
Investment Funds 66,395 plus 8,820 invested in cargo (75,213 total)
Gems 3 black pearls (worth 500 gp each), 2 deep blue spinels (worth 500 gp each)
Jewelry & Art 100 electrum gauntlet trade bar (worth 100 gp each; small rectangular gold/silver mix stamped with a closed spike gauntlet), 4,500 Gold Mantis coins (1 gp; rectangular with a hole on one side so it can be strung, emblem of a scythe on one side and praying mantis on the other), 50 Krynn steel pieces (worthless outside Krynnspace), platinum and opal dragon pendant (worth 1,000 gp), 500 Platinum Warthog coins (1 pp; round, emblem of a mace on one side and a warthog on the other), 19 silver ingots (worth 450 gp each), 3,000 Silver Mammoth coins (1 sp each; triangular shape with emblem of a spear on one side and mammoth on the other with numbers stamped on them ranging from 400 to 436, with the later numbers appearing newer), 20 tumbaga cross swords trade bars (worth 500 gp each; heavy rectangular gold / copper mix stamped with crossed barbed swords)
Armor none
Oils none
Potions batman blend admixture
Helms none
Rings none
Rods none
Scrolls none
Staves none
Wands none
Weapons lesser mace of smiting
Wondrous Items belt of mighty constitution +4, brute gauntlets, chill box marked with Apostles of Apocalypse unholy symbol, loreworm (Knowledge [geography: Greyspace] +5), merform belt, reins of ascension, troll gut rope
Armor none
Other Goods & Services none
Weapons none
Alchemical Items none
Ammunition none
Armor none
Other Goods & Services none
Poisons none
Shields none
Weapons none
Miscellaneous Items black granite idol of Lolth (glows mauve), book of pressed fairy wings, book of sea shanties from the Green Guppy, brass signal whistle, Captain Aric Shadowbane's journal, child's doll from the Green Guppy, Greyspace star chart, jar of constantly shifting multicolored substance, Krynnspace star chart, mechanical parrot, Realmspace star chart
Formula Books none
Spell Fetishes Elder Serpent Emperor Cobra Druid-Mage
4thcoldscream, flame strike, mass reduce person, spike stones
3rdbackblast, doom fog, fireball, floor of fire, spike growth
2ndbarkskin, mass snake's swiftness, mud pit, scorching ray, unluck on that
1stbreath of the jungle, color spray, entangle, lesser ironhide, mage armor, shield, voidmote
0detect magic, mage hand, open/close, read magic
The Diamondback - Vipership
Tonnage 29; Crew 1/29/+0; Cargo 16 tons
AC 16 (+10 natural, -4 size); HP 290; Hardness 10; Primary Material metal
Helm minor; Tactical Speed 30; Maneuverability Class A; Adjusted Pilot Modifier +1 (+5 Pilot skill, +0 crew quality, -4 tonnage modifier)
Armament
1 Light Ballista (3d8/19-20/x2; type P; 120 ft.; crew 1; aim 0; load 2; AC 4; hardness 5; hp 50; speed 0 ft. (mounted); forward)
1 Light Ballista (3d8/19-20/x2; type P; 120 ft.; crew 1; aim 0; load 2; AC 4; hardness 5; hp 50; speed 0 ft. (mounted); aft, port)
1 Light Ballista (3d8/19-20/x2; type P; 120 ft.; crew 1; aim 0; load 2; AC 4; hardness 5; hp 50; speed 0 ft. (mounted); aft, starboard)
1 Light Catapult (4d6/x2; target DC 15; type B; 150 ft. (50 ft. min.); crew 2; aim 2; load 3; AC 4; hardness 5; hp 50; speed 0 ft. (mounted); aft)
1 Light Catapult (4d6/x2; target DC 15; type B; 150 ft. (50 ft. min.); crew 2; aim 2; load 3; AC 4; hardness 5; hp 50; speed 0 ft. (mounted); forward)
1 Piercing Ram (+4d6; forward)
Keel Length 125 ft.; Beam Width 15 ft.; Landing Land Yes; Landing Water Yes
Upgrades
None
The Lark Ascendant - Shrikeship
Tonnage 30; Crew 14/30/+0; Cargo 20 tons
AC 11 (+5 natural, -4 size); HP 300; Hardness 5; Primary Material wooden
Helm minor; Tactical Speed 30; Maneuverability Class B; Adjusted Pilot Modifier +1 (+5 Pilot skill +0 crew quality -4 tonnage modifier)
Armament
1 Heavy Ballista (4d8/19-20/x2; type P; 180 ft.; crew 3; aim 2; load 3; AC 3; hardness 5; hp 100; speed 0 ft. (mounted); forward, port, starboard)
1 Light Ballista (3d8/19-20/x2; type P; 120 ft.; crew 1; aim 0; load 2; AC 4; hardness 5; hp 50; speed 0 ft. (mounted); forward, port, starboard)
1 Light Ballista (3d8/19-20/x2; type P; 120 ft.; crew 1; aim 0; load 2; AC 4; hardness 5; hp 50; speed 0 ft. (mounted); aft, port, starboard)
1 Light Catapult (4d6/x2; target DC 15; type B; 150 ft. (50 ft. min.); crew 2; aim 2; load 3; AC 4; hardness 5; hp 50; speed 0 ft. (mounted); aft)
1 Piercing Ram (+4d6; forward)
Keel Length 100 ft.; Beam Width 20 ft.; Landing Land Yes; Landing Water No
Upgrades
None
The Shooting Star - Galleon
Tonnage 40; Crew 20/40/+0; Cargo 20 tons (18 available with heavy catapult)
AC 11 (+5 natural, -4 size); HP 400; Hardness 5; Primary Material wooden
Helm major; Tactical Speed 30; Maneuverability Class E; Adjusted Pilot Modifier +1 (+5 Pilot skill, +0 crew quality, -4 tonnage modifier [-8 when towing barge])
Armament
1 +1 Light Ballista of Piercing (3d8+1/19-20/x2; type P; 120 ft.; crew 1; aim 0; load 2; AC 4; hardness 5; hp 50; speed 0 ft. (mounted); forward, port)
1 Light Ballista (3d8/19-20/x2; type P; 120 ft.; crew 1; aim 0; load 2; AC 4; hardness 5; hp 50; speed 0 ft. (mounted); forward, starboard)
1 Heavy Catapult (8d6/x2; target DC 25; type B; 300 ft. (100 ft. min.); crew 4; aim 3; load 3; AC 2; hardness 5; hp 200; speed 0 ft. (mounted); 360°)
Keel Length 130 ft.; Beam Width 30 ft.; Landing Land No; Landing Water Yes
Upgrades
+1 light ballista of piercing,
crow's nest of the stormwatch
The Tinker's Folly - Platypus Ship
Tonnage 13; Crew 2/13/+0; Cargo 7 tons
AC 13 (+5 natural, -2 size); HP 130; Hardness 5; Primary Material wooden
Helm gnomish (minor equivalent); Tactical Speed 60; Maneuverability Class C; Adjusted Pilot Modifier +3 (+5 Pilot skill, +0 crew quality, -2 tonnage modifier [-4 when towing barge])
Armament
1 Light Ballista (3d8/19-20/x2; type P; 120 ft.; crew 1; aim 0; load 2; AC 4; hardness 5; hp 50; speed 0 ft. (mounted); 360°)
Keel Length 60 ft.; Beam Width 20 ft.; Landing Land Yes; Landing Water No
Upgrades
Topped Out (increased MC by one; increased minimum crew by 50%)
