Bed sheet
 
  • Create a mattress and a sheet (e.g. plane)
  • Select the sheet > FX> nCloth > Create nCloth
  • Select the mattress > FX> nCloth > Create Passive Collider
  • Attribute Editor > nClothShape > Preset > Silk
  • Play to preview
  • Apply some patterns to the bedsheet
  • Make some adjustments in place2dTexture