Weird War II
Character Created 05/04/2010
Played By Casey Scruggs
2 Game Sessions
World of Darkness - Vampire
Oksana Radu
9th Generation Toreador
Phoenix Gaming Club
Nature: Autocrat Demeanor: Bon Vivant Concept: Bourgeoisie
Attributes
Physical

Strength Filled Circle Filled Circle Empty Circle Empty Circle Empty Circle Empty Circle
Dexterity Filled Circle Filled Circle Filled Circle Empty Circle Empty Circle Empty Circle
Stamina Filled Circle Filled Circle Filled Circle Empty Circle Empty Circle Empty Circle
Social

Charisma
(Smooth Talker)
Filled Circle Filled Circle Filled Circle Filled Circle Empty Circle
Manipulation
(Persuasive)
Filled Circle Filled Circle Filled Circle Filled Circle Empty Circle
Appearance Filled Circle Filled Circle Filled Circle Empty Circle Empty Circle
Mental

Perception Filled Circle Filled Circle Filled Circle Empty Circle Empty Circle
Intelligence Filled Circle Filled Circle Empty Circle Empty Circle Empty Circle
Wits Filled Circle Filled Circle Filled Circle Empty Circle Empty Circle
Virtues & Pools
Humanity 6
Conscience 3
Self-Control 3
Courage 4
Willpower 5
Filled Circle Filled Circle Filled Circle Filled Circle Filled Circle Empty Circle Empty Circle Empty Circle Empty Circle Empty Circle
Blood Pool (14/2)
Empty Circle Empty Circle Empty Circle Empty Circle Empty Circle Empty Circle Empty Circle Empty Circle Empty Circle Empty Circle
Empty Circle Empty Circle Empty Circle Empty Circle
Abilities
Health
Bruised  
Bruised  
Hurt -1
Injured -1
Wounded -2
Mauled -2
Crippled -5
Incapacitated  

Initiative
Dex + Wits + 1d10
                   

Talents

Alertness 2, Athletics 2, Brawl 3, Dodge 2, Empathy 1, Expression 2, Intimidation 3, Leadership 3, Streetwise 1, Subterfuge 3

Skills

Animal Ken 2, Crafts 0, Drive 1, Etiquette 2, Firearms 3, Melee 3, Performance 3, Repair 0, Security 1, Stealth (Silent Moving) 4, Survival 0

Knowledges

Academics 1, Finance 0, Investigation 0, Law 0, Linguistics (English | German | Russian) 2, Medicine 0, Occult 2, Politics 1, Science 0

Disciplines

Auspex 1, Celerity 2, Dominate 2, Fortitude 2, Obfuscate 1, Presence 1


Combat
Weapon Roll Dif Damage Range Rate Mag Conceal
Fragmentation Grenade Dex + Athletics 7 12 (-1/yard) Str x 5 1 J
NR-40 Combat Knife Dex + Melee 6 Str +1 J
PPSh-41 SMG Dex + Firearms 6 4 35 3/FA □□□□□|□□□□□
□□□□□|□□□□□
□□□□□|□□□□□
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T
Tokarev TT-33 Pistol Dex + Firearms 6 4 25 4 □□□□□|□□□ J
Maneuver Roll Dif Damage Type
Bite Dex + Brawl 6 Str +1 aggro
Body Tackle Dex + Brawl 7 Special bash
Grapple Dex + Brawl 6 Str bash
Kick Dex + Brawl 7 Str +1 bash
Punch Dex + Brawl 6 Str bash
Gear (Carried)

NR-40 Combat Knife, PPSh-41 SMG and □□□ Magazines (35 rounds 7.62x25mm Tokarev), Tokarev TT-33 Pistol and □□□ Magazines (8 rounds 7.62x25mm Tokarev) | Magazine (8 rounds Silver 7.62x25mm Tokarev)


Character Abilities
  • Auspex 1 - Heightened Senses - Activate or deactivate at will. Reduce Difficulty on Perception rolls by Auspex rating. Have chance of noticing Obfuscate. Perceive danger (roll Auspex against Storyteller-provided Difficulty). Reduce penalties in pitch darkness from +2 to +1.
  • Blood Pool - Spend blood to accomplish the following tasks: heal 1 level of bashing or lethal damage per blood point | increase a single Physical Attribute by one dot per blood point for an entire scene (max 6 dots) | appear and function as a human for a scence (costs 8 - Humanity in blood).
  • Celerity 2 - Spend a blood point and gain 2 additional full initiative passes. You may not use mental Disciplines such as Dominate during an extra pass.
  • Dominate 1 - Command - Lock eyes and roll Manipulation + Intimidation (difficulty target's permanent Willpower) to cause target to follow a one-word command.
  • Dominate 2 - Mesmerize - Roll Manipulation + Leadership (difficulty target's permanent Willpower). One or two successes cannot force actions target would find strange, three or four can cause actions that are endangering, and five anything short of violence against self.
  • Fortitude 2 - Add to Stamina to soak normal damage. May be used to soak aggravated damage.
  • Obfuscate 1 - Cloak of Shadows - Remain unnoticed unless you move, attack, or fall under direct light.
  • Presence 1 - Awe - Persuade others to agree with you by rolling Charisma + Performance (difficulty 7) (1 success = one person | 2 successes = two people | 3 successes = six people | 4 successes = 20 people | 5 successes = everyone in immediate vicinity). Affected by spend Willpower each turn to resist; after spending Willpower equal to successes, Awe is shaken off.
  • Weakness - Awestruck - If viewing something very beautiful, make a Self-Control (difficulty 6) roll or stand transfixed for one Scene. If injured, make a second attempt to break the spell.

Biography
Age 48 (17)
Date of Birth February 22, 1893
Nationality Russian

Current XP Total 0
Total XP Spent 125

Hair Black
Eyes Turquoise
Race Caucasian

Backgrounds Generation 4, Resources 2, Status 2

Height 5 ft. 4 inch
Weight 102 lbs.
Gender Female

Merits/Flaws None

Defeated Enemies

German Soldier (5), Nazi Vampire, SS Werewolf Woman

Oksana is a beautiful, dark-haired innocent young vixen; except, she's anything but innocent and nearly half a century old! This vicious vampire was a member of the Russian elite but has lost nearly everything thanks to the Germans. She is filled with rage and seeks to cut a swathe of destruction right to the Fuehrer himself! Oksana is not the most capable of combatants, as far as vampires are concerned, but she has incredible ability to get others to do things her way, especially men.