Archetype: Brawling Adept | ACTUAL NAME |
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Active Archery 44 rankings, Blades 44 rankings, Clubs 44 rankings, Computer 11 rankings, Con 11 rankings, Disguise 11 rankings, Escape Artist 53 rankings plus +2 Double-Jointed, Etiquette 22 rankings, First Aid 11 rankings, Intimidation 33 rankings, Lockpicking 22 rankings, Negotiation 11 rankings, Perception 33 rankings, Sneaking 44 rankings, Throwing Weapons 33 rankings, Unarmed Combat 86 rankings plus 2 Improved Ability
Skill Groups Athletics (Gymnastics, Running, Swimming) 44 rankings (+2 Gymnastics or Running), Outdoors (Navigation, Survival, Tracking) 11 rankings
Knowledge Interests (Intuition) Kung Fu 44 rankings, Seattle Parkour 44 rankings; Street (Intuition) Seattle Squats 22 rankings, Triads 22 rankings
Language English Nnative, Mandarin Nnative
Bilingual
Double-Jointed Gain +2 dice pool modifier to Escape Artist skill tests. Factored into Skills section.
High Pain Tolerance 1 Ignore one box of damage per rating when calculating wound modifiers. Cannot be used with Pain Resistance adept power, pain editor bioware, or damage compensator bioware.
Natural Athlete Gain +2 dice pool modifier to Gymnastics and Running skill tests. Factored into Skills section.
Code of Honor Will only bring lethal force against those who use it first; protect the weak; overthrow the corrupt.
Weapon | Type | Dam | Acc | AP | Mode | RC | Ammo |
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Bow | projectile | 7rating +2P | 6 | -1rating /4 | SS | | 1 |
Notes [rating 5] loose ammo [rating 5 arrow] □□□□□|□□□□□ |
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Throwing Knife | throwing weapon | 6Strength +1P | 7Physical Limit | -1 | SA | | 2Agility / 2 |
Weapon | Type | Reach | Dam | Acc | AP |
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Club | clubs | 1 | 8Strength +3P | 4 | |
Extendable Baton | clubs | 1 | 7Strength +2P | 5 | |
Knife | blades | | 6Strength +1P | 5 | -1 |
Survival Knife | blades | | 7Strength +2P | 5 | -1 |
Unarmed Strike | unarmed combat | | 6Strength plus 1 Critical StrikeS or P | 7Physical Limit | |
climbing gear, flashlight, glasses [rating 1; image link], lockpicks, Meta Link commlink [device rating 1], resperator [rating 1], survival kit
Critical Strike (Unarmed Combat) [0.5 PP] Gain +1 DV with selected skill; compatible with weapons and other adept powers.
Improved Ability (Unaremd Combat) [3 level; 0.5 PP/level] Gain +1 rating with selected skill; maximum improvement is current skill level x 1.5 (rounded up).
Improved Reflexes [1 level; 1.5 PP] Gain +1 Reaction (affects Initiative) and +1d6 Initiative Dice (max. 5d6). Does not stack with other technology or magical increases to Initiative.
Improved Sense (low-light vision) [0.25 PP]
Killing Hands [0.5 PP] Activate with Free Action to choose to do Stun or Physical damage with an unarmed attack. Bypass magical defenses against attack such as Immunity to Normal Weapons power. May be used with Astral Perception during astral combat. May be combined with other adept powers that increase unarmed combat.
Light Body [1 level; 0.25 PP/level] Add power's level to Agility before calculating maximum jump distance. Gain +1 die/level to Gymnastics Tests when you jump. If you fall, reduce effective distance by 1 meter per level when calculating damage.
Nuyen 2D6 x 40¥
Primary Lifestyle Squatter [2 months pre-paid]
Fake IDs / Related Lifestyles / Licenses fake SIN [rating 1]
Name | Loyalty | Connection | Favor | Notes | Reference | ||
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[Name] | 3 | 2 | | Crusading Reporter | RF, pg. 190 | ||
Notes |
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[Name] | 3 | 1 | | Street Kid | RF, pg. 194 | ||
Notes |
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[Name] | 2 | 3 | | Triad Member | n/a | ||
Notes |
Street Cred | Notoriety | Public Awareness | Karma | Total Karma |
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0Total Earned Karma / 10 | 0 | 0 | 0 | 0 |
Defeated Enemies None