Feats
Advanced Combat Martial Arts,
Archaic Weapons Proficiency,
Blind-Fight,
Combat Martial Arts,
Combat Reflexes,
Combat Throw,
Defensive Martial Arts,
Improved Combat Martial Arts,
Improved Initiative,
Simple Weapons Proficiency,
Weapon Focus (unarmed strike)
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Skills
Balance +13 (+2 Dex, 9 ranks, +2 synergy Tumble),
Bluff -1 (-1 Cha, 0 ranks),
Climb +13 (+0 Str, 11 ranks, +2 racial),
Computer Use +2 (+2 Int, 0 ranks),
Concentration +2 (+2 Con, 0 ranks),
Diplomacy -1 (-1 Cha, 0 ranks),
Disguise -1 (-1 Cha, 0 ranks),
Drive +2 (+2 Dex, 0 ranks),
Escape Artist +10 (+2 Dex, 8 ranks),
Forgery +2 (+2 Int, 0 ranks),
Gamble +2 (+2 Wis, 0 ranks),
Gather Information -1 (-1 Cha, 0 ranks),
Intimidate -1 (-1 Cha, 0 ranks),
Jump +7 (+0 Str, 4 ranks, +1 racial, +2 synergy Tumble),
Listen +7 (+2 Wis, 5 ranks),
Navigate +2 (+2 Int, 0 ranks),
Research +2 (+2 Int, 0 ranks),
Ride +2 (+2 Dex, 0 ranks),
Search +2 (+2 Int, 0 ranks),
Sense Motive +7 (+2 Wis, 5 ranks),
Sneak +17 (+2 Dex, 13 ranks, +2 racial),
Spot +7 (+2 Wis, 5 ranks),
Survival +7 (+2 Wis, 5 ranks),
Swim +4 (+0 Str, 2 ranks, +2 racial),
Treat Injury +9 (+2 Wis, 5 ranks, +2 Healing Knack),
Tumble +17 (+2 Dex, 15 ranks)
Armor Check Penalty -0; Swim Check Penalty -0
Permanent Class Skills Balance, Climb, Tumble
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