences/observations as you do.
- Try to avoid trite tie-ups. Just don’t do something too obvious and it took you less than two seconds to think of it.
- Deciding the visual style:
- In this stage of the animation process, you focus on your animation’s aesthetic and style.
- Needless to say, you should pay special attention to deliver animation style that matches your subject.
- Tips and Tricks (Treatments/Animation Principles)
- Before you begin, watch the footage all the way through and think about how you’ll animate it.
- You need to learn how to use your tools efficiently.
- Try a short and simple test before you commit to your project.
- Think of movement that will result in a creative, expressive and seamless loop .
- Rotoscopes can take a considerable amount of hand-on time. Like other forms of frame-by-frame animation, rotoscoping even a few seconds is a time-consuming process and requires a lot of patience, but it’s so satisfying when it’s done. The result gives you a great sense of achievement.
- It is time-consuming due to the precise and laborious nature of tracing. Misinterpretations of the forms cause the line to wiggle. Consistency and solidity are important.
- If you make 5 seconds long animation with frame rate 24 (5 secs x 24 fps = 120 frames)
You need 120 drawings to achieve a fluid animation 5 seconds. If you draw every other frame which reduces the number of needed drawings by half, 60 drawings, but this may affect overall fluidity of your animation.
- Choose significant keyframes to illustrate first, then go back to fill in the tweens to add extra detail to the movement.
- Keep it simple - hair, eyes, mouth, clothes, accessories, backdrop, anything that are secondary or peripheral elemements.
- Sounds:
- Music, audio, narration or ambient noise may be incorporated.
- Wrapping up:
- Rome wasn’t built in a day – and neither was any great animated films out there.
- To create awesome animation, you must put plenty of time and care and strive to get the best results.
- Video tutorials
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