Shadowrun Logo VESSEL
ALTRUS BLOODSTRIKE
Phoenix Gaming Club Played by Shane Bradley
10 Games Played
Created 03/22/2011
Metatype Troll Ethnicity Hispanic Gender Male
Body 9 9 base +0 augmentation +0 karma
Agility 3(5) 3 base +2 augmentation +0 karma
Reaction 3(9) 3 base +6 augmentation +0 karma
Strength 9 9 base +0 augmentation +0 karma
Charisma 1 1 base +0 augmentation +0 karma
Intuition 2 2 base +0 augmentation +0 karma
Logic 1 1 base +0 augmentation +0 karma
Willpower 3 3 base +0 augmentation +0 karma
Total Edge 2 (Natural max 6, or 7 for humans)
Current Edge □□
Essence 0.91 6 base - 4.89 cyberware - 0.2 bioware
Magic/Resonance 0 (Max 6 + Initiation Grade or Submersion Grade)
Initiative 11 3 Reaction + 2 Intuition + 2 Reflex Enhancers + 4 Move-by-Wire
Initiative Passes 1(3) 1 Base
Matrix Initiative 0 0 Response + 0 Intuition
Astral Initiative 0 0 x2 Intuition
Speed walk 7 | 17 run
Stun Damage
Track Characters have 8 + (Will / 2, round up) boxes on the stun damage track; black out extra boxes.
  -1
  -2
  -3
  -4

Armor
Ballistic Impact
19+1 natural armor +2 dermal plating + 2 Ares field helmet + 14 Ares shock trooper mk. I 17+1 natural armor +2 dermal plating + 2 Ares field helmet + 12 Ares shock trooper mk. I
Physical Damage
Track Characters have 8 + (Body / 2, round up) boxes on the physical damage track; black out extra boxes.
  -1
  -2
  -3
  -4
  -5
  -6
Skills — Active

Armorer (Heavy Weapons) 3(+2), Automatics (Assault Rifles) 5(+2), Climbing (Freehand) 3(+2), Club 1, Demolitions 3, Diving 3, Dodge (Ranged Combat) 3(+2)(+2 Move-by-Wire), First Aid 1, Gunnery 1, Gymnastics (Balance) 4(+2)(+1 Natural Athlete), Heavy Weapons (Machine Guns) 5(+2), Infiltration 1, Outdoors Skill Group (Navigation, Survival, Tracking) 4, Perception (Scent) 3(+2), Pilot Aircraft 1, Pilot Ground Craft 1, Pistol 2, Running (Wilderness) 4(+2)(+1 Natural Athlete), Swimming (Long Distance) 3(+2), Throwing Weapons (Lobbed) 2(+2)

Skills — Knowledge

Academic (Logic)None | Interests (Intuition)None | Professional (Logic)Military 2, Security Design 2, Security Procedures 2 | Street (Intuition)None

Skills — Language (Intuition)

German (native), Spanish 3

Qualities — Positive

  • Nature Athlete — Increases Running and Gynmastics skill ratings by 1.
  • Sense of Direction — The character knows where true north lies; combined with the Survival skill, this allows the character to retrace the path she has traveled and estimate distances traveled within a few meters.

Qualities — Negative

  • Codeblock (-2 dice pool modifier on Matrix actions), Debt (16,000¥ to Ares), Records on File (Ares)

Metatype Abilities

  • +1 Reach

Melee Weapons

  • Club | DV 6P | AP 0 | Reach 2
  • Extendable Baton | DV 6P | AP 0 | Reach 2
  • Hardliner Gloves | DV 6P | AP 0 | Reach 1
  • Sap | DV 6S | AP 0 | Reach 1
  • Stun Baton | DV 6S(e) | AP -half | Reach 2
  • Survival Knife | DV 6P | AP -1 | Reach 1
  • Tonfa | DV 6P | AP 0 | Reach 2
  • Unarmed Strike | DV 5S | AP 0 | Reach 1
Ranged Weapons

  • Stoner-Ares M202 | Medium Machine Gun | DV 6P | AP -2 | Mode FA | Recoil 3(10) | Range 0-80 / 81-250 / 251-750 / 751-1,200 | Ammo 50 (c) or 100 (belt)
    Ammo Skip System, Gas Vent 3, Integral Smartgun System (+2 dice pool ranged attacks), Safe Target System, Shock Pad (+1 Recoil Compensation), Tripod (+6 Recoil Compensation sitting or prone; attach or remove as Complex Action)
    loaded — Belt (Cased AV Medium Machine Gun Ammunition; -4 AP vs. people, - 6 AP vs. vehicles) □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | ■■■■■ | ■■■■■ | ■■■■■ | ■■■■■ | ■■■■■ | ■■■■■ | ■■■■■ | ■■■■■ | ■■■■■ | ■■■■■ | ■■■■■
    loaded — Belt (Cased AV Medium Machine Gun Ammunition; -4 AP vs. people, - 6 AP vs. vehicles) □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□
    loaded — Belt (Cased AV Medium Machine Gun Ammunition; -4 AP vs. people, - 6 AP vs. vehicles) □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□
    loaded — Belt (Cased AV Medium Machine Gun Ammunition; -4 AP vs. people, - 6 AP vs. vehicles) □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□
    loaded — Belt (Cased AV Medium Machine Gun Ammunition; -4 AP vs. people, - 6 AP vs. vehicles) □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□
    loaded — Belt (Cased EX-Explosive Medium Machine Gun Ammunition; +1 DV; -1 AP; explodes on critical glitch) □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□
    loaded — Belt (Cased EX-Explosive Medium Machine Gun Ammunition; +1 DV; -1 AP; explodes on critical glitch) □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□
    loaded — Belt (Cased EX-Explosive Medium Machine Gun Ammunition; +1 DV; -1 AP; explodes on critical glitch) □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□
    loaded — Belt (Cased EX-Explosive Medium Machine Gun Ammunition; +1 DV; -1 AP; explodes on critical glitch) □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□ | □□□□□

  • AK-98 | Assault Rifle | DV 6P | AP -1 | Mode SA / BF / FA | Recoil 2(3) | Range 0-50 / 51-150 / 151-350 / 351-550 | Ammo 38 (c)
    Gas Vent 2, Laser Sight (+1 dice pool ranged attacks), Shock Pad (+1 Recoil Compensation), Sling
    loaded — Clip (Cased Regular Assault Rifle Ammunition) □□□□□|□□□□□|□□□□■|■■■■■|■■■■■|■■■■■|■■■■■|■■■
    loaded — Clip (Cased Regular Assault Rifle Ammunition) □□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□
    loaded — Clip (Cased Regular Assault Rifle Ammunition) □□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□

  • AK-98 (underbarrel grenade launcher) | Grenade Launcher | DV grenade | AP — | Mode SS | Recoil — | Range 5-50 / 51-100 / 101-150 / 151-500 | Ammo 6 (m)
    ■■■■■ | Fragmentation Mini-Grenades (grenade; 12P(f); +5 AP; -1/m Blast)

  • Ares Urban Suppressor | SMG | DV 5P | AP — | Mode SA / BF / FA | Recoil 4(5) | Range 0-10 / 11-40 / 41-80 / 81-150 | Ammo 30 (c)
    Electronic Firing (requires caseless ammunition), Gas Vent 3, Melee Hardening, Flashlight, Folding Stock (+1 Recoil Compensation extended), Integral Smartgun System (+2 dice pool ranged attacks), Sling
    loaded — Clip (Caseless APDS SMG Ammunition; -4 AP) ■■■■■|■■■■■|■■■■■|■■■■■|■■■■■|■■■■■
    loaded — Clip (Caseless EX-Explosive SMG Ammunition; +1 DV; -1 AP; explodes on critical glitch) □□□□□|□□□□□|□□□□□|□□□□□|□■■■■|■■■■■
    loaded — Clip (Caseless EX-Explosive SMG Ammunition; +1 DV; -1 AP; explodes on critical glitch) □□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□□□
    loaded — Clip (Caseless Hollow-Point SMG Ammunition; +1 DV; +2 AP) □□□□□|□□□□□|□□□□□|■■■■■|■■■■■|■■■■■
    loaded — Clip (Caseless Hollow-Point SMG Ammunition; +1 DV; +2 AP) □□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□□□
    loaded — Clip (Caseless Regular SMG Ammunition) □□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□□□
    loaded — Clip (Caseless Regular SMG Ammunition) □□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□□□

  • Ares Super Predator | Heavy Pistol | DV 5P | AP -1 | Mode SA | Recoil 1 | Range 0-5 / 6-20 / 21-40 / 41-6 0 | Ammo 18 (c)
    Electronic Firing (requires caseless ammunition), Extended Clip, Flashlight, Integral Smartgun System (+2 dice pool ranged attacks)
    loaded — Clip (Caseless EX-Explosive Heavy Pistol Ammunition; +1 DV; -1 AP; explodes on critical glitch) □□□□□|□□□□□|□□□□□|□□□
    loaded — Clip (Caseless EX-Explosive Heavy Pistol Ammunition; +1 DV; -1 AP; explodes on critical glitch) □□□□□|□□□□□|□□□□□|□□□
    loaded — Clip (Caseless Hollow-Point Heavy Pistol Ammunition; +1 DV; +2 AP) □□□□□|□□□□□|□□□□□|□□□
    loaded — Clip (Caseless Hollow-Point Heavy Pistol Ammunition; +1 DV; +2 AP) □□□□□|□□□□□|□□□□□|□□□
    loaded — Clip (Caseless Regular Heavy Pistol Ammunition) □□□□□|□□□□□|□□□□□|□□□

  • Ares Light Fire 70 | Light Pistol | DV 4P | AP — | Mode SA | Recoil — | Range 0-5 / 6-15 / 16-30 / 31-50 | Ammo 16 (c)
    loaded — Clip (Cased APDS Light Pistol Ammunition; -4 AP) □□□□□|□□□□□|■■■■■|
    loaded — Clip (Cased APDS Light Pistol Ammunition; -4 AP) □□□□□|□□□□□|□□□□□|
    loaded — Clip (Cased APDS Light Pistol Ammunition; -4 AP) □□□□□|□□□□□|□□□□□|
Augmentations

Bioware | Total Essence Cost 0.2 (Half of 0.4 due to less than cyberware)

  • Muscle Toner | Rating 2 | Essence 0.4 | Notes +2 Agility attribute

Cyberware | Total Essence Cost 4.89

  • Cybereyes | Alphaware | Rating 4 | Essence 0.4 | Enhancements Eye Recording Unit, Image Link, Smartlink
  • Dermal Plating | Alphaware | Rating 2 | Essence 0.8
  • Move-by-Wire | Rating 2 | Essence 2.7 | Notes +4 Reaction attribute, +2 Dodge skill, +2 Initiative Passes, functions as Skillwire Rating 4
  • Reaction Enhancers | Rating 2 | Essence 0.54 | Notes +2 Reaction attribute
  • Simrig | Essence 0.45
Contacts

  • Firefear Wolfenstein | Loyalty 3 | Connection 3 | Notes Troll Staff Officer | Reference War!, pg. 152
  • Grimlock Wolfenstein | Loyalty 2 | Connection 2 | Notes Troll Army Captain | Reference War!, pg. 150
  • Guntanqu Sylvester | Loyalty 2 | Connection 1 | Notes Ork Mercenary | Reference War!, pg. 151
  • Haymire Shostakovich | Loyalty 1 | Connection 1 | Notes Troll Supply Sergeant | Reference Runner's Companion, pg. 145
Commlink Ares Field Helmet
  OS Ares | Response 4 | System 4 | Signal 4 | Firewall 4
  Programs None
History Vessel grew up in a troll camp in the wilderness of Amazonia. Vessel had a very strong clan and at a young age he was trained as a hunter and a fighter. Just before Vessel was to complete his 1st stage of combat training his camp was raided by Allied German State forces. The Germans were at battle with opposing world forces and unknown to the western world were traveling to remote areas, trapping orks and trolls, and controlling them via an unknown military "signal". This signal was either Matrix connected or bound by powerful magic, Vessel never knew what hit him. The Germans captured all the young trolls and destroyed the rest. The overwhelming firepower of the military machine was too great for the ferocity of the wilderness trolls. Vessel and several of his comrades where shipped backed to Germany. They were chipped, trained, and soon began running missions for the AGS. It's unknown to Vessel how they managed to retain control over the trolls, but there was something or someone mobile that kept the "signal" going. Vessel and his fellow Amazonians did well with their military training. The hand to hand combat they had learned from their tribe along with the military weapons training from the Germans made them versatile and furious combatants. Vessel was assigned to a special Troll/Ork attack force comprised of Amazonian frontline attackers and German officers. The group became very close and made a name for themselves in the AGS attack logs. Their confidence grew high and their missions began to become more and more dangerous. During a particularly nasty raid on an enemy encampment Vessels' squad was taken by surprise from grenade and mortar fire. Their attack strategy had been to come in from a waterway, unknown to them the enemy had spy drones track them from miles above the water. During the fight several of Vessel's comrades where killed and their boats sank. During this fight something also disrupted the "signal" that had been controlling Vessel for so many years. As it became evident that the fight was lost Vessel scrambled to a damaged boat and got the hell out of dodge. His exodus was noted by four fellow solders whom also followed Vessel. Without the control of the signal Vessel longed to return to Amazonia. The four remaining German officers didn't want to face their superiors to report a loss, so they removed all tracking capable gear, and hoped that the Germans would write them off as being dead. Once Vessel was back in Amazonia he sought employment with the Ares company, and is now trying to figure out what a soldier should do with no home, no family, and an anger management problem.
Why did you become a black ops soldier? German Military (Allied German States)
Where did you learn your skills? Attended military school and trained by professionals.
How did you acquire your equipment, and does any of it have special meaning? All provided by Ares.
What's the worst event in your life? Huge battle in Germany, many of my fellow men were wounded or killed. Those of us that survived got on a boat and ended up in Amazonia.
What's the best event in your life? When I picked up my first heavy machine gun.
Do you have surviving family? Mother? Father? Siblings? Spouse? Do you stay in touch? I was seperated from my family at an early age so they wouldn't interfere with my training.
What is your biggest fear? The other guy having a bigger gun.
What makes you laugh out loud? Humans, they think they are soooo smart.
What makes you angry? Seeing comrades die on a battlefield.
What are your sentiments toward magic? My gun is bigger than your magic.
What are your sentiments toward metahumanity? We are allllllright.
What are your sentiments toward cybernetics? Excellent tools, when in the right hands.
What would be your theme music? N.I.B. by Black Sabbath

Age 33 | Height 7'6" | Weight 380 lbs. | Hair Black | Eyes Gray
Total Karma 25 | Current Karma 11 | Street Cred 2 | Notoriety 0 | Public Awareness 0
Mannerisms Smooth, quiet (for a big guy), and surprisingly fast.
Appearance Big dude, with a big gun, and some big tooths.
Last Played August 11, 2011

Karma Expenditure Record

  • New Active Skill—Infiltration | 4 Karma | 04/29/2011
  • Increase Edge to 2 | 10 Karma | 06/20/2011
IDs/Lifestyles/Currency

  • Real Name Altrus Bloodstrike | Nuyen Certified Standard Credstick (3,420¥ balance) (4,755¥) | Lifestyle Squatter | Licenses Fake SIN (Rating 3) (3,000¥)
  • Alias Grob Capella | Nuyen 0 | Lifestyle Squatter | Licenses Fake SIN (Rating 3) (3,000¥)
Equipment

Ares Field Helmet (+2|+2; 5 capacity; camera, flare compensation, image link, smartlink; commlink with Firewall, Response, Signal, System, and Encryption 4) (10,000¥), Ares Shock Trooper, Mk. I (medium military armor; 14|12;0 capacity; chemical protection 2, fire resistance 4, Geiger counter, insulation 2, motion sensor, nonconductivity 3, radio signal scanner 4, thermal damping 4) (20,000¥), □□□□ Datachips (10¥), □□□□□ | Disposable Syringes (10¥), 5 Medkits (Rating 4) (400¥), 2 Medkit Supplies (50¥), Radio Signal Scanner (Rating 4) (100¥), Resperator (Rating 4) (200¥), □□□□□ | □□□□□ | □□□□□ | □□□□□ RFID Chips (Standard; Rating 1) (1¥), □□□□□ | Stimulant Patches (Rating 6; Grants High Pain Tolerance equal to rating for rating x10 minutes) (150¥), Subvocal Microphone (50¥), White Noise Generator (Rating 4) (200¥)

Explosives

□□ CS/Tear Gas Grenades (10m Radius Blast; contact, inhalation; 1 Combat Turn; 0 Penetration; 5S + disorientation) (40¥), □□□□□ | □□□ Detonator Caps (75¥), □□ Fragmentation Grenades (grenade; 12P(f); +5 AP; -1/m Blast) (35¥), □□ High Explosive Grenades (grenade; 10P; -2 AP; -2/m Blast) (45¥), Plastic Explosives (3 kilograms; Rating 6) (600¥), □□ Smoke Grenades (10m Radius Blast) (30¥), □□□□ Thermal Smoke Grenades (10m Radius Blast) (35¥)

Spare Armor

Armor Jacket (8|6) (900¥), 2 Chain Mail Shirts (2|7) (900¥), Padded Leather (2|5) (600¥)

Weapons

AK-98 (assault rifle; 6P; -1 AP; SA/BF/FA; 2(3) RC; 38 (c); gas vent 2, laser sight, shock pad, sling) (grenade launcher; grenade; — AP; SS; — RC; 6 (m)) (1,365¥), 3 AK-98 Clips (5¥), Ares Light Fire 70 (light pistol; 4P; — AP; SA; — RC; 16 (c)) (350¥), 3 Ares Light Fire 70 Clips (5¥), Ares Super Predator (heavy pistol; 5P; -1 AP; SA; 1 RC; 18 (c); 2 slots—electronic firing, extended clip, flashlight; integral smartgun system) (1,875¥), 5 Ares Super Predator Clips (5¥), Ares Urban Suppressor (SMG; 5P; — AP; SA/BF/FA; 4(5) RC; 30 (c); 1 slots—electronic firing, gas vent 3, melee hardening; flashlight, folding stock, integral smartgun system, sling) (3,265¥), 5 Ares Urban Suppressor Clips (5¥), 2 Bayonets (not currently attached to a rifle) (blade; (STR ÷ 2 + 1)P; — AP; 2 Reach) (40¥), Browning Ultra-Power (heavy pistol; 5P; -1 AP; SA; 0 RC; 10 (c); 4R; laser sight) (300¥), 3 Browning Ultra-Power Clips (5¥), 2 Clubs (club; (Str/2 + 1)P; — AP; 1 Reach) (30¥), 2 Extendable Batons (club; (Str/2 + 1)P; — AP; 1 Reach; -2 Concealability) (50¥), 2 Hardliner Gloves (unarmed; (Str/2 + 1)P; — AP; — Reach) (100¥), Sap (club; (Str/2 + 1)S; — AP; — Reach) (30¥), 2 Shock Gloves (unarmed; 5S(e); -half AP; — Reach; 10 charges) (200¥), 2 Stun Batons (club; 6S(e); -half AP; 1 Reach) (400¥), Stoner-Ares M202 (medium machine gun; 6P; -2 AP; FA; 3(10) RC; 50 (c) or 100 (belt); 1 slots—ammo skip system, gas vent 3, integral smartgun system, safe target system; shock pad, tripod) (10,000¥), Survival Knife (blade; (STR ÷ 2 + 1)P; -1 AP; — Reach) (50¥), 2 Tonfas (club; (Str/2 + 1)P; — AP; 1 Reach) (50¥),

Emergency ID Kit

Certified Standard Credstick (575¥ balance) (600¥), Fake SIN (Rating 3) (3,000¥), Sony Emperor Commlink w/ Vector Xim (Response 1, Signal 2, Firewall 1, System 1) (900¥)

Ammunition (loose)

100 APDS Cased Medium Machine Gun Ammunition (-4 AP) (700¥), 200 Explosive Cased Medium Machine Gun Ammunition (+1 DV; explodes on critical glitch) (1,000¥), 100 EX-Explosive Medium Machine Gun Ammunition (+1 DV; -1 AP; explodes on critical glitch) (1,000¥), 100 Gel Cased Medium Machine Gun Ammunition (DV Stun; +2 AP; resisted by Impact armor) (300¥), 200 Hollow-Point Cased Medium Machine Gun Ammunition (+1 DV; +2 AP) (1,000¥), 500 Regular Cased Medium Machine Gun Ammunition (1,000¥)

Defeated Enemies

Amazon Warrior Human, Amazonia Guerrilla Human, Amazonia Guerrilla Ork, Amazonia Infantry Elf (2), Amazonia Infantry Human, Amazonia Soldier Human, Amazonia Soldier Ork, Amazonia Warform Cybertooth Tiger, Brazilian Mastiff Warform (2), Human Prime Runner, Jaguar Warform, Ork Bodyguard (3), Saeder-Krupp Elite CorpSec Elf

Ares Macrotechnology Logo Aztechnology Logo Character Sheet by Phoenix Gaming Club (PGC)
Shadowrun is a registered trademark of The Topps Company, Inc.

PGC has no affiliation with Catalyst Game Labs.

Catalyst Game Labs Logo