Shadowrun Logo BERNSEN
ROGER DORN
Phoenix Gaming Club Played by Casey Scruggs
12 Games Played
Created 03/22/2011
Metatype Dwarf Ethnicity Caucasian Gender Male
Body 4 4 base +0 augmentation +0 karma
Agility 2 2 base +0 augmentation +0 karma
Reaction 3 3 base +0 augmentation +0 karma
Strength 4 4 base +0 augmentation +0 karma
Charisma 3 3 base +0 augmentation +0 karma
Intuition 3 3 base +0 augmentation +0 karma
Logic 3 3 base +0 augmentation +0 karma
Willpower 5 5 base +0 augmentation +0 karma
Total Edge 1 (Natural max 6, or 7 for humans)
Current Edge
Essence 6 6 base - 0 each augmentation
Magic 5 (Max 6 + Initiation Grade or Submersion Grade)
Initiative 6 3 Reaction + 3 Intuition + 0 Reflex Enhancers
Initiative Passes 1 1 Base
Matrix Initiative 0 0 Response + 0 Intuition
Astral Initiative 6 3 x2 Intuition
Speed walk 4 | 10 run
Stun Damage
Track Characters have 8 + (Will / 2, round up) boxes on the stun damage track; black out extra boxes.
  -1
  -2
  -3
  -4

Armor
Ballistic Impact
162 Ares field helmet + 14 Ares shock trooper mk. I 142 Ares field helmet + 12 Ares shock trooper mk. I
Physical Damage
Track Characters have 8 + (Body / 2, round up) boxes on the physical damage track; black out extra boxes.
  -1
  -2
  -3
  -4
  -5
  -6
Skills — Active

Arcana 3, Assensing 4, Astral Combat 3, Automatics (SMGs) 4(+2), Blades 2, Conjuring Skill Group (Banishing, Binding, Summoning) 3, Counterspelling (Combat Spells) 5(+2), Demolitions 3, Dodge (Ranged Combat) 2(+2), Outdoors Skill Group (Navigation, Survival, Tracking) 1, Pistols 1, Ritual Sorcery 3, Spellcasting (Combat Spells) 5(+2), Throwing Weapons (Lobbed) 2(+2), Unarmed Combat 1

Skills — Knowledge

Academic (Logic) Alchemy 1, Physics of Explosives 1 | Interests (Intuition) SMG Care 1, SMG Safety 1 | Professional (Logic) Defusing Techniques 1, Explosives Components 1, Magic Theory 1, Power Sites 1, Security Companies 1, Spirits 1 | Street (Intuition) Fences 1, Street Docs 1, Talismongers 1

Skills — Language (Intuition)

English (native), Spanish 1

Qualities — Positive

  • Focused Concentration 2, Magician

Qualities — Negative

  • Records on File (Ares), Weak Immune System (-2 dice pool modifier to resist disease)

Metatype Abilities

  • Thermographic Vision; +2 dice for Body Tests to resist pathogens and toxins

Metamagic

  • Centering — By using a mundane activity appropriate to her tradition to quiet her mind and block out distractions, she adds a number of dice equal to her grade of initiation to all Drain Resistance Tests. Centering requires a Free Action, which must be taken in the same Action Phase as the Drain Resistance Test. The character must be physically able to move and/or speak freely in order to center, and may attract attention to herself. Centering techniques include acts such as chanting in Latin, dancing, making arcane gestures, and so on.

Melee Weapons

  • Extendable Baton | DV 3P | AP 0 | Reach 1
  • Knife | DV 3P | AP 0 | Reach 0
  • Monofilament Sword | DV 5P | AP -1 | Reach 1
  • Survival Knife | DV 3P | AP -1 | Reach 0
  • Unarmed | DV 2S | AP 0 | Reach 0
Ranged Weapons

  • Ares Urban Suppressor | SMG | DV 5P | AP — | Mode SA / BF / FA | Recoil 4(5) | Range 0-10 / 11-40 / 41-80 / 81-150 | Ammo 30 (c)
    Electronic Firing (requires caseless ammunition), Gas Vent 3, Melee Hardening, Flashlight, Folding Stock (+1 Recoil Compensation extended), Integral Smartgun System (+2 dice pool ranged attacks), Sling
    loaded — Clip (Caseless APDS SMG Ammunition; -4 AP) □□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□□□
    loaded — Clip (Caseless EX-Explosive SMG Ammunition; +1 DV; -1 AP; explodes on critical glitch) □□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□□□
    loaded — Clip (Caseless EX-Explosive SMG Ammunition; +1 DV; -1 AP; explodes on critical glitch) □□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□□□
    loaded — Clip (Caseless Regular SMG Ammunition) □□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□□□
    loaded — Clip (Caseless Regular SMG Ammunition) □□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□■■■

  • Ares Super Predator | Heavy Pistol | DV 5P | AP -1 | Mode SA | Recoil 1 | Range 0-5 / 6-20 / 21-40 / 41-60 | Ammo 18 (c)
    Electronic Firing (requires caseless ammunition), Extended Clip, Flashlight, Integral Smartgun System (+2 dice pool ranged attacks)
    loaded — Clip (Caseless EX-Explosive Heavy Pistol Ammunition; +1 DV; -1 AP; explodes on critical glitch) □□□□□|□□□□□|□□□□□|□□□
    loaded — Clip (Caseless EX-Explosive Heavy Pistol Ammunition; +1 DV; -1 AP; explodes on critical glitch) □□□□□|□□□□□|□□□□□|□□□
    loaded — Clip (Caseless Hollow-Point Heavy Pistol Ammunition; +1 DV; +2 AP) □□□□□|□□□□□|□□□□□|□□□
    loaded — Clip (Caseless Hollow-Point Heavy Pistol Ammunition; +1 DV; +2 AP) □□□□□|□□□□□|□□□□□|□□□
    loaded — Clip (Caseless Regular Heavy Pistol Ammunition) □□□□□|□□□□□|□□□□□|□□□

  • Ares Light Fire 70 | Light Pistol | DV 4P | AP — | Mode SA | Recoil — | Range 0-5 / 6-15 / 16-30 / 31-50 | Ammo 16 (c)
    loaded — Clip (Cased APDS Light Pistol Ammunition; -4 AP) □□□□□|□□□□□|□□□□□|
    loaded — Clip (Cased APDS Light Pistol Ammunition; -4 AP) □□□□□|□□□□□|□□□□□|
    loaded — Clip (Cased APDS Light Pistol Ammunition; -4 AP) □□□□□|□□□□□|□□□□□|
Spells

Spellcasting Test Magic + Spellcasting (Combat Spells) = 10(+2) | net hits cannot exceed spell Force
Drain Resistance Test Willpower + Logic + Focused Concentration 2 + Initiation Grade 1 = 11 | wound modifiers and sustained spell penalties do not apply

  • Ball Lightning (Indirect, Elemental, Area) | Type P | Range LOS (A) | Damage P | Duration I | DV (F ÷ 2) + 5
  • Blast (Indirect, Area) | Type P | Range LOS (A) | Damage S | Duration I | DV (F ÷ 2) + 2 | Fetish Limited (fetish required to cast; +2 dice to resist Drain)
  • Detox | Type M | Range T | Duration P | DV (Toxin DV) - 4 | Fetish Limited (fetish required to cast; +2 dice to resist Drain)
  • Fireball (Indirect, Elemental, Area) | Type P | Range LOS (A) | Damage P | Duration I | DV (F ÷ 2) + 5
  • Flamethrower (Indirect, Elemental) | Type P | Range LOS | Damage P | Duration I | DV (F ÷ 2) + 3 | Fetish Limited (fetish required to cast; +2 dice to resist Drain)
  • Heal | Type M | Range T | Duration P | DV (Damage Value) - 2
  • Ignite (Physical) | Type P | Range LOS | Damage P | Duration P | DV (F ÷ 2)
  • Increase Reflexes | Type P | Range T | Duration S | DV (F ÷ 2) + 2 | Fetish Limited (fetish required to cast; +2 dice to resist Drain)
  • Powerball (Direct, Area) | Type P | Range LOS (A) | Damage P | Duration I | DV (F ÷ 2) + 3
  • Toxic Wave (Indirect, Elemental, Area) | Type P | Range LOS (A) | Damage P | Duration I | DV (F ÷ 2) + 5 | Fetish Limited (fetish required to cast; +2 dice to resist Drain)

Bonded Foci (maximum 5 x Magic attribute)

  • Sustaining Focus | Force 2 | Notes Cast a spell up to Force 2 through focus and sustain without a -2 dice pool penalty.
Contacts

  • Cerrano | Loyalty 3 | Connection 1 | Notes Human Street Shaman | Reference SRA, pg. 291
  • Guster | Loyalty 2 | Connection 2 | Notes Dwarf CASH Hermetic Doctor | Reference War!, pg. 151
  • Lassiter | Loyalty 2 | Connection 3 | Notes Ghoul Hermetic Academic | Reference Runner's Companion, pg. 140
  • Vaughn | Loyalty 1 | Connection 1 | Notes Ork Talismonger | Reference SRA, pg. 292
Commlink Ares Field Helmet
  OS Ares | Response 4 | System 4 | Signal 4 | Firewall 4
  Programs None
History Bernsen was born to Dwarf parents and raised in a small underground dwarf community. In his teen years, he began studying under a combat mage. He was trained to defend the little people, both physically and socially. But once Bernsen got out in the real world, he found that the big corporations had all the fun toys. Seeing it as a loosing battle, Bernsen decided to sell his skills to the highest bidder, which happened to be Ares Macrotechnology. Over time, Bernsen proved himself worthy of leading others and has earned the title of First Lieutenant for his current assignment to the MACHETE team.
Why did you become a black ops soldier? Because doing the dirty work for big brother pays a hell of a lot better than freelancing.
Where did you learn your skills? A dwarf combat mage from my home community, then Ares Macrotechnology.
How did you acquire your equipment, and does any of it have special meaning? Given to me by Ares. No special attachments to it.
What's the worst event in your life? Being shunned by my home community for going corporate.
What's the best event in your life? Selling out to the man.
Do you have surviving family? Mother? Father? Siblings? Spouse? Do you stay in touch? Mother, Father, and kid brother. I talk to my brother on ocassion, but not frequently.
What is your biggest fear? I'm too busy blowing stuff up with my mind to worry about fears.
What makes you laugh out loud? Lighting stuff on fire for fun.
What makes you angry? Insubordination.
What are your sentiments toward magic? Use it if you got it.
What are your sentiments toward metahumanity? We are what makes the world go round.
What are your sentiments toward cybernetics? Those who can't, buy an upgrade. Not my style, but I don't blame other folks for trying to better themselves however they can.
What would be your theme music? Cities On Flame With Rock and Roll by Blue Oyster Cult

Age 33 | Height 4' | Weight 100 lbs. | Hair None | Eyes Brown
Total Karma 25 | Current Karma 12 | Street Cred 2 | Notoriety 0 | Public Awareness 0
Mannerisms Does a move similar to the zombie pose from Michael Jackson's Thriller whenever casting Fireball.
Appearance Short, but about average for a Dwarf.
Last Played August 11, 2011

Karma Expenditure Record

  • Grade 1 Initiation | 13 Karma | 06/22/2011
IDs/Lifestyles/Currency

  • Real Name Roger Dorn | Nuyen Certified Standard Credstick (3,650¥ balance) (3,725¥) | Lifestyle Squatter | Licenses None
Equipment

Ares Field Helmet (+2|+2; 5 capacity; camera, flare compensation, image link, smartlink; commlink with Firewall, Response, Signal, System, and Encryption 4) (10,000¥), Ares Shock Trooper, Mk. I (medium military armor; 14|12;0 capacity; chemical protection 2, fire resistance 4, Geiger counter, insulation 2, motion sensor, nonconductivity 3, radio signal scanner 4, thermal damping 4) (20,000¥), Handheld Sensor (Capacity 3; laser range finder [1]) (100¥), Subvocal Microphone (50¥)

Explosives

□□ CS/Tear Gas Grenades (10m Radius Blast; contact, inhalation; 1 Combat Turn; 0 Penetration; 5S + disorientation) (40¥), □□□□□ | □□□□□ Detonator Caps (75¥), □□ Flash-Bang Grenades (grenade; 6S; -3 AP; 10m Radius Blast) (30¥), Foam Explosive Can (1 kilogram; Rating 10) (1,000¥), □□ Fragmentation Grenades (grenade; 12P(f); +5 AP; -1/m Blast) (35¥), □□□□ High Explosive Grenades (grenade; 10P; -2 AP; -2/m Blast) (45¥), Plastic Explosives (5 kilograms; Rating 6) (600¥), □□ Smoke Grenades (10m Radius Blast) (30¥)

Magical Equipment

Combat Fetish (attuned to Blast) (200¥), Combat Fetish (attuned to Flamethrower) (200¥), Combat Fetish (attuned to Toxic Wave) (200¥), Combat Fetish (200¥), 6 Detection Fetish (50¥), Healing Fetish (attuned to Detox) (500¥), Healing Fetish (attuned to Increase Reflexes) (500¥), Healing Fetish (500¥), 2 Illusion Fetish (100¥), Magical Lodge Materials (Force 6) (3,000¥), 4 Manipulation Fetish (300¥), Spirit Binding Materials (Force 6) (3,000¥), Sustaining Focus (Force 2) (20,000¥)

Weapons

Ares Light Fire 70 (light pistol; 4P; — AP; SA; — RC; 16 (c)) (350¥), 3 Ares Light Fire 70 Clips (5¥), Ares Super Predator (heavy pistol; 5P; -1 AP; SA; 1 RC; 18 (c); 2 slots—electronic firing, extended clip, flashlight; integral smartgun system) (1,875¥), 5 Ares Super Predator Clips (5¥), Ares Urban Suppressor (SMG; 5P; — AP; SA/BF/FA; 4(5) RC; 30 (c); 1 slots—electronic firing, gas vent 3, melee hardening; flashlight, folding stock, integral smartgun system, sling) (3,265¥), 5 Ares Urban Suppressor Clips (5¥), Extendable Baton (club; (Str/2 + 1)P; — AP; 1 Reach; -2 Concealability) (50¥), 5 Knives (blade; (STR ÷ 2 + 1)P; — AP; — Reach) (20¥), Monofilament Sword (blade; (STR ÷ 2 + 3)P; -1 AP; 1 Reach) (750¥), Survival Knife (blade; (STR ÷ 2 + 1)P; -1 AP; — Reach) (50¥)

Emergency ID Kit

Certified Standard Credstick (575¥ balance) (600¥), Fake SIN (Rating 3) (3,000¥), Nanopaste Disguise (Small Container) (500¥), Sony Emperor Commlink w/ Vector Xim (Response 1, Signal 2, Firewall 1, System 1) (900¥)

Ammunition (loose)

Defeated Enemies

Amazonia Guerrilla Human (2), Centaur (Steel Hoof), Professional Bodyguard (Esmeralda Guerrero), Saeder-Krupp Barrakuda Hunter-Killer Drone, Saeder-Krupp Elite CorpSec Human

Ares Macrotechnology Logo Aztechnology Logo Character Sheet by Phoenix Gaming Club (PGC)
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