Fire
 
  • FX > Fluids > 3D Container > Basic Emitter Attributes: Omni/Volume
  • Attribute Editor > FluidShape > Container Properties > Base Resolution
  • Auto Resize > Auto Resize
  • Contents Details
    • Density: Dissipation
    • Velocity:
    • Turbulence:
    • Temperature:
      *to adjust Temperature or Fuel, go to Contents Method then choose Dynamic Grid
  • Shading > Color, Incandescence, Opacity