STOELLA CARTER | LEVEL 8 |
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XP Earned 53,561 of 75,000
Female human evoker 8
NG Medium humanoid (human)
Init +1+1 Dex; Senses Perception +5
DEFENSE |
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AC 11, touch 11, flat-footed 10 (+1 Dex)
hp 68 (8d6+328d6 wizard, +24 Con, +8 Favored Class, +0 Toughness feat)
Fort +5+2 base, +3 Con, Ref +3+2 base, +1 Dex, Will +9+6 base, +3 Wis
OFFENSE |
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Speed 30 ft.30 ft. base, -0 ft. armor
Melee dagger +5BAB plus +1 Str (1d4+1+1 Str/19-20) or quarterstaff +5BAB plus +1 Str (1d6+1+1 Str/19-20)
Ranged dagger +5BAB plus +1 Dex (1d4+1+1 Str/19-20)
Special Attacks intense spells (+41/2 caster level [minimum 1] damage)
Arcane School Spell-Like Abilities (CL 8th; concentration +15caster level plus Int modifier plus +2 trait Focused Mind)
83 plus Int modifier/dayforce missile (1d4+4intense spell modifier force)
Evoker Spells Prepared (CL 8th; concentration +15caster level plus Int modifier plus +2 trait Focused Mind)
4thdimension door, ice storm, empowered scorching ray, summon monster IV
3rdfireball (2; DC 19), heroism, empowered magic missile (cast at +1 caster level), protection from energy
2ndflaming sphere (2; DC 18), rope trick, scorching ray, spontaneous immolation (DC 18)
1stburning hands (DC 17), feather fall, mage armor, magic missile (3; cast at +1 caster level), protection from evil
0 (at will)acid splash, mending, open/close, read magic
Opposition Schools illusion, necromancy
STATISTICS |
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Str 1212 base, +0 race, +0 level, Dex 1313 base, +0 race, +0 level, Con 1616 base, +0 race, +0 level, Int 2017 base, +2 race, +1 level, Wis 1615 base, +0 race, +1 level, Cha 1212 base, +0 race, +0 level
Base Atk +4; CMB +5+4 BAB, +0 size, +1 Str; CMD 1610 +4 BAB, +0 size, +1 Str, +1 Dex, +0 deflection, +0 dodge
Traits Focused Mind, Inspired By Greatness (magic missile)
Feats Combat Casting, Empower Spell, Greater Spell Penetration, Scribe Scroll, Simple Weapon Proficiency (club, dagger, heavy crossbow, light crossbow, quarterstaff), Spell Focus (evocation), Spell Mastery (detect magic, light, magic missile, read magic), Spell Penetration
Skills Acrobatics +32 ranks, +1 Dex, -0 armor, Appraise +50 ranks, +5 Int, Bluff +10 ranks, +1 Cha, Climb +32 ranks, +1 Str, -0 armor, Diplomacy +32 ranks, +1 Cha, Disguise +10 ranks, +1 Cha, Escape Artist +32 ranks, +1 Dex, -0 armor, Fly +51 ranks, +1 Dex, -0 armor, +3 class skill, Heal +30 ranks, +3 Wis, Intimidate +10 ranks, +1 Cha, Knowledge (arcana) +168 ranks, +5 Int, +3 class skill, Knowledge (geography) +124 ranks, +5 Int, +3 class skill, Knowledge (history) +124 ranks, +5 Int, +3 class skill, Knowledge (local) +124 ranks, +5 Int, +3 class skill, Knowledge (nature) +124 ranks, +5 Int, +3 class skill, Knowledge (religion) +124 ranks, +5 Int, +3 class skill, Linguistics +124 ranks, +5 Int, +3 class skill, Perception +52 ranks, +3 Wis, Ride +21 ranks, +1 Dex, -0 armor, Sense Motive +52 ranks, +3 Wis, Spellcraft +168 ranks, +5 Int, +3 class skill, Stealth +32 ranks, +1 Dex, -0 armor, Survival +30 ranks, +3 Wis, Swim +32 ranks, +1 Str, -0 armor , Use Magic Device +76 ranks, +1 Cha
Languages Aklo, Common, Draconic, Elven, Gnoll, Goblin, Orc, Sylvan, Varisian
SQ arcane bond (ring)
Combat Gear potions of cure moderate wounds (2), scrolls of identify (2), scrolls of magic missile (2)
Other Gear dagger, quarterstaff, backpack, bedroll, belt pouch, candles (5), chalk (white), flasks (2), flint and steel, furs, grappling hook, hammer, hemp rope (50 ft.), iron pot, mess kit, pitons (10), soap (50 uses), spell component pouch, string (50 ft.), sunrod, torches (5), trail rations (10), waterskin, 32 gp, 2 sp, 5 cp
Mount riding horse with bit and bridle, riding saddle, saddlebags, and feed (5)
Spellbook 0-levelacid splash, arcane mark, dancing lights, daze, detect magic, detect poison, flare, light, mage hand, mending, message, open/close, prestidigitation, ray of frost, read magic, resistance. 1stalarm, burning hands, charm person, feather fall, identify, mage armor, magic missile (cast at +1 caster level), mount, protection from evil, ray of enfeeblement (requires 2 slots), shocking grasp. 2ndflaming sphere, knock, rope trick, scorching ray, spontaneous immolation. 3rddispel magic, fireball, heroism, protection from energy. 4thdimension door, ice storm, remove curse, summon monster IV.
SPECIAL ABILITIES |
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Arcane Bond (Sp) 1/dayCast any one spell in your spellbook you are capable of casting (except from prohibited schools), even if the spell is not prepared, as if you had it prepared. This spell cannot be modified by metamagic feats or other abilities. If your ring is removed, you must make a DC 20 + spell level Concentration check to cast any spells.
Empower Spell (Ex) All variable, numeric effects of an empowered spell are increased by half, including bonuses to those dice rolls. Saving throws and opposed rolls are not affected, nor are spells without random variables. An empowered spell uses up a spell slot two levels higher than the spell's actual level.
Force Missile (Sp) As a standard action you can unleash a force missile that automatically strikes a foe, as magic missile. The force missile deals 1d4 points of damage plus the damage from your intense spells evocation power. This is a force effect.
Intense Spells (Su) Whenever you cast an evocation spell that deals hit point damage, add 1/2 your wizard level to the damage (minimum +1). This bonus only applies once to a spell, not once per missile or ray, and cannot be split between multiple missiles or rays. This bonus damage is not increased by Empower Spell or similar effects. This damage is of the same type as the spell.
CHARACTER DEMOGRAPHICS |
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Height 5'5", Weight 125 lbs., Hair Blonde, Eyes Green, Skin Beautiful Gold
Age 24, Deity Shelyn, Homeland Ustalav, Favored Class wizard
Defeated Enemies Animated Straitjacket, Flaming Skull Beheaded, Giant Centipede (2), Old Ember Maw Haunt, Wraith Spawn
Catch Phrase "Well, I'm still prettier than you."
History Stoella is the daughter of the great Criss Carter, well known friend of Professor Lorrimor. Much of her childhood included playing around the general vicinity of the great professor and studying as her father's apprentice. When Lorrimor passed her father basically lost it. He forced Stoella into an insane training regime and swore her to the service of spreading Lorrimor's good name and keeping his memory alive.