Shadowrun Logo LA EME
MONTEZUMA
Phoenix Gaming Club Played by Nick Cobb
3 Games Played
Created 03/22/2011
Metatype Troll Ethnicity Hispanic Gender Male
Body 9/10/9* 9 base +0 augmentation +0 karma
Agility 4/5/4* 4 base +0 augmentation +0 karma
Reaction 3(4) 3 base +1 Wired Reflexes 1 +0 karma
Strength 8/10/9* 8 base +0 augmentation +0 karma
Charisma 1 1 base +0 augmentation +0 karma
Intuition 1 1 base +0 augmentation +0 karma
Logic 2 2 base +0 augmentation +0 karma
Willpower 2 2 base +0 augmentation +0 karma
Total Edge 1 (Natural max 6, or 7 for humans)
Current Edge
Essence 3.2 6 base - 2.8 augmentation
Magic/Resonance 0 (Max 6 + Initiation Grade or Submersion Grade)
Initiative 5 3 Reaction + 1 Intuition + 1 Wired Reflexes
Initiative Passes 1(2) 1 Base
Matrix Initiative 0 0 Response + 0 Intuition
Astral Initiative 0 0 x2 Intuition
Speed walk 7 | 17 run

Stun Damage
Track Characters have 8 + (Will / 2, round up) boxes on the stun damage track; black out extra boxes.
   
-1  
-2  
-3  

Armor
Ballistic Impact
17+1 natural armor + 2 Ares field helmet + 14 Ares shock trooper mk. I 15+1 natural armor + 2 Ares field helmet + 12 Ares shock trooper mk. I
Physical Damage
Track Characters have 8 + (Body / 2, round up) boxes on the physical damage track; black out extra boxes.
   
-1  
-2  
-3  
-4  
-5  
-6
* When a particular limb is used for a test (such as leading an attack with your cyberarm), use the attribute for that limb (natural or cyber); in any other case, take the average value of all limbs involved in the task (round down). If a task requires the careful coordination of several limbs, use the value of the weakest limb.

Skills — Active

Armorer (Heavy Weapons) 3(+2), Artisans (Bombs) 4(+2), Demolitions (Improvised Explosives) 4(+2), Dodge 3, Exotic Melee Weapon (Foot Blades) 3, Exotic Melee Weapon (Sais) 4, Exotic Ranged Weapon (Bolos) 3, Exotic Ranged Weapon (Net Gun) 4, Heavy Weapons 5, Infiltration (Urban) 2(+2), Intimidation (Mental) 4(+2), Leadership 2, Longarms (Sniper Rifles) 5(+2)(+1 Reflex Recorder), Perception 2

Skills — Knowledge

Academic (Logic)None | Interests (Intuition)Weapon Repair 2 | Professional (Logic)Defusing Techniques 2 Explosives Components 2, Heavy Weapons Maintenance 1 | Street (Intuition)Bully Tactics 1

Skills — Language (Intuition)

Arabic 1, Spanish (native)

Qualities — Positive

  • Guts — Receive a +2 dice pool modifier on tests made to resist fear and intimidation, including magically induced fear from spells or critter powers.
  • Hawk Eye — +1 on Perception tests to see distant objects; unaugmented Weapon Range Modifiers are reduced one step (e.g., Long Range becomes Medium Range).
  • High Pain Tolerance, Tough As Nails, Will to Live

Qualities — Negative

  • Records on File (Aztechnology)

Metatype Abilities

  • Thermographic Vision; +1 Reach

Melee Weapons

  • Extendable Baton | DV 6P | AP 0 | Reach 2
  • Foot Blade | DV 6P | AP 0 | Reach 1
  • Hand Razors | DV 6P | AP 0 | Reach 1
  • Survival Knife | DV 6P | AP -1 | Reach 1
  • Unarmed Strike | DV 5S | AP 0 | Reach 1
Ranged Weapons

  • Cyber Shotgun | Shotgun | DV 7P | AP -1 | Mode SA | Recoil — | Range 0-10 / 11-40 / 41-80 / 81-150 (slugs) | 0-10 / 11-25 / 26-40 / 41-60 (flechettes) | Ammo 10 (m)
    □□□□□ | □□□□□ (Cased Regular Shotgun Ammunition)

  • Stoner-Ares M202 | Medium Machine Gun | DV 6P | AP -2 | Mode FA | Recoil 3(10) | Range 0-80 / 81-250 / 251-750 / 751-1,200 | Ammo 50 (c) or 100 (belt)
    Ammo Skip System, Gas Vent 3, Integral Smartgun System (+2 dice pool ranged attacks), Safe Target System, Shock Pad (+1 Recoil Compensation), Tripod (+6 Recoil Compensation sitting or prone; attach or remove as Complex Action)
    loaded — Belt (Cased AV Medium Machine Gun Ammunition; -4 AP vs. people, - 6 AP vs. vehicles) □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□
    loaded — Belt (Cased AV Medium Machine Gun Ammunition; -4 AP vs. people, - 6 AP vs. vehicles) □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□
    loaded — Belt (Cased AV Medium Machine Gun Ammunition; -4 AP vs. people, - 6 AP vs. vehicles) □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□
    loaded — Belt (Cased AV Medium Machine Gun Ammunition; -4 AP vs. people, - 6 AP vs. vehicles) □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□
    loaded — Belt (Cased AV Medium Machine Gun Ammunition; -4 AP vs. people, - 6 AP vs. vehicles) □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□
    loaded — Belt (Cased EX-Explosive Medium Machine Gun Ammunition; +1 DV; -1 AP; explodes on critical glitch) □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□
    loaded — Belt (Cased EX-Explosive Medium Machine Gun Ammunition; +1 DV; -1 AP; explodes on critical glitch) □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□
    loaded — Belt (Cased EX-Explosive Medium Machine Gun Ammunition; +1 DV; -1 AP; explodes on critical glitch) □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□
    loaded — Belt (Cased EX-Explosive Medium Machine Gun Ammunition; +1 DV; -1 AP; explodes on critical glitch) □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□

  • Ares Super Predator | Heavy Pistol | DV 5P | AP -1 | Mode SA | Recoil 1 | Range 0-5 / 6-20 / 21-40 / 41-6 0 | Ammo 18 (c)
    Electronic Firing (requires caseless ammunition), Extended Clip, Flashlight, Integral Smartgun System (+2 dice pool ranged attacks)
    loaded — Clip (Caseless EX-Explosive Heavy Pistol Ammunition; +1 DV; -1 AP; explodes on critical glitch) □□□□□|□□□□□|□□□□□|□□□
    loaded — Clip (Caseless EX-Explosive Heavy Pistol Ammunition; +1 DV; -1 AP; explodes on critical glitch) □□□□□|□□□□□|□□□□□|□□□
    loaded — Clip (Caseless Hollow-Point Heavy Pistol Ammunition; +1 DV; +2 AP) □□□□□|□□□□□|□□□□□|□□□
    loaded — Clip (Caseless Hollow-Point Heavy Pistol Ammunition; +1 DV; +2 AP) □□□□□|□□□□□|□□□□□|□□□
    loaded — Clip (Caseless Regular Heavy Pistol Ammunition) □□□□□|□□□□□|□□□□□|□□□

  • Ares Light Fire 70 | Light Pistol | DV 4P | AP — | Mode SA | Recoil — | Range 0-5 / 6-15 / 16-30 / 31-50 | Ammo 16 (c)
    loaded — Clip (Cased APDS Light Pistol Ammunition; -4 AP) □□□□□|□□□□□|□□□□□|
    loaded — Clip (Cased APDS Light Pistol Ammunition; -4 AP) □□□□□|□□□□□|□□□□□|
    loaded — Clip (Cased APDS Light Pistol Ammunition; -4 AP) □□□□□|□□□□□|□□□□□|
Augmentations

Bioware | Total Essence Cost 0.05 (half of 0.1 due to less than cyberware)

  • Reflex Recorder | Essence 0.1 | Notes Longarms

Cyberware | Total Essence Cost 2.75

  • Customized Obvious Cyberarm | Essence 0.9 | Capacity 15 | Notes Body 10, Agility 5, Strength 10
    • Cyber Shotgun (shotgun; 7P; -1 AP; SA; — RC; 10 (m); integral smartgun system) | Capacity [11]
    • Hand Razors (retractable) (blade; (Str/2 +1)P; — AP; 0 Reach) | Capacity [2]
  • Foot Blade (retractable) | Essence 0.25 | Note Requires Exotic Melee Weapon (Foot Blade) skill
  • Wired Reflexes 1 | Alphaware | Essence 1.6
Contacts

  • Eztli Sosa | Loyalty 3 | Connection 2 | Notes Human Black Clinic Cybersurgeon | Reference Contacts and Adventures, pg. 9
  • Hernando Luis Famas Ortega | Loyalty 1 | Connection 2 | Notes Troll Fixer | Reference SRA, pg. 290
  • Chaps Noreaga | Loyalty 2 | Connection 2 | Notes Ork Gang Leader | Reference Runner's Companion, pg. 140
  • Sammy Rodriguez | Loyalty 4 | Connection 2 | Notes Troll Go-Ganger | Reference Contacts and Adventures, pg. 7
  • Eduardo Ochoa | Loyalty 2 | Connection 1 | Notes Human Go-Ganger | Reference Contacts and Adventures, pg. 7
  • Blondie Ramos | Loyalty 3 | Connection 3 | Notes Ork Madam | Reference Runner's Companion, pg. 142
  • Boxer Enriquez | Loyalty 2 | Connection 3 | Notes Troll Mercenary | Reference War!, pg. 151
  • Rodolfo Cadena | Loyalty 3 | Connection 3 | Notes Dwarf Paramed Shaman | Reference Runner's Companion, pg. 142
  • Edward James Olmos | Loyalty 2 | Connection 2 | Notes Troll Pirate | Reference Contacts and Adventures, pg. 10
  • Tupi Hernandez | Loyalty 3 | Connection 3 | Notes Ork Radical | Reference Contacts and Adventures, pg. 10
  • Pegleg Morgan | Loyalty 1 | Connection 2 | Notes Ghoul Snitch | Reference Contacts and Adventures, pg. 11
  • Cheyenne Cadena | Loyalty 1 | Connection 1 | Notes Ghoul Squatter | Reference Runner's Companion, pg. 144
  • Mundo Mendoza | Loyalty 4 | Connection 3 | Notes Human Street Doc | Reference SRA, pg. 291
  • Luis Flores | Loyalty 2 | Connection 3 | Notes Ghoul Tamanous Member | Reference Contacts and Adventures, pg. 13
Commlink Ares Field Helmet
  OS Ares | Response 4 | System 4 | Signal 4 | Firewall 4
  Programs None
History Write history; answer questions; provide picture
Why did you become a black ops soldier?
Where did you learn your skills?
How did you acquire your equipment, and does any of it have special meaning?
What's the worst event in your life?
What's the best event in your life?
Do you have surviving family? Mother? Father? Siblings? Spouse? Do you stay in touch?
What is your biggest fear?
What makes you laugh out loud?
What makes you angry?
What are your sentiments toward magic?
What are your sentiments toward metahumanity?
What are your sentiments toward cybernetics?
What would be your theme music?

Age choose | Height choose | Weight choose | Hair choose | Eyes choose
Total Karma 6 | Current Karma 6 | Street Cred 0 | Notoriety 0 | Public Awareness 0
Mannerisms write
Appearance write
Last Played April 28, 2011

Karma Expenditure Record

  • None
IDs/Lifestyles/Currency

  • Real Name Montezuma | Nuyen Certified Standard Credstick (1,545¥ balance) (1,570¥) | Lifestyle Squatter | Licenses None
Equipment

Ares Field Helmet (+2|+2; 5 capacity; camera, flare compensation, image link, smartlink; commlink with Firewall, Response, Signal, System, and Encryption 4) (10,000¥), Ares Shock Trooper, Mk. I (medium military armor; 14|12;0 capacity; chemical protection 2, fire resistance 4, Geiger counter, insulation 2, motion sensor, nonconductivity 3, radio signal scanner 4, thermal damping 4) (20,000¥), □□□□ Datachips (10¥), Medkit (Rating 4) (400¥), Radio Signal Scanner (Rating 4) (100¥), Resperator (Rating 4) (200¥), □□□□□ | □□□□□ | □□□□□ | □□□□□ RFID Chips (Standard; Rating 1) (1¥), White Noise Generator (Rating 4) (200¥)

Explosives

□□□□ Armor Debonder Gecko Grenades (Rating 5; 10m Radius Blast; make a 5 dice Success Test reducing affected Ballistic armor by 1 per hit, ignoring glitches and critical glitches; Body + Strength (2) Test required to kick or toss) (1,350¥), □□□□□ Breathtaker Gas Gecko Grenades (10m Radius Blast; inhalation; 1 Combat Turn; 0 Penetration; 8S + breathlessness; reference Arsenal, pg. 84; Body + Strength (2) Test required to kick or toss) (350¥), □□□□□ Cluster Gecko Grenades (grenade; 8P; — AP; 10m Blast; treat blast area as suppressive fire zone with Reaction + Edge threshold 3; Body + Strength (2) Test required to kick or toss) (450¥), □□ CS/Tear Gas Grenades (10m Radius Blast; contact, inhalation; 1 Combat Turn; 0 Penetration; 5S + disorientation) (40¥), □□□□□ CS/Tear Gas Gecko Grenades (10m Radius Blast; contact, inhalation; 1 Combat Turn; 0 Penetration; 5S + disorientation; Body + Strength (2) Test required to kick or toss) (450¥), □□ Flash-Bang Grenades (grenade; 6S; -3 AP; 10m Radius Blast) (30¥), □□□ Fragmentation Gecko Grenades (grenade; 12P(f); +5 AP; -2/m Blast; Body + Strength (2) Test required to kick or toss) (425¥), □□□ High Explosive Gecko Grenades (grenade; 10P; -2 AP; -3/m Blast; Body + Strength (2) Test required to kick or toss) (475¥), □□□□□ Incendiary Gecko Grenades (10m Radius Blast; Body + Strength (2) Test required to kick or toss) (500¥), □□□□□ Monofilament Gecko Grenades (grenade; 8P; -4 AP; -4/m Blast; resisted by Impact armor; Body + Strength (2) Test required to kick or toss) (1,000¥), □□ Smoke Grenades (10m Radius Blast) (30¥), □□□□ Thermal Smoke Grenades (10m Radius Blast) (35¥)

Spare Armor

Aces High Jacket (3|3; chemical protection 1, insulation 1) (1,250¥), Actioneer Business Clothes (5|3; concealed holster) (1,500¥), Armor Jacket (8|6) (900¥), Body Armor Bag (6|2) (750¥), Hard Hat (0|+2) (50¥), Urban Explorer Helmet (0|+2) (50¥), Urban Explorer Jumpsuit (6|6; biomonitor) (500¥), Victory Industrious Line Coverall(5|4; chemical protection 2, fire resistance 2) (900¥)

Weapons

Ares Light Fire 70 (light pistol; 4P; — AP; SA; — RC; 16 (c)) (350¥), 3 Ares Light Fire 70 Clips (5¥), Ares Super Predator (heavy pistol; 5P; -1 AP; SA; 1 RC; 18 (c); 2 slots—electronic firing, extended clip, flashlight; integral smartgun system) (1,875¥), 5 Ares Super Predator Clips (5¥), Bayonet (not currently attached to a rifle) (blade; (STR ÷ 2 + 1)P; — AP; 2 Reach) (40¥), Extendable Baton (club; (Str/2 + 1)P; — AP; 1 Reach; -2 Concealability) (50¥), Stoner-Ares M202 (medium machine gun; 6P; -2 AP; FA; 3(10) RC; 50 (c) or 100 (belt); 1 slots—ammo skip system, gas vent 3, integral smartgun system, safe target system; shock pad, tripod) (10,000¥), Survival Knife (blade; (STR ÷ 2 + 1)P; -1 AP; — Reach) (50¥)

Emergency ID Kit

Certified Standard Credstick (575¥ balance) (600¥), Fake SIN (Rating 3) (3,000¥), Nanopaste Disguise (Small Container) (500¥), Sony Emperor Commlink w/ Vector Xim (Response 1, Signal 2, Firewall 1, System 1) (900¥)

Ammunition (loose)

100 APDS Cased Medium Machine Gun Ammunition (-4 AP) (700¥), 200 Explosive Cased Medium Machine Gun Ammunition (+1 DV; explodes on critical glitch) (1,000¥), 100 EX-Explosive Medium Machine Gun Ammunition (+1 DV; -1 AP; explodes on critical glitch) (1,000¥), 100 Gel Cased Medium Machine Gun Ammunition (DV Stun; +2 AP; resisted by Impact armor) (300¥), 200 Hollow-Point Cased Medium Machine Gun Ammunition (+1 DV; +2 AP) (1,000¥), 500 Regular Cased Medium Machine Gun Ammunition (1,000¥), 34 Regular Cased Shotgun Ammunition (80¥)

Defeated Enemies

Amazonia Infantry Lieutenant Dwarf, Amazonia Soldier Elf, GM-Nissan Doberman Sentry Drone

Ares Macrotechnology Logo Aztechnology Logo Character Sheet by Phoenix Gaming Club (PGC)
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