Modeling I
 
  • Use modeling techniques you have learned so far to derive more than three different forms (items)
  • Pay close attention to overall wire frame mesh on your objects. It should look clean and neat.
  • Carefully choose objects from suggested themes below because the objects you'll model will be likely employed to your final animation.
  • Keep it simple. Less is More.
  • No worries about colors, textures…
  • Turn in ONE Maya file on Bb. Name it properly. ***i.e. Joon.Sung_your chosen theme.mb
* Suggested themes
* Why Are Ngons and Triangles so Bad?  
samples