Skills Active
Arcana 3,
Assensing 4,
Astral Combat 3,
Automatics (SMGs) 4(+2),
Blades 2,
Conjuring Skill Group (Banishing, Binding, Summoning) 3,
Counterspelling (Combat Spells) 5(+2),
Demolitions 3,
Dodge (Ranged Combat) 2(+2),
Outdoors Skill Group (Navigation, Survival, Tracking) 1,
Pistols 1,
Ritual Sorcery 3,
Spellcasting (Combat Spells) 5(+2),
Throwing Weapons (Lobbed) 2(+2),
Unarmed Combat 1
Skills Knowledge
Academic (Logic)
Alchemy 1,
Physics of Explosives 1
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Interests (Intuition)
SMG Care 1,
SMG Safety 1
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Professional (Logic)
Defusing Techniques 1,
Explosives Components 1,
Magic Theory 1,
Power Sites 1,
Security Companies 1,
Spirits 1
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Street (Intuition)
Fences 1,
Street Docs 1,
Talismongers 1
Skills Language (Intuition)
English (native), Spanish 1
Qualities Positive
- Focused Concentration 2,
Magician
Qualities Negative
- Records on File (Ares), Weak Immune System (-2 dice pool modifier to resist disease)
Metatype Abilities
- Thermographic Vision; +2 dice for Body Tests to resist pathogens and toxins
Metamagic
- Centering By using a mundane activity appropriate to her tradition to quiet her mind and block out distractions, she adds a number of dice equal to her grade of initiation to all Drain Resistance Tests. Centering requires a Free Action, which must be taken in the same Action Phase as the Drain Resistance Test. The character must be physically able to move and/or speak freely in order to center, and may attract attention to herself. Centering techniques include acts such as chanting in Latin, dancing, making arcane gestures, and so on.
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Equipment
Ares Field Helmet (+2|+2; 5 capacity; camera, flare compensation, image link, smartlink; commlink with Firewall, Response, Signal, System, and Encryption 4) (10,000¥),
Ares Shock Trooper, Mk. I (medium military armor; 14|12;0 capacity; chemical protection 2, fire resistance 4, Geiger counter, insulation 2, motion sensor, nonconductivity 3, radio signal scanner 4, thermal damping 4) (20,000¥),
Handheld Sensor (Capacity 3; laser range finder [1]) (100¥),
Subvocal Microphone (50¥)
Explosives
□□ CS/Tear Gas Grenades (10m Radius Blast; contact, inhalation; 1 Combat Turn; 0 Penetration; 5S + disorientation) (40¥),
□□□□□ | □□□□□ Detonator Caps (75¥),
□□ Flash-Bang Grenades (grenade; 6S; -3 AP; 10m Radius Blast) (30¥),
Foam Explosive Can (1 kilogram; Rating 10) (1,000¥),
□□ Fragmentation Grenades (grenade; 12P(f); +5 AP; -1/m Blast) (35¥),
□□□□ High Explosive Grenades (grenade; 10P; -2 AP; -2/m Blast) (45¥),
Plastic Explosives (5 kilograms; Rating 6) (600¥),
□□ Smoke Grenades (10m Radius Blast) (30¥)
Magical Equipment
Combat Fetish (attuned to Blast) (200¥),
Combat Fetish (attuned to Flamethrower) (200¥),
Combat Fetish (attuned to Toxic Wave) (200¥),
Combat Fetish (200¥),
6 Detection Fetish (50¥),
Healing Fetish (attuned to Detox) (500¥),
Healing Fetish (attuned to Increase Reflexes) (500¥),
Healing Fetish (500¥),
2 Illusion Fetish (100¥),
Magical Lodge Materials (Force 6) (3,000¥),
4 Manipulation Fetish (300¥),
Spirit Binding Materials (Force 6) (3,000¥),
Sustaining Focus (Force 2) (20,000¥)
Weapons
Ares Light Fire 70 (light pistol; 4P; AP; SA; RC; 16 (c)) (350¥),
3 Ares Light Fire 70 Clips (5¥),
Ares Super Predator (heavy pistol; 5P; -1 AP; SA; 1 RC; 18 (c); 2 slotselectronic firing, extended clip, flashlight; integral smartgun system) (1,875¥),
5 Ares Super Predator Clips (5¥),
Ares Urban Suppressor (SMG; 5P; AP; SA/BF/FA; 4(5) RC; 30 (c); 1 slotselectronic firing, gas vent 3, melee hardening; flashlight, folding stock, integral smartgun system, sling) (3,265¥),
5 Ares Urban Suppressor Clips (5¥),
Extendable Baton (club; (Str/2 + 1)P; AP; 1 Reach; -2 Concealability) (50¥),
5 Knives (blade; (STR ÷ 2 + 1)P; AP; Reach) (20¥),
Monofilament Sword (blade; (STR ÷ 2 + 3)P; -1 AP; 1 Reach) (750¥),
Survival Knife (blade; (STR ÷ 2 + 1)P; -1 AP; Reach) (50¥)
Emergency ID Kit
Certified Standard Credstick (575¥ balance) (600¥),
Fake SIN (Rating 3) (3,000¥),
Nanopaste Disguise (Small Container) (500¥),
Sony Emperor Commlink w/ Vector Xim (Response 1, Signal 2, Firewall 1, System 1) (900¥)
Ammunition (loose)
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