GRETCHEN SILVERHAND | LEVEL 8 |
---|
Female aasimar cleric 8
LG Medium outsider (native)
Init +1-1 Dex, +2 Reactionary trait; Senses darkvision 60 ft.; Perception +7
Aura heroism (30 ft., 8cleric level rounds)
DEFENSE |
---|
AC 18, touch 9, flat-footed 18 (+6 armor, -1 Dex, +2 natural, +1 shield)
hp 59 (8d8+168d8 cleric, +8 Con, +8 Favored Class, +0 Toughness feat)
Fort +7+6 base, +1 Con, Ref +1+2 base, -1 Dex, Will +11+6 base, +5 Wis
Resist acid 5, cold 5, electricity 5
OFFENSE |
---|
Speed 30 ft.30 ft. base, -0 ft. armor
Melee
mwk cold iron longsword +8/+3BAB plus +1 Str plus +1 enhancement (1d8+1+1 Str/19-20) or
mwk dagger +8/+3BAB plus +1 Str plus +1 enhancement (1d4+1+1 Str/19-20)
Ranged
thrown mwk dagger +6/+1BAB plus -1 Dex plus +1 enhancement (1d4+1+1 Str/19-20; increments 55 = thrown | 10 = projectile; range 1010 ft. ft.)
Special Attacks channel positive energy 83 plus +3 Cha plus +2 Extra Channel/day (DC 1710 plus 1/2 cleric level plus +3 Cha, 4d6[+8cleric level vs. undead]), nimbus of light (8cleric level rounds/day)
Domain Spell-Like Abilities (CL 8th; concentration +13+8 caster level plus +5 Wis)
83 plus +5 Wis modifier/daytouch of glory (+8cleric level)
Spell-Like Abilities (CL 8th; concentration +11+8 caster level plus +3 Cha)
1/daydaylight
Cleric Spells Prepared (CL 8th; concentration +13+8 caster level plus +5 Wis)
4thblessing of fervor, fire shieldD, greater magic weapon, neutralize poison
3rdheroismD, magic vestment, prayer, protection from energy, remove disease
2ndbear's endurance, bless weaponD, bull's strength, lesser restoration, weapon of awe
1stbless (2), divine favor, remove sickness, shield of faithD, sun metal (2)
0 (at will)detect magic, light, mending, spark
D Domain spell; Domains Heroism, Sun
STATISTICS |
---|
Str 1212 base, +0 race, +0 level, Dex 88 base, +0 race, +0 level, Con 1313 base, +0 race, +0 level, Int 1010 base, +0 race, +0 level, Wis 2115 base, +2 race, +2 level, +2 enhancement headband of inspired wisdom, Cha 1614 base, +2 race, +0 level
Base Atk +6/+1; CMB +7+6 BAB, +0 size, +1 Str; CMD 1610 +6 BAB, +0 size, +1 Str, -1 Dex, +0 deflection, +0 dodge
Traits Caretaker, Reactionary
Feats Armor Proficiency (light, medium), Extra Channel, Martial Weapon Proficiency (longsword), Selective Channeling, Self-Sufficient, Shield Proficiency (all except tower shields), Simple Weapon Proficiency (all), Skill Focus (Heal)
Skills -20 ranks, -1 Dex, -1 armor, Appraise +00 ranks, +0 Int, Bluff +30 ranks, +3 Cha, Climb +00 ranks, +1 Str, -1 armor, Diplomacy +91 ranks, +3 Cha, +3 class skill, +2 racial, Disguise +30 ranks, +3 Cha, Escape Artist -20 ranks, -1 Dex, -1 armor, Fly -20 ranks, -1 Dex, -1 armor, Heal +248 ranks, +5 Wis, +3 class skill, +2 Self-Sufficient feat, +3 Skill Focus feat, +1 Caretaker trait, +2 healer's satchel, Intimidate +30 ranks, +3 Cha, Knowledge (arcana) +41 ranks, +0 Int, +3 class skill, Knowledge (nobility) +41 ranks, +0 Int, +3 class skill, Knowledge (planes) +41 ranks, +0 Int, +3 class skill, Knowledge (religion) +63 ranks, +0 Int, +3 class skill, Perception +70 ranks, +5 Wis, +2 racial, Ride -20 ranks, -1 Dex, -1 armor, Sense Motive +50 ranks, +5 Wis, Spellcraft +41 ranks, +0 Int, +3 class skill, Stealth -20 ranks, -1 Dex, -1 armor, Survival +70 ranks, +5 Wis, +2 Self-Sufficient feat, Swim +00 ranks, +1 Str, -1 armor; Racial Modifiers +2 Diplomacy, +2 Perception
AcrobaticsLanguages Celestial, Common
SQ aura, sun's blessing
Combat Gear wand of bull's strength (13 charges), wand of cure light wounds (CL 5th; 50 charges)
Other Gear mithral breastplate, masterwork buckler, masterwork cold iron longsword, masterwork dagger, amulet of natural armor +2, headband of inspired wisdom +2, healer's satchel, backpack, bedroll, belt pouch, canteen, flint and steel, gear maintenance kit, holy text of Iomedae (Acts of Iomedae; worth 25 gp), iron pot, mess kit, rope (50 ft.), silver holy symbol of Iomedae (worth 25 gp), soap (50 uses), torches (5), trail rations (7) 2 pp, 6 gp, 3 sp, 4 cp
SPECIAL ABILITIES |
---|
Aura of Heroism (Su) As swift action, emit 30-ft. radius aura affecting allies as heroism spell for a number of rounds per day equal to cleric level. Rounds of use do not need to be consecutive.
Equipment Descriptions
healer's satchel Item can act has healer's kit up to 10 uses in any 24-hour period. When wielder expends 2 uses to treat deadly wounds with Heal skill, add Wis bonus to amount hp restored; if DC exceeded by 5 or more, add 2x Wis bonus to amount. Gain +4 circumstance bonus on Heal checks to treat poisons and provide first aid (overlaps, does not stack with normal bonus for using healer's kit).
Nimbus of Light (Su) As standard action, emit 30-ft. radius nimbus of light as daylight spell. Undead within take damage equal to your cleric level each round within. Spells and spell-like abilities with the darkness descriptor are automatically dispelled if brought inside nimbus. Rounds of use do not need to be consecutive.
Selective Channeling When channeling energy, choose a number of targets in area up to your Cha modifier. These targets are not affected.
Spontaneous Casting "Lose" any prepared cleric spell that is not an orison or domain spell in order to cast any cure spell of the same spell level or lower.
Sun's Blessing (Su) When you channel positive energy to harm undead, add your cleric level to damage dealt. Undead do not add their channel resistance to their saves when you channel positive energy.
Touch of Glory (Sp) As standard action, touch grants bonus equal to cleric level on single Cha-based skill check or Cha ability check for 1 hour or until creature touched applies the bonus to a roll.
Height 5'5"; Weight 128 lbs.; Hair Blonde; Eyes Blue; Skin Caucasian; Age 22; Religion Iomedae; Homeland Andoran; Favored Class Cleric; XP Earned 44,601 of 50,000