UV Mapping ex2)
 
  • Cube
  • Projetion: Create > Planar
  • Select the faces that are not checkerboard then Create > Planar
 
  • Activate Shaded from UV Editor
  • Overlapped or reversed faces will appear as red
 
  • Select those faces in red then Transform > Flip
 
  • Mismatch patterns on the edges that make seams

 
  • Make surface seamless as shown below
 
  • In UV Editor, right click > Edge
  • Choose an edge between two faces like below
  • Cut and Sew > Stitch Together
 
  • Repeat