Skills:
Appraise +2 (+1 Int, 1 ranks),
Balance +6 (+4 Dex, 2 ranks),
Bluff +4 (+3 Cha, 1 ranks),
Climb +5 (+4 Str, 1 ranks),
Concentration +8 (+5 Con, 3 ranks),
Craft (trapmaking) +2 (+1 Int, 1 ranks),
Decipher Script +2 (+1 Int, 1 ranks),
Diplomacy +4 (+3 Cha, 1 ranks),
Disable Device +3 (+1 Int, 2 ranks),
Disguise +4 (+3 Cha, 1 ranks),
Escape Artist +5 (+4 Dex, 1 ranks),
Forgery +1 (+1 Int, 0 ranks),
Gather Information +4 (+3 Cha, 1 ranks),
Heal +5 (+5 Wis, 0 ranks),
Hide +9 (+4 Dex, 5 ranks),
Intimidate +5 (+3 Cha, 2 ranks),
Jump +5 (+4 Str, 1 ranks),
Knowledge (arcana) +2 (+1 Int, 1 ranks),
Knowledge (localZhentil Keep) +2 (+1 Int, 1 ranks),
Knowledge (religion) +3 (+1 Int, 2 ranks),
Listen +7 (+5 Wis, 2 ranks),
Move Silently +8 (+4 Dex, 4 ranks),
Open Lock +6 (+4 Dex, 2 ranks),
Perform (oratory) +4 (+3 Cha, 1 ranks),
Profession (siege engineer) +7 (+5 Wis, 2 ranks),
Ride +6 (+4 Dex, 2 ranks),
Search +5 (+1 Int, 4 ranks),
Sense Motive +8 (+5 Wis, 3 ranks),
Sleight of Hand +6 (+4 Dex, 2 ranks),
Spellcraft +4 (+1 Int, 3 ranks),
Spot +7 (+5 Wis, 2 ranks),
Swim +5 (+4 Str, 1 ranks),
Tumble +6 (+4 Dex, 2 ranks),
Use Magic Device +4 (+3 Cha, 1 ranks),
Use Rope +5 (+4 Dex, 1 ranks)
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Magical Items: gauntlets of ogre power, +2 studded leather armor (4,175 gp).
Potions: potion of cure moderate wounds (CL 3; cures 2d8+3 hp; 300 gp), potion of delay poison, 2 potions of displacement, potion of fly, potion of haste, 3 potions of invisibility, 3 potions of resist energy.
Staves: staff of healing (CL 8; 5 charges) (2,775 gp).
Wands: wand of cure serious wounds (CL 5; effectcures 3d8+5 hp; 10 charges).
Nonmagical Items: 14 arrows, backpack, bedroll, belt pouch, 5 candles, cold weather outfit, dagger, flint and steel, grappling
hook, hammer, locking gauntlet, longbow, iron pot, map/scroll case, masterwork potion belt,
2 morningstars, peasant's outfit, 5 pitons, 2 sacks, silk rope (50 feet), silver holy symbol of Bane, small steel
mirror, spell component pouch, sunrod, tent, 3 tindertwigs, 5 torches, trail rations (4 days), vial
of antitoxin, waterskin, whetstone.
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Hirelings:
Myna PunyerFemale human gestalt Rog8/Rgr4/Ftr4; CR 8; Level
8; Medium Humanoid; HD 4d8+4 plus 4d10+4 (48 hp); Init +2; Spd
30 ft. (6 squares); AC 16 (+2 Dex, +1 leather bikini, +1 masterwork shin
guards, +1 masterwork shoulder guards, +1 masterwork war bracers), touch 12,
flat-footed 15; BAB +8/+3; Grapple +10; Atk +12 melee (1d6+5,
17-20/x2, +1 keen short sword) or +10 melee (1d4+2, 19-20/x2, dagger) or
+10 ranged (1d8, 20/x3, 100 ft., longbow); Full Atk +10/+5 melee (1d6+5,
17-20/x2, +1 keen short sword) and +8 melee (1d4+1, 19-20/x2, dagger) or
+10/+5 ranged (1d8, 20/x3, 100 ft., longbow); Space/Reach 5 ft./5 ft.;
SA +2 favored enemy-goblinoids, +4d6 sneak attack; SQ Evasion,
improved uncanny dodge, trap sense +2, trapfinding, uncanny dodge, wild empathy;
AL LE; SV Fort +9, Ref +10, Will +4; Str 14, Dex 14, Con 12, Int 10,
Wis 8, Cha 16; Age 19; Height 5 ft. 2 in.; Weight 130 lb.;
brown hair & brown eyes.
Languages: Common, Damaran.
Skills and Feats: Balance +4, Bluff +10, Diplomacy +7, Disguise +7 (acting +9), Escape Artist +6, Gather Information +12, Handle Animal +10, Hide +11, Intimidate +7, Jump +4, Knowledge (nature) +2, Knowledge (religion) +2, Listen +2, Move Silently +11, Perform (sex) +8, Ride +13, Sleight of Hand +13, Spot +2, Survival +6, Swim +4, Tumble +7, Use Magic Device +6, Use Rope +4; Alertness, Endurance, Iron Will, Mounted Combat, Quick Draw, Ride-by Attack, Spirited Charge, Track, Two-Weapon Fighting, Weapon Focus (short sword), Weapon Specialization (short sword).
Gear: 19 arrows, backpack, bedroll, belt pouch, 5 candles, cold weather outfit, dagger, flint and steel, grappling hook, hammer, iron pot, +1 keen short sword, leather bikini, longbow, map/scroll case, masterwork potion belt, masterwork shin guards, masterwork shoulder guards, masterwork war bracers, peasant's outfit, 5 pitons, potion of cure moderate wounds, 2 sacks, silk rope (50 feet), small steel mirror, sunrod, 3 tindertwigs, 5 torches, trail rations (4 days), vial of antitoxin, waterskin, whetstone, 29 pp, 4 gp.
Description: Myna Punyer is a deadly sellsword from Zhentil Keep. She grew up in
the ruins before the city was rebuilt and learned to forage for food, hunt, and fight off
aggressors. She also learned people would pay her good money to do a large variety of things.
After Bane's return, Myna let her sister convince her to join the church of Bane and the Black
Network. Myna now serves as a paid mercenary hired out to church officials. Although she puts on
a face of strength, she is extremely weak-willed and needs a person of discipline and control in
her life. She is not above selling her favors for coin and has become quite jaded in her short
years. Myna is cold and ruthless, and will resort to violence, deception, and outright murder to
meet her ends or make a coin.
Nova PunyerFemale human gestalt Rog3/Fav8/Mnk4/Ftr1; CR 8;
Level 8; Medium Humanoid; HD 7d8+7 plus 1d10+1 (45 hp); Init +6;
Spd 40 ft. (8 squares); AC 17 (+2 Dex, +2 leather bikini, +1
masterwork shin guards, +1 masterwork shoulder guards, +1 masterwork war bracers),
touch 12, flat-footed 15; BAB +7/+2; Grapple +13; Atk +11 melee
(1d8+3, 20/x2, +1 morningstar) or +9 melee (1d4+2, 19-20/x2, dagger) or +9
melee (1d8+2, crit. 20/x2, unarmed strike); Full Atk +11/+6 melee (1d8+3,
20/x2, +1 morningstar) or +9/+4 melee (1d4+2, 19-20/x2, dagger) or +9/+4
melee (1d8+2, crit. 20/x2, unarmed strike); Space/Reach 5 ft./5 ft.; SA
Flurry of blows, ki strike (magic), +2d6 sneak attack; SQ Fire resistance 10,
improved evasion, slow fall (20 ft.), still mind, trap sense +1, trapfinding; AL
LE; SV Fort +11, Ref +12, Will +7; Str 14, Dex 14, Con 12, Int 12, Wis 8,
Cha 16; Age 19; Height 5 ft. 2 in.; Weight 117 lb.; brown hair & brown eyes.
Languages: Common, Damaran, Elven.
Skills and Feats: Balance +6, Bluff +8, Concentration +5, Diplomacy +5, Escape Artist +7 (rope bonds +9), Gather Information +7, Handle Animal +15, Intimidate +6, Jump +6, Knowledge (religion) +7, Listen +1, Perform (sex) +11, Ride +4, Sleight of Hand +12, Spellcraft +5, Spot +7, Tumble +11, Use Rope +7 (bind with rope +9); Chariot Combat, Chariot Trample, Deflect Arrows, Improved Grapple, Improved Initiative, Improved Unarmed Strike, Lightning Reflexes, Maximize Spell, Skill Focus (Handle Animal), Weapon Focus (morningstar).
Hatred (Su): 1/day-as a free action, choose one opponent. Against that opponent you gain a +2 profane bonus on attack rolls, saving throws, and Armor Class for 1 minute.
Gear: +2 amulet of health, backpack, bedroll, belt pouch, 5 candles, +1 cloak of resistance, cold weather outfit, dagger, flint and steel, grappling hook, hammer, holy symbol of Bane, iron pot, +1 leather bikini, map/scroll case, masterwork potion belt, masterwork shin guards, masterwork shoulder guards, masterwork war bracers, +1 morningstar, peasant's outfit, 5 pitons, 2 sacks, silk rope (50 feet), small steel mirror, sunrod, 3 tindertwigs, 5 torches, trail rations (4 days), vial of antitoxin, waterskin, whetstone, 44 pp, 4 gp.
Favored Soul Domain: Hatred.
Favored Soul Spells Known (6/7+1/7+1/6+1/3+1; DC 13 + spell level; caster level 4th):
0-levelcreate water, cure minor wounds, detect magic, detect poison, light, mending, purify food and drink, read magic.
1stbless, command, cure light wounds, divine favor, doom*, inflict light wounds, obscuring mist.
2nddeific vengeance, make whole, scare*, silence, spiritual weapon, wave of grief.
3rdbestow curse*, dispel magic, invisibility purge, slashing darkness, water breathing.
4thcure critical wounds, recitation, sending, song of discord*.
* domain spell.
Description: Like her twin sister, Nova is a devout worshipper of Bane and a sellsword
employed by the Black Network. She is the "brains" of the two and the one most likely to consider
her actions fully. From an early age, she has innately called upon the power of Bane to cast minor
spells. She believes the infestation of Bane's power in the Zhentil Keep region caused such to
manifest within her. Although she grew up on the street, Nova believes in discipline and self-perfection.
To that end, she has begun the first steps to mastering a martial art. Despite her usual
lawful tendencies, Nova has one vicesex. She enjoys manipulating men and corrupting
those who proclaim goodness and chastity. Unlike her sister, who always demands gold for
her "services", Nova is 25% likely to bed a man (or woman) for her own pleasure.
Hireling | Cost/Day | Contract Remaining | Special/Notes |
Myna Punyer | 512 sp | 183 days | Prostitution 1 gp/client |
Nova Punyer | 512 sp | 183 days | Prostitution 1 gp/client |
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