|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
BAB: +22/+17/+12/+7/+2 Lives Remaining: 4
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Feats: Armor Proficiency (all), Combat Reflexes, Easy Metamagic (Quicken Spell), Exotic Weapon Proficiency (bastard sword), Improved Initiative, Martial Weapon Proficiency (all), Multispell, Point Blank Shot, Power Attack, Practiced Caster (battle sorcerer), Precise Shot, x3, Shield Proficiency (all except tower shield), Simple Weapon Proficiency (all) | ,||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skills:
Appraise +1 (+1 Int, 0 ranks),
Balance +2 (+4 Dex, 0 ranks, -2 armor),
Bluff +3 (+3 Cha, 0 ranks),
Climb +6 (+8 Str, 0 ranks, -2 armor),
Concentration +22 (+4 Con, 18 ranks),
Diplomacy +3 (+3 Cha, 0 ranks),
Disguise +3 (+3 Cha, 0 ranks),
Escape Artist +2 (+4 Dex, 0 ranks, -2 armor),
Forgery +1 (+1 Int, 0 ranks),
Gather Information +3 (+3 Cha, 0 ranks),
Heal +4 (+4 Wis, 0 ranks),
Intimidate +5 (+3 Cha, 2 ranks),
Jump +6 (+8 Str, 0 ranks, -2 armor),
Knowledge (arcana) +15 (+1 Int, 14 ranks),
Knowledge (history) +2 (+1 Int, 1 ranks),
Knowledge (the planes) +2 (+1 Int, 1 ranks),
Knowledge (religion) +18 (+1 Int, 17 ranks),
Listen +4 (+4 Wis, 0 ranks),
Ride +4 (+4 Dex, 0 ranks),
Search +4 (+1 Int, 0 ranks, 3 cross-class ranks),
Sense Motive +6 (+4 Wis, 0 ranks, +2 racial),
Sneak +2 (+4 Dex, 0 ranks, -2 armor),
Spellcraft +17 (+1 Int, 14 ranks, +2 synergy from Knowledge [arcana]),
Spot +6 (+4 Wis, 0 ranks, 2 cross-class ranks),
Survival +12 (+4 Wis, 8 ranks),
Swim +4 (+8 Str, 0 ranks, -4 armor),
Use Rope +4 (+4 Dex, 0 ranks)
Armor Check Penalty: -2; Swim Check Penalty: -4
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Special Attacks/Qualities:
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Battle Sorcerer Spells Known (0-level: 5; 1st: 6; 2nd: 6; 3rd: 6; 4th: 5;
5th: 5; 6th: 3)
0-levelacid splash, bat sight, electric jolt, mage hand, message, open/close, ray of frost, touch of fatigue. 1stmagic missile, shield, true strike, weeping wounds. 2ndscorching ray, see invisibility, vivid discharge, whirling blade. 3rddragonskin, lightning bolt, manyjaws. 4thchain of missiles, lower spell resistance, variable fireball. 5thimproved blink, quintelemental blast. 6thchain lightning. 1 Caster level equal to battle sorcerer class levels plus five spellsword caster levels plus Practiced Spellcaster feat.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Rage Cleric Spells Prepared (0-level: 6; 1st: 6; 2nd: 6; 3rd: 6; 4th: 6;
5th: 5; 6th: 4; 7th: 4; 8th: 4; 9th: 31)
0-leveldetect magic, detect poison, light, purify food and water, read magic, resistance. 1starmor contingency, astute fighting, bless, divine favor, ice slick, poison weapon. 2ndbull's strength, divine protection, eagle's splendor, resist energy, silence, spiritual weapon. 3rddispel magic, mass resist energy, prayer, protection from energy, ring of blades, searing light x2. 4thdivination, divine power, legion's shield of faith, restoration. 5thdivine agility, flame strike, furious assault, righteous might, revivify. 6thblade barrier, harm, heal x2. 7thgreater restoration, mass spell resistance, summon monster VII, withering palm. 8thbrilliant blade, firestorm, wyrm's strength, choose 1. 9thcloak of the phoenix, greater visage of the deity, choose 1. 1One 9th-level spell slot given up for mass heal spell-like ability. |
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Magical Items: +5 amulet of natural armor (50,000 gp), +6 belt of giant strength (36,000 gp), +3 buckler (9,165 gp), +5 cloak of resistance (25,000 gp), +1 flaming magebane greataxe (18,320 gp), +4 gloves of dexterity (16,000 gp), +2 greataxe (8,320 gp), +2 Large adamantine keen bastard sword (21,070 gp), +5 mithral chain and plate armor (medium armor; 20% spell failure; +4 max. Dex; -2 armor check penalty) (34,600 gp), +4 ring of protection (32,000 gp)
Potions: combat boost admixture (CL 6th; +3 barkskin for 60 minutes; haste for 6 rounds; heroism for 60 minutes) (3,150 gp), elixir of healing (CL 11th; 110 hp) (3,300 gp), potion of backstab (CL 2nd; 2 round duration) (100 gp), potion of cure moderate wounds (CL 3rd; cures 2d8+3 hp) (300 gp each), 2 potions of cure serious wounds (CL 5th; cures 3d8+5 hp) (750 gp each) Nonmagical Items: backpack (2 gp), bedroll (1 sp), belt pouch (1 gp), 2 candles (1 cp each), empty flask (3 cp), explorer's outfit (10 gp), flint and steel (1 gp), grappling hook (1 gp), Large masterwork longsword (330 gp), masterwork crown dagger (308 gp), masterwork greataxe (320 gp), masterwork heavy mace (312 gp), peasant's outfit (1 sp), 2 sacks (1 sp each), silk rope (50 ft.) (10 gp), small steel mirror (10 gp), 3 torches (1 cp each), trail rations (6 days) (5 sp/day), waterskin (1 gp), whetstone (2 cp), winter blanket (5 sp)
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Biographical Information | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Height: 7 ft. 2 in.; Weight: 234 lb.; Age: 66; Hair: None; Eyes: Blue Patron Deity: Tempus; Homeland: Damara; Heritage: 100% Goliath; Background: Damaran Carrying Capacity: light loadup to 266 lbs.; medium load267-532 lbs.; heavy load533-800 lbs.; drag4,000 lbs.
Platinum (pp): 992, Gold (gp): 204,994, Silver (sp): 18, Copper (cp): 9
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Character History:
Once in a long while, when the stars are aligned in an anciently recognized way, a goliath is born to the Ogolakanu clan as promised to them by Tempus himself. The heavens came together in just that way when Ilikan "Scalebane" Ogolakanu was born into this world. The chief of the clan had been waiting for this day, as he saw this gift from Tempus as a way out from under the evil control of the evil dragon twins that ruled the range where the Ogolakanu clan lived in the mountains of northern Damara. Ilikan was nicknamed "Scalebane" by his clan, as he was born and raised to slay these dragons, and deliver his clan from their tyranny, to real freedom. For decades the clan was only allowed to keep their home in those mountains by making tributes to the twins. These tributes had been rising as of late, and the clan was struggling to make these payments. Ilikan was trained in martial combat, arcane combat magic, and the uses of Tempus's divine powers as well. His training was progressing nicely when an unbelievable turn of events transpired.
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Slain Enemy Record:
1 Adult Bipedal Black Dragon, 1 Dread Wight Dragon, 1 Elder Cyclops, 1 Ettin Barbarian, 1 Feral Ancient Bronze Dragon, 1 Hill Giant, 1 Hu-Charad Giant Champion/Cleric (Ro-Paterik), 1 Ibixian Battleguard, 5 Ibixian War Scouts, 1 Lich Necromancer/Cleric of Cyric, 1 Nycaloth Commander, 1 Remorhaz, 1 Savage Dire Wolf, 1 Snow Goblin Archer, 1 Stone Giant, 1 Stone Giant Druidic Avenger, 1 White Half-Dragon Ettin Warmain, 2 White Half-Dragon Polar Bears
Adventures: DB01Getting to Know You, DB02Fangs of Ice, DB03A Land Asunder, DB04Assault on Myth Drannor |
Stat Blocks for Power Up Suites |
---|
mighty rage
HD 20d8+160 plus 2d12+16 (360 hp); AC 33 (+4 Dex, +12 chain and plate, +5 amulet of natural armor, +4 ring of protection, -2 rage; touch 16, flat-footed 33); Grapple +38; Atk +35 melee (2d8+21, 17-20/x2, +2 Large adamantine keen bastard sword [2 hands]); Full Atk +35/+30/+25/+20/+15 melee (2d8+21, 17-20/x2, +2 Large adamantine keen bastard sword [2 hands]); Fort +26, Ref +16, Will +26; Str 30, Dex 18, Con 26, Int 12, Wis 18, Cha 16, Luck 10. * When swinging one-handed, change the following: AC 31 (flat-footed 31); Full Atk +28/+23/+18/+13 melee (2d8+11, 17-20/x2, +2 Large adamantine keen bastard sword [1 hand]) |
righteous might
Size Large (14 ft. 4 in., 1,872 lb.); HD 20d8+120 plus 2d12+12 (322 hp); AC 34 (-1 size, +4 Dex, +12 chain and plate, +5 amulet of natural armor, +4 ring of protection; touch 17, flat-footed 34); Grapple +42; Atk +34 melee (3d8+20, 17-20/x2, +2 Huge adamantine keen bastard sword [2 hands]); Full Atk +34/+29/+24/+19/+14 melee (3d8+20, 17-20/x2, +2 Huge adamantine keen bastard sword [2 hands]); Space/Reach 10 ft./10 ft.; SQ Damage reduction 15/evil; Fort +24, Ref +16, Will +22; Str 30, Dex 18, Con 22, Int 12, Wis 18, Cha 16, Luck 10. |
mighty rage and righteous might
Size Large (14 ft. 4 in., 1,872 lb.); HD 20d8+200 plus 2d12+20 (404 hp); AC 32 (-1 size, +4 Dex, +12 chain and plate, +5 amulet of natural armor, +4 ring of protection, -2 rage; touch 15, flat-footed 32); Grapple +46; Atk +38 melee (3d8+27, 17-20/x2, +2 Huge adamantine keen bastard sword [2 hands]); Full Atk +38/+33/+28/+23/+18 melee (3d8+27, 17-20/x2, +2 Huge adamantine keen bastard sword [2 hands]); Space/Reach 10 ft./10 ft.; SQ Damage reduction 15/evil; Fort +28, Ref +16, Will +26; Str 38, Dex 18, Con 30, Int 12, Wis 18, Cha 16, Luck 10. |