Shadowrun Logo PLAYER STASH & CASH Phoenix Gaming Club

Credsticks

  • Certified Gold Credsticks —
  • Certified Silver Credsticks — 13,500¥
  • Certified Standard Credsticks — 13,165¥

Resale of goods brings base 30% normal value.

Ammunition

  • Regular Ammunition — 50 (Cased EX-Explosive Heavy Pistol Rounds; +1 damage; -1 AP), 48 (Cased EX-Explosive SMG Rounds; +1 damage; -1 AP), 89 (Cased Flechette Shotgun Rounds; +2 damage; +5 AP), 20 (Cased Regular Heavy Pistol Rounds), 10 (Cased Regular Light Pistol Rounds), 104 (Caseless Hollow-Point Heavy Pistol Rounds; +1 damage; +2 AP), 50 (Caseless Hollow-Point SMG Rounds; +1 damage; +2 AP)

Drugs and BTL

  • Cram — None
  • Novacoke — None

Equipment

  • Armor — Actioneer Business Clothes (5|3) (1,500¥)
  • Commlinks — None
  • Gear — Goggles with Flare Compensation, Image Link, and Smartlink (625¥), Handheld Sensor—Camera, Microphone, Radio Signal Scanner 6 (300¥), Medkit (Rating 3) (300¥), 2 Subvocal Microphone (50¥)
  • Software — None

Magical Equipment

  • Fetishes — None
  • Foci — None

Firearms

  • Automatics — AK-97 Carbine (SMG; 5P; 0 AP; SA/BF/FA; 3(4) RC; 30(c); 3 slots—gas vent 3, internal smartgun system; folding stock) (1,200¥)
  • Heavy Weapons — None
  • Longarms — 5 Defiance T-250 Short-Barrel (shotgun; 5P; -1 AP; SA; RC 0(1); 5(m); Arsenal pg. 28; internal smartgun system, shock pad; +2 Concealability) (950¥), Remington 990 (shotgun; 7P; -1 AP; SA; RC 0(1); 8(m); internal smartgun system; shock pad) (1,100¥)
  • Pistols — Cavalier Deputy (heavy pistol; 5P; -1 AP; SA; RC 0; 7(cy); Arsenal pg. 23; internal smartgun system) (450¥), Colt America L36 (light pistol; 4P; 0 AP; SA; RC 0; 11(c)) (150¥), NuSam Tiger (heavy pistol; 5P; -1 AP; SA; 1 RC; 19(c); 4 slots—barrel extension, extended clip; hair trigger, infrared flashlight; +1 Concealability, +10% range) (1,900¥)

Melee Weapons

  • Blades — 2 Survival Knife ((Str/2 +1)P; -1 AP; 0 Reach) (50¥)
  • Clubs — None
  • Exotic Melee Weapons — 4 Chain (exotic melee weapon; (STR ÷ 2 + 1)P; 0 AP; 2 reach), 6 Lead Pipe ((Strength ÷ 2 + 1)P; 0 AP; 1 Reach)

Projectile and Thrown Weapons

  • Archery — None
  • Exotic Ranged Weapons — None
  • Throwing Weapons — 2 Flash-Bang Grenades (6S DV; -3 AP; Blast 10m Radius; non-aerodynamic) (30¥)

Vehicles

  • Bikes — Harley-Davidson Scorpion (Handling +2; Accel 15/30; Speed 120; Pilot 2; Body 8; Armor 4; Sensor 1) (12,000¥)
  • Cars — Mercury Comet (Handling 0; Accel 15/30; Speed 110; Pilot 2; Body 10; Armor 6; Sensor 1) (14,000¥)
Fenced Items

Ammunition

  • Regular Ammunition — 252 (Regular Cased Light Pistol Ammunition), 8 (Flechette Roomsweeper Ammunition)

Drugs and BTL

  • Cram — 10 Dime Bag (10¥), 3 Twenty Bag (20¥), 7 8-Ball (152.22¥), Kilo (43,000¥)
  • Novacoke — 11 Dime Bag (10¥), 5 Twenty Bag (20¥), 10 8-Ball (354¥)

Equipment

  • Commlinks — Transys Avalon Commlink with Iris Orb OS (Response 4; Signal 4; Firewall 3; System 3; hot sim) (6,750¥)
  • Gear — Binoculars with Low-Light Vision and Vision Magnification (300¥), 7 Goggles with Flare Compensation (100¥), 13 Goggles with Flare Compensation and Low-Light Vision (200¥), 3 Goggles with Flare Compensation and Thermographic Vision (200¥), Handheld Sensor—Radio Signal Scanner (Rating 3) (75¥), Helmet (1|2; 3 capacity; Flare Compensation, Image Link, Smartlink) (675¥), 5 Helmet (1|2; 2 capacity; Flare Compensation, Image Link, Low-Light Vision, Smartlink) (775¥), 40 Plastic Restraints (1¥ per 10)
  • Software — Browse 2 (100¥), Clearsight 3 (600¥), Command 2 (100¥), Decrypt 2 (1,000¥), Defense 3 (600¥), Edit 2 (100¥), Exploit 2 (1,000¥), Maneuver (Doberman) 3 (600¥), Russian Linguasoft (Rating 3) (1,500¥), Scan 4 (200¥), Sniffer 2 (1,000¥), Spanish Linguasoft (Rating 3) (1,500¥), Spoof 2 (1,000¥), Stealth 2 (1,000¥), Target (Automatics) 3 (600¥)

Firearms

  • Automatics — 4 AK-97 (assault rifle; 6P; -1 AP; SA/BF/FA; — RC; 38(c)) (500¥), AK-97 (assault rifle; 6P; -1 AP; SA/BF/FA; (1) RC; 38(c); shock pad) (550¥), 2 AK-97 (assault rifle; 6P; -1 AP; SA/BF/FA; (1) RC; 38(c); shock pad, sling) (565¥), AK-97 (assault rifle; 6P; -1 AP; SA/BF/FA; 2(3) RC; 38(c); gas-vent 2 system, internal smartgun link, sling) (1,215¥), HK-227X (SMG; 5P; - AP; SA/BF/FA; RC 2(3); 28(c); gas-vent 2, internal smartgun system, low-light flashlight, retractable stock) (1,200¥) 9 Sandler TMP (SMG; 5P; 0 AP; BF/FA; (1) RC; 20(c); folding stock, laser sight; Arsenal pg. 25) (350¥), 4 Uzi IV (SMG; 5P; 0 AP; BF; (1) RC; 24(c); folding stock; laser sight) (500¥)
  • Heavy Weapons — None
  • Longarms — 4 Defiance T-250 (shotgun; 7P; -1 AP; SA; — RC; 5(m); Arsenal pg. 28) (475¥), Remington 990 (shotgun; 7P; -1 AP; SA; (1) RC; 8(m); imaging scope; shock pad) (550¥)
  • Pistols — 2 Ares Predator IV (heavy pistol; 5P; -1 AP; SA; - RC; 15(c); internal smartgun link) (350¥), 7 Beretta 101T (light pistol; 4P; 0 AP; SA; — RC; 12(c); Arsenal pg. 21) (200¥), 7 Colt America L36 (light pistol; 4P; 0 AP; SA; — RC; 11(c)) (150¥), 4 Colt Government 2066 (heavy pistol; 5P; -1 AP; SA; RC 1; 14(c); Arsenal pg. 22; external smartgun system, low-light flashlight) (1,100¥), 2 Colt Manhunter (heavy pistol; 5P; -1 AP; SA; — RC; 16(c); laser sight) (300¥), Remington Roomsweeper (heavy pistol; 7P(f); +5 AP; SA; — RC; 8(m)) (250¥), 3 Ruger Super Warhawk (heavy pistol; 6P; -2 AP; SS; — RC; 6(cy)) (250¥)

Melee Weapons

  • Blades — 11 Knife (blade; (STR ÷ 2 + 1)P; 0 AP; 1 reach) (20¥), 9 Machete (blade; (STR ÷ 2 + 3)P; 0 AP; 1 reach) (50¥), 3 Survival Knife (blade; (STR ÷ 2 + 1)P; -1 AP; 1 reach) (50¥)
  • Clubs — None
  • Exotic Melee Weapons — None

Projectile and Thrown Weapons

  • Archery — None
  • Exotic Ranged Weapons — None
  • Throwing Weapons — None

Vehicles

  • Bikes — None
  • Cars — Honda Spirit (Handling +1; Accel 10/20; Speed 80; Pilot 1; Body 8; Armor 6; Sensor 1; rigger adaptation) (12,500¥)