Dungeons & Dragons 3.5 Edition
Masters of the Universe Campaign
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Played by Greg Payton
1 Games Played, Created 11/14/2006
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Name He-Man |
Alignment Chaotic Good |
Male Eternian |
Medium Humanoid (Human) |
Classes Barbarian 10, Paladin of Freedom 20 |
Character Level 30 |
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Hit Dice 20d10+120 plus 10d12+60 plus 30 |
100% |
75% |
50% |
25% |
Senses Listen +10; Search +1; Spot +0
Speed 40 ft. (8 squares) |
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530 |
397 |
265 |
132 |
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Size |
Dex |
Natural |
Armor |
Helm |
Shield |
Deflection |
Dodge |
Morale |
Circumstance |
Other |
AC |
Touch |
Flat-Footed |
+0 |
+5 |
+5 |
+10 |
+0 |
+2 |
+0 |
+0 |
+0 |
+0 |
+0 |
32 |
15 |
27 |
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Damage Reduction |
2/— |
Fortification |
0% |
Miss Chance |
0% |
Spell Resistance |
0% |
Immune |
disease |
Resist |
10/cold; 30/electricity; 10/sonic |
Weakness |
n/a |
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Ability |
Total |
Mod |
Base |
Race |
Age |
Inherent |
Level |
Magic |
STR |
40 |
+15 |
18 |
+4 |
+0 |
+0 |
+8 |
+10 |
DEX |
21 |
+5 |
15 |
+0 |
+0 |
+0 |
+0 |
+6 |
CON |
22 |
+6 |
16 |
+0 |
+0 |
+0 |
+0 |
+6 |
INT |
12 |
+1 |
12 |
+0 |
+0 |
+0 |
+0 |
+0 |
WIS |
10 |
+0 |
10 |
+0 |
+0 |
+0 |
+0 |
+0 |
CHA |
14 |
+2 |
14 |
+0 |
+0 |
+0 |
+0 |
+0 |
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Saves |
Total |
Base |
Ability |
Magic |
Epic |
Misc |
Special |
Fortitude |
+30 |
+12 |
+6 |
+5 |
+5 |
+2 |
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Reflex |
+23 |
+6 |
+5 |
+5 |
+5 |
+2 |
trap sense +3 |
Will |
+18 |
+6 |
+0 |
+5 |
+5 |
+2 |
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+20/+15/+10/+5 |
+5 |
+5 |
+35 |
+35 |
+10 |
+30 |
5 ft. |
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Weapon |
Atk |
Full Atk |
Dmg |
Crit |
Type |
+5 adamantine devastating rending bastard sword |
melee (one-handed) |
+45 |
+45/+40/+35/+30 |
1d10+20 plus 1 armor |
17-20/x3 |
S |
melee (two-handed) |
+45 |
+45/+40/+35/+30 |
1d10+27 plus 1 armor |
17-20/x3 |
S |
unarmed strike |
melee |
+40 |
+40/+35/+30/+25 |
1d3+15 nonlethal |
20/x2 |
B |
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Combat Options |
- Aura of Resolve (Su): A paladin of freedom is immune to compulsion effects. Each ally within 10 feet of him gains a +4 morale bonus on saving throws against compulsion effects.
- Catastrophic Charge: When mounted and using the charge action, you deal triple damage with a melee weapon (or quadruple damage with a lance).
- Combat Reflexes: You may make a number of additional attacks of opportunity equal to your Dexterity bonus. With this feat, you may also make attacks of opportunity while flat-footed.
- Improved Uncanny Dodge (Ex): A barbarian can no longer be flanked. This defense denies a rogue the ability to sneak attack the barbarian by flanking him, unless the attacker has at least four more rogue levels than the target has barbarian levels.
- Mounted Combat: 1/round—When mount is hit, you may attempt a Ride check (as a reaction) to negate the hit. The hit is negated if your Ride check result is greater than the opponent's attack roll.
- Mounted Mobility: If you are mounted, you and your mount get a +4 dodge bonus to Armor Class against attacks of opportunity provoked when your mount moves out of a threatened square.
- Power Attack: On your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
- If you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can't add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)
- Rage ( ) 3/day—Gain +4 Str, +4 Con, +2 morale Will, -2 AC for 3 + (new) Con modifier rounds.A barbarian may prematurely end his rage. At the end of the rage, the barbarian loses the rage modifiers and restrictions and becomes fatigued (-2 penalty to Strength, -2 penalty to Dexterity, can't charge or run) for the duration of the current encounter. A barbarian can fly into a rage only once per encounter.
- Rapid Mount/Dismount: 1/round—You may either mount or dismount your steed as a free action. You cannot use this feat with a mount more than one size category greater than you.
- Ride-By Attack: When you are mounted and use the charge action, you may move and attack as if with a standard charge and then move again (continuing the straight line of the charge). Your total movement for the round can't exceed double your mounted speed. You and your mount do not provoke an attack of opportunity from the opponent that you attack.
- Smite Evil (Su): ( ) 5/day—Make a normal melee attack against an evil creature with + Cha modifier to hit and +20 damage.
- Swift Charge: When performing a mounted charge, you can direct your mount to move up to triple its speed. Doing so requires a successful Ride check, made as a free action, against DC 15. On a failed check, your mount can only charge up to double its speed.
- Turn Undead (Su): ( ) 5/day—Turn undead as 17th-level cleric.
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Skills
Appraise +1 (+1 Int, 0 ranks),
Balance +5 (+5 Dex, 0 ranks),
Bluff +12 (+2 Cha, 10 ranks),
Climb +25 (+15 Str, 10 ranks),
Concentration +12 (+6 Con, 6 ranks),
Diplomacy +6 (+2 Cha, 0 ranks, +2 synergy Bluff, +2 synergy Sense Motive),
Disguise +2 (+2 Cha, 0 ranks),
Escape Artist +5 (+5 Dex, 0 ranks),
Forgery +1 (+1 Int, 0 ranks),
Gather Information +2 (+2 Cha, 0 ranks),
Handle Animal +35 (+2 Cha, 33 ranks),
Heal +10 (+0 Wis, 10 ranks),
Intimidate +14 (+2 Cha, 10 ranks, +2 synergy Bluff),
Jump +15 (+15 Str, 0 ranks),
Knowledge (religion) +11 (+1 Int, 10 ranks),
Listen +10 (+0 Wis, 10 ranks),
Ride +40 (+5 Dex, 33 ranks, +2 synergy Handle Animal),
Search +1 (+1 Int, 0 ranks),
Sense Motive +10 (+0 Wis, 10 ranks),
Sneak +5 (+5 Dex, 0 ranks),
Spot +0 (+0 Wis, 0 ranks),
Survival +10 (+0 Wis, 10 ranks),
Swim +15 (+15 Str, 0 ranks),
Use Rope +5 (+5 Dex, 0 ranks)
Armor Check Penalty -0; Swim Check Penalty -0
Permanent Class Skills None
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Feats
Armor Proficiency (all),
Castastrophic Charge,
Combat Reflexes,
Epic Toughness,
Exotic Weapon Proficiency (bastard sword),
Great Strength x4,
Improved Critical (bastard sword),
Power Attack,
Martial Weapon Proficiency (all),
Mounted Combat,
Mounted Mobility,
Rapid Mount/Dismount,
Ride-By Attack,
Shield Proficiency (all),
Simple Weapon Proficiency (all),
Spirited Charge,
Swift Charge,
Technical Proficiency
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Special Attacks & Qualities |
- Barbarian Abilities: Fast movement; trap sense +3; uncanny dodge.
- Lay on Hands (Su): As a standard action, cure up to 40 hit points of damage on self or others.
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Spellcasting and Spell-Like Abilities |
Spell-Like Abilities At will—detect evil; ( ) 5/week—remove disease.
- Caster Level 20th; Spell Penetration d20+20; Primary Ability Charisma
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Equipment & Possessions |
Magical Items +5 adamantine devastating rending bastard sword (203,035 gp), +10 epic belt of giant strength (1,000,000 gp), +6 gloves of dexterity (36,000 gp), korodite harness (247,000 gp), ring of force shield (8,500 gp), ring of greater electricity resistance (44,000 gp)
Potions None
Nonmagical Items None
Platinum (pp) 106, Gold (gp) 5, Silver (sp) 0, Copper (cp) 0
Other Wealth None
Korodite Harness |
- +10 armor bonus to Armor Class
- +6 enhancement bonus to Constitution
- +5 enhancement bonus to Natural Armor
- +5 resistance bonus to all saving throws
- resist cold and sonic 10
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Miscellaneous Information |
Last Played n/a
Languages Common, Draconic
Character History
http://en.wikipedia.org/wiki/He-Man
Character Level Record |
Paladin of Freedom |
Paladin of Freedom |
Paladin of Freedom |
Paladin of Freedom |
Paladin of Freedom |
Paladin of Freedom |
Paladin of Freedom |
Paladin of Freedom |
Paladin of Freedom |
Paladin of Freedom |
Paladin of Freedom |
Paladin of Freedom |
Paladin of Freedom |
Paladin of Freedom |
Paladin of Freedom |
Paladin of Freedom |
Paladin of Freedom |
Paladin of Freedom |
Paladin of Freedom |
Paladin of Freedom |
Barbarian |
Barbarian |
Barbarian |
Barbarian |
Barbarian |
Barbarian |
Barbarian |
Barbarian |
Barbarian |
Barbarian |
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Defeated Enemy Record
Skeletor, Two-Bad
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