Ravenloft

GRIGOR IVANOV

Medium humanoid (human), lawful neutral

Fighter 2

Initiative +2+2 Dex modifier

Senses passive Wisdom (Perception) 1110 + Wis modifier

2

Armor Class 1810 plus +0 Dex due to armor plus +6 armor plus +2 shield (chainmmail, shield)

Hit Points 20 (2d10+42d10 fighter, +4 Con)

Speed 30 ft.30 ft. base, -0 ft. armor

Inspiration 0

Proficiency Bonus +2+2 level 2


  STR DEX CON INT WIS CHA  
  1615 base, +1 race, +0 level (+3) 1413 base, +1 race, +0 level (+2) 1514 base, +1 race, +0 level (+2) 1110 base, +1 race, +0 level (+0) 1312 base, +1 race, +0 level (+1) 98 base, +1 race, +0 level (-1)  

Saving Throws Str +5+3 Str plus +2 proficiency, Dex +2+2 Dex plus +0 proficiency, Con +4+2 Con plus +2 proficiency, Int +0+0 Int plus +0 proficiency, Wis +1+1 Wis plus +0 proficiency, Cha -1-1 Cha plus +0 proficiency

Skills Acrobatics +2+2 Dex plus +0 proficiency, Animal Handling +3+1 Wis plus +2 proficiency, Arcana +0+0 Int plus +0 proficiency, Athletics +5+3 Str plus +2 proficiency, Deception -1-1 Cha plus +0 proficiency, History +0+0 Int plus +0 proficiency, Insight +1+1 Wis plus +0 proficiency, Intimidation +1-1 Cha plus +2 proficiency, Investigation +0+0 Int plus +0 proficiency, Medicine +1+1 Wis plus +0 proficiency, Nature +0+0 Int plus +0 proficiency, Perception +1+1 Wis plus +0 proficiency, Performance -1-1 Cha plus +0 proficiency, Persuasion -1-1 Cha plus +0 proficiency, Religion +0+0 Int plus +0 proficiency, Sleight of Hand +2+2 Dex plus +0 proficiency, Stealth +2+2 Dex plus +0 proficiency (disadvantage due to armor), Survival +3+1 Wis plus +2 proficiency

Languages Common, Dwarvish


Armor Proficiencies all armor, all shields

Tool Proficiencies leatherworker's tools, vehicles (land)

Weapon Proficiencies martial, simple


ACTIONS

Light crossbow. Ranged Weapon Attack: +4+2 Dex plus +2 proficiency to hit, range 80/320 ft., one target. Hit: 1d8+21d8 plus +2 Dex modifier piercing damage.

Longsword. Melee Weapon Attack: +5+3 Str plus +2 proficiency to hit, reach 5 ft., one target. Hit: 1d8+31d8 plus +3 Str modifier slashing damage, or 1d10+31d10 plus +3 Str modifier slashing damage if wielded with two hands.

Unarmed strike. Melee Weapon Attack: +5+3 Str plus +2 proficiency to hit, reach 5 ft., one target. Hit: 41 plus +3 Str modifier bludgeoning damage.


Action Surge On your turn, take an additional action on top of your regular action and possible bonus action. Once used, must finish a short or long rest before using again.

Fighting Style (Protection) When using a shield, if a creature you can see attacks a target other than you within 5 ft. of you, use your reaction to impose disadvantage on the attack roll.

Rustic Hospitality Can hide, rest, or recuperate among other commoners, unless you have shown yourself to be a danger. They will shield you from the law or others searching for you but will not risk their lives.

Second Wind On your turn, use a bonus action to regain 1d10 + your fighter level in hp. Once used, must finish a short or long rest before using again.


Personality Traits I am confident in my own abilities and do what I can to instill confidence in others. When I set my mind to something, I follow through no matter what gets in my way.

Ideals Nothing and no one can steer me away from my higher calling.

Bonds I wish my childhood sweetheart had come with me to pursue my destiny.

Flaws I'm convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure.


Equipment chainmail, shield, light crossbow with 20 bolts, longsword, backpack, bedroll, belt pouch, iron pot, leatherworker's tools, mess kit, rations (10 days), set of common clothes, shovel, tinderbox, torches (10), waterskin, 10 gp


DEATH SAVES
Successes Failures

Race Human; Gender Male; Height 5'9"; Weight 165 lbs.; Hair Black; Eyes Brown; Skin Caucasian; Age 19; Religion Helm; Background Folk Hero; Homeland Damara; XP Earned 301 of 900

Defeated Enemies None

History Grigor grew up near Trail's End in the cold northern lands of Damara. He became somewhat of a local hero when he trained several farmers and peasants to fight and stand against a marauding band of ogres. He grew tired of the simple life offered by his homeland, however, and he set out to find greater adventures and purpose. Deep down, he knew he was destined for greater things. His greatest regret though is leaving behind Rowena, his childhood love. He continues to pine for her and hopes to one day return to his home and marry her.