Archetype: Gunslinger Adept ACTUAL NAME

Gender ethnicity elf

Height x; Weight x; Hair x; Eyes x; Age x

B A R S W L I C EDG ESS
33 base 66 base 33 base (5) 22 base 22 base 22 base 33 base 33 base 55 base 66.0 base

Edge Points ⬡⬡⬡⬡⬡⬡⬡⬡

Physical Limit 4[(Strength (2) x2) plus Body (3) plus Reaction (3)] / 3 (round up); Mental Limit 3[(Logic (2) x2) plus Intuition (3) plus Willpower (2)] / 3 (round up); Social Limit 5[(Charisma (3) x2) plus Willpower (2) plus Essence (6)] / 3 (round up)

Magic/Resonance 66 base

Initiative 6 (8) + 1 (3) d63 Intuition plus 3 Reaction plus 1d6

Composure 5Charisma (3) plus Willpower (2); Judge Intentions 6Charisma (3) plus Intuition (3); Memory 4Logic (2) plus Willpower (2)

Lift/Carry 3015 kg x Strength (2) kg / 2010 kg x Strength (2) kg

Movement 12Agility (6) x 2 m / 24Agility (6) x 4 m / +2Dwarf & Troll = +1m/hit | Elf, Human, & Ork = +2m/hit m/hit

Metatype Abilities low-light vision

Primary Armor 1212 armor rating

armor jacket [armor 12, chemical protection 3, fire resistance 3, non-conductivity 4]

Physical Damage
Track Characters have 8 + (Body (3) / 2, round up) boxes on the physical damage track; black out extra boxes.
  -1
  -2
  -3
  -4
  -5
  -6
Stun Damage
Track Characters have 8 + (Willpower (2) / 2, round up) boxes on the stun damage track; black out extra boxes.
  -1
  -2
  -3
  -4

Overflow 33 Body plus 0 Augmentation bonuses

Wound Modifiers cumulative within and across damage tracks.


SKILLS

Active Blades 44 rankings, Con 33 rankings, First Aid 33 rankings, Gymnastics 75 rankings plus +2 Natural Athlete, Perception 44 rankings, Pilot Ground Craft 33 rankings, Running 64 rankings plus +2 Natural Athlete, Sneaking (Urban) 44 rankings (+2), Swimming 22 rankings, Tracking 33 rankings

Skill Groups Firearms (Automatics, Longarms, Pistols) 55 rankings

Knowledge Interests (Intuition) — Egyptian Ceramics 22 rankings; Professional (Logic) — Weapon Manufacturers 44 rankings

Language English 55 rankings, Lakota Nnative, Sperethiel 44 rankings

QUALITIES - POSITIVE

Adept

Guts Gain +2 dice pool modifier on tests to resist fear and intimidation, including magically induced fear from spells or critter powers.

Natural Athlete Gain +2 dice pool modifier to Gymnastics and Running skill tests. Factored into Skills section.

QUALITIES - NEGATIVE

Addiction (BTLs, mild) Requires 1 dose or 1 hour of habit-related activity per month or make Withdrawal Test; in withdrawal, suffer -2 dice pool modifier to Mental-attribute-based tests (if psychological dependency) or Physical-attribute-based tests (if physiological dependency).

Code of Honor Assassin's creed.


RANGED WEAPONS

Weapon Type Dam Acc AP Mode RC Ammo
Ares Predator V heavy pistol 8P 5 (7) -1 SA 15 (c)

Notes []

loaded — clip [cased regular heavy pistol ammo] □□□□□|□□□□□|□□□□□

Ares Predator V heavy pistol 8P 5 (7) -1 SA 15 (c)

Notes [integral smartgun system]

loaded — clip [cased stick-n-shock heavy pistol ammo; -2S(e), -5 AP (replaces regular AP)] □□□□□|□□□□□|□□□□□

Ingram Smartgun X SMG 8P 4 (6) BF / FA 2 32 (c)

Notes [gas-vent 2, integral sound suppressor, integral smartgun system]

loaded — clip [cased regular SMG ammo] □□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□

PJSS Model 55 shotgun 11P 6 -1 SS (1) 2 (b)

Notes [integrated shock pad]

loaded — barrels [cased regular shotgun ammo] □□

Ruger Super Warhawk heavy pistol 9P 5 -2 SS 6 (cy)

Notes [none]

□□□□□| [cased regular heavy pistol ammo]

Steyr TMP machine pistol 7P 4 (5) SA / BF / FA 30 (c)

Notes [laser sight]

loaded — clip [cased regular machine pistol ammo] □□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□□□

Yamaha Raiden assault rifle 11P 6 (8) -2 BF / FA 1 60 (b)

Notes [integral sound suppressor, integral smartgun link]

loaded — barrel [caseless regular assault rifle ammo] □□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□□□

MELEE WEAPONS

Weapon Type Reach Dam Acc AP
Knife blades 3Strength +1P 5 -1
Unarmed Strike unarmed combat 2StrS 4equal physical limit

GEAR

contacts [Capacity [3]; smartlink, vision enhancement 2], DocWagon contract [Platinum, 1 year], earbuds [Capacity [3]; audio enhancement 1, spatial recognizer], gecko tape gloves, maglock passkey [rating 3], medkit [rating 4; 2 resupplies], Renraku Sensei commlink [rating 3], 2 trauma patches, 100 cased explosive machine pistol ammo [+1 DV, -1 AP], 100 cased explosive shotgun ammo [+1 DV, -1 AP], 100 cased explosive SMG ammo [+1 DV, -1 AP], 179 cased regular heavy pistol ammo, 70 cased regular machine pistol ammo, 98 cased regular shotgun ammo, 68 cased regular SMG ammo, 85 cased stick-n-shock heavy pistol ammo [-2S(e), -5 AP (replaces regular AP)], 100 cased stick-n-shock machine pistol ammo [-2S(e), -5 AP (replaces regular AP)], 40 caseless regular assault rifle ammo, 100 caseless explosive assault rifle ammo [+1 DV, -1 AP]

VEHICLE

Vehicle Handle Accel Speed Pilot Body Armor Sensor
Hyundai Shin-Hyung 5/4 3 6 1 10 6 2

Notes passengers 4

ADEPT POWERS OR OTHER ABILITIES

Attribute Boost (Agility) [4 level; 0.25 PP/level] Activate as Simple Action and make Magic + Attribute Boost Rating Test. Each hit gains +1 to attribute (up to augmented attribute maximum) for a number of Combat Turns equal to twice number of hits. Only affects dice pools and does not affect Physical limit and Initiative. When boost ends, take Drain equal to level of power.

Combat Sense [1 level; 0.25 PP/level] Gain +1 dice pool bonus per level to defense tests against ranged or melee attacks. Always allowed Perception Test before possible surprise situation.

Enhanced Accuracy (Automatics, Pistols) [0.25 PP] Gain +1 Accuracy with selected skill.

Improved Reflexes [2 level; 2.5 PP] Gain +2 Reaction (affects Initiative) and +2d6 Initiative Dice (max. 5d6). Does not stack with other technology or magical increases to Initiative.

Mystic Armor [2 level; 0.5 PP/level] Gain +2 Armor (cumulative with other armor, but not adding to encumbrance). Also protects in astral combat.

Spell Resistance [1 level; 0.5 PP/level] Add +1 dice pool bonus per level to Resistance Tests against spells, spell rituals, alchemical preparations, or Innate Spell critter power (but not other critter powers). Does not interfere with spells you choose not to resist.

IDS / LIFESTYLE / CURRENCY

Nuyen 1,690¥ + (3D6 x 60¥)

Primary Lifestyle Low [1 months pre-paid]

Fake IDs / Related Lifestyles / Licenses fake SINs (2) [rating 5] fake licenses (2) [guns; rating 5]

CONTACTS

Name Loyalty Connection Favor Notes Reference
[Name] 3 3 Black Market Gun Dealer RF, pg. 182

Notes

[Name] 2 3 Target Range Operator n/a

Notes

REPUTATION / KARMA

Street Cred Notoriety Public Awareness Karma Total Karma
0Total Earned Karma / 10 0 0 0 0


Defeated Enemies None