- Many artists like Maya because of its power and ubiquitous nature in the 3D world. You also sculpt models in Mudbox or ZBrush then they’ll retopologize them in Maya.
- Maya offers a few tools to streamline the process of creating a simplified topology, allowing artists to focus on the creative process.
- Retopology in Maya.
- MEL polyRemesh; MEL polyRetopo;
- Remesh| Retopologize
- The Quad Draw tool lets you fly over the surface of the model creating a new topology in real-time. With this feature an artist can quickly move around the object and build a new model following the surface of the reference.
- Make the selected object live: Select object > Right click > Make live
- Modeling Toolkit > Quad Draw
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