Teenage Mutant Ninja Turtles
d20 Modern
Last Played August 26, 2006
2 Games Played, Created 08/06/2006
Name Casey Jones Reputation +2
Male Human Medium Humanoid (Human)
Character Level 11 Starting Occupation Athlete
Classes Strong Hero 10, Tough Hero 1 Advanced Classes None
Hit Dice 10d8+20 plus 1d10+2 100% 75% 50% 25% Initiative Modifier +6 (+2 Dex, +4 Improved Initiative)  
  112 84 56 28 Action Points 6
Size Dex Class Natural Armor Deflection Dodge Morale Other Defense Touch Flat-Footed
+0 +2 +6 +0 +0 +0 +0 +0 +0 18 12 16
Ability Base Race Age Inherent Level Other Total Mod
STR 15 +0 +0 +0 +1 +0 16 +3
DEX 13 +0 +0 +0 +1 +0 14 +2
CON 14 +0 +0 +0 +0 +0 14 +2
INT 8 +0 +0 +0 +0 +0 8 -1
WIS 12 +0 +0 +0 +0 +0 12 +1
CHA 10 +0 +0 +0 +0 +0 10 +0

BAB +10/+5
    melee touch +13
    ranged touch +12
Grapple +13; Bull Rush +3
Space/Reach 5 ft./5 ft.
Speed 30 ft. (6 squares)

Senses Listen +1; Spot +2

Saves Base Ability Other Misc Total Special
Fortitude +6 +2 +0 +0 +8  
Reflex +3 +2 +0 +0 +5  
Will +3 +1 +0 +0 +4  
Damage Reduction 1/—
Weapon Atk Full Atk Dmg Crit Type
mastercraft hockey stick melee +14 +14/+9 10 20/x2 B
mastercraft baseball bat melee +14 +14/+9 9 20/x2 B
unarmed strike (lethal) melee +16 +16/+11 8 20/x2 B
unarmed strike (nonlethal) melee +16 +16/+11 10 nonlethal 20/x2 B
 Languages English (speak & r/w)
 Feats Brawl, Cleave, Combat Martial Arts, Combat Reflexes, Heroic Surge, Improved Brawl, Improved Initiative, Power Attack, Quick Draw, Simple Weapons Proficiency, Streetfighting, Weapon Focus (unarmed strike)
 Skills Balance +7 (+2 Dex, 3 ranks, +2 synergy Tumble), Bluff +0 (+0 Cha, 0 ranks), Climb +6 (+3 Str, 3 ranks), Computer Use -1 (-1 Int, 0 ranks), Concentration +2 (+2 Con, 0 ranks), Diplomacy +0 (+0 Cha, 0 ranks), Disguise +0 (+0 Cha, 0 ranks), Drive +5 (+2 Dex, 3 ranks), Escape Artist +2 (+2 Dex, 0 ranks), Forgery -1 (-1 Int, 0 ranks), Gamble +1 (+1 Wis, 0 ranks), Gather Information +0 (+0 Cha, 0 ranks), Intimidate +0 (+0 Cha, 0 ranks), Jump +11 (+3 Str, 6 ranks, +2 synergy Tumble), Knowledge (streetwise) +2 (-1 Int, 3 ranks), Listen +1 (+1 Wis, 0 ranks), Navigate -1 (-1 Int, 0 ranks), Repair +2 (-1 Int, 3 ranks), Research -1 (-1 Int, 0 ranks), Ride +2 (+2 Dex, 0 ranks), Search -1 (-1 Int, 0 ranks), Sense Motive +1 (+1 Wis, 0 ranks), Sneak +2 (+2 Dex, 0 ranks), Spot +2 (+1 Wis, 1 ranks), Survival +2 (+1 Wis, 1 ranks), Swim +3 (+3 Str, 0 ranks), Treat Injury +1 (+1 Wis, 0 ranks), Tumble +9 (+2 Dex, 5 ranks, +2 synergy Jump)

 Armor Check Penalty -0; Swim Check Penalty -0
 Permanent Class Skills Balance, Tumble, Drive

Special Attacks & Talents
Advanced Melee Smash (Ex): The Strong hero receives a +3 bonus on melee damage.
Heroic Surge (Ex): () 3/day—The character may take an extra move action or attack action in a round, either before or after the character's regular actions. This can only be used once per round.
Improved Ignore Hardness (Ex): The Strong hero ignores 4 point of an object's hardness.
Streetfighting (Ex): Once per round, if the character makes a successful melee attack with an unarmed strike or a light weapon, the character deals an extra 1d4 points of damage.
Equipment & Possessions
 Wealth Bonus +1
 Gear golf club bag, mastercraft baseball bat, mastercraft hockey stick

Biographical Information
 Height 6 ft. 2 in.; Weight 217 lb.; Age 23; Hair Black; Eyes Brown
 Hometown Manhattan; Heritage 100% Human

Character Level Record
Strong Hero Strong Hero Strong Hero Strong Hero Strong Hero Strong Hero Strong Hero Strong Hero Strong Hero Strong Hero
 
Tough Hero                  

 Defeated Enemy Record Bebop, 3 Blue Foot Clan Ninja, 2 Orange Foot Clan Ninja, 3 Pink Foot Clan Ninja, 10 Purple Foot Clan Ninja, Rocksteady, Slash, 3 White Foot Clan Ninja