Advanced Dungeons & Dragons 2nd Edition - Character Races and Classes
General AD&D & Spelljammer
Race Fighter Ranger Paladin Mage Specialist Cleric Druid Shaman Witch Doctor Thief Bard Source
Aarakocra 11 — — — — — — 7 — 11 — PHBR10
Alaghi 12 — — — — — 11* — — — — PHBR10
Beastman 10 12 — — — — — — — 10 — PHBR10
Bugbear 12 — — — — 8 — 5 5 9 — PHBR10
Bullywug, Advanced 10 — — — — — — 7 — 9 — PHBR10
Centaur 12 10 — 12 — — 14 7 — — 12 PHBR10
Dracon 14 — — — — 12 — — — — — CGR1
Dwarf, Deep 14 — — — — 12 — — — 10 — PHBR6
Dwarf, Duergar 12 — — — — 12 — — — 14 — PHBR6
Dwarf, Gully 8 — — — — 8 — — — 16 — PHBR6
Dwarf, Hill 15 — — — — 10 — — — 12 — PHBR6
Dwarf, Mountain 16 — — — — 10 — — — 12 — PHBR6
Dwarf, Sundered 14 — — — — 10 — — — 15 — PHBR6
Elf 12 15 — 15 — 12 — — — 12 — DMG
Elf, Half- 14 16 — 12 — 14 9 — — 12 U DMG
Fremlin — — — 10 10 — — — — 12 — PHBR10
Giant-kin, Firbolg 12 — — — — — — 7 — — — PHBR10
Giant-kin, Voadkyn 11 11 — 8 — — — 7 — 10 — PHBR10
Giff 15 — — — — — — — — 10 — CGR1
Gnoll 11 — — — — 9 — 5 5 11 — PHBR10
Gnoll, Flind 12 — — — — 9 — 7 7 11 — PHBR10
Gnome 11 — — — 15 — 9 — — 13 — DMG
Goblin 10 — — — — 9 — 7 7 12 — PHBR10
Grommam 15 — — — — 10 — — — 15 — CGR1
Hadozee 14 — — — — 8 — — — 15 — CGR1
Halfling 9 — — — — 8 — — — 15 — DMG
Hobgoblin 11 — — — — 9 — 7 7 12 — PHBR10
Human U U U U U U U — — U U DMG
Hurwaet 12 — — — — — — — — 14 — CGR1
Kobold 8 — — — — 9 — 7 7 12 — PHBR10
Lizard Man 12 — — — — — — 7 — 9 — PHBR10
Lizard Man, Spelljamming 12 — — 4 — 7 — — — 11 — CGR1
Minotaur 12 8 — 8 — — — — 7 10 — PHBR10
Mongrelman 10 — — 10 — 10 — 7 — 12 8* PHBR10
Ogre 12 — — — — — — 3 — — — PHBR10
Ogre, Half- 12 — — — — 4 — 4 4 — — PHBR10
Ogre Mage 9 — — 8 — — — 7 — 8 — PHBR10
Orc 10 — — — — 9 — 6 6 11 — PHBR10
Orc, Half- 10* — — — — 4* — 4* 4* 8* — PHBR10
Pixie 7 — — — — — — — — 12 — PHBR10
Rastipede 8 — — 4 — — — — — 11 6 CGR1
Satyr 11 7 — — — — — — — 11 — PHBR10
Saurial, Bladeback 9* — — 9* — U 9* — — 9* — PHBR10
Saurial, Finhead U 12 12 9* — 9* 9* — — 9* — PHBR10
Saurial, Flyer 9* — — 9* — 9* 9* — — U — PHBR10
Saurial, Hornhead 9* — — U 12 9* 9* — — 9* — PHBR10
Scro 15 — — 5 — 5 — — — 12 — CGR1
Swanmay — 14 — — — — 12 — — — — PHBR10
Wemic 12 — — — — — — 7 7 — 10 PHBR10
Xixchil 14 — — 5 — — — — — 15 — CGR1
U = Unlimited Level Advancement
* = Special Restrictions Apply (See Source)

Forgotten Realms
Race Fighter Ranger Paladin Mage Specialist Cleric Druid Shaman Witch Doctor Thief Bard Source
Dwarf, Gold 15 — — — — 10 — — — 12 — FR11
Dwarf, Grey 12 — — — — 12 — — — 14 — FR11
Dwarf, Half- 16 — — — — 10 — — — 12 — FR11
Dwarf, Shield 16 — — — — 10 — — — 12 — FR11
Dwarf, Wild 7 — — — — 10 — — — — — FR11
Elf, Drow 12 15 — U — 22 — — — 12 — FOR2
U = Unlimited Level Advancement
* = Special Restrictions Apply (See Source)

Half-Dragons
Race Fighter Ranger Paladin Mage Specialist Cleric Druid Thief Bard Source
Bronze 14 14 — 8 9* 9 — 11 — Dragon #206
Chiang Lung U/12* — — — — — — — — Dragon #206
Deep (aka Drow) 12 — — 15 — 12 — 16 — Dragon #206
Gold 11 10 — 14 — 10 — 9 — Dragon #206
Greyhawk 10 10 — 14 15* 8 — 14 — Dragon #206
Iron 15 13 — 8 — 9 — 14 — Dragon #206
Shen Lung U/12* — — — — — — — — Dragon #206
Silver 10 12 — 11 — 14 — 14 — Dragon #206
Silver, Krynnish 15 17 — — 17* 14 — 14 — Dragon #206
Steel 11 9 — 14 15 6 — 14 — Dragon #206
U = Unlimited Level Advancement
* = Special Restrictions Apply (See Source)

Dark Sun
Race Fighter Gladiator Ranger Defiler Preserver Illusionist Cleric Druid Templar Psionicist Thief Bard
Dray, 1st Generation 14 U 14 — — — 16* — — 12 12 —
Dray, 2nd Generation 12 12 8 — — — — — 18 U 16 —
Dwarf 16 U — — — — 12 — 10 U 12 —
Elf 14 10 16 16 15 12 15 — 16 U 12 —
Elf, Half- U U 14 U 12 16 16 14 14 U 12 U
Giant, Half- 16 14 8 — — — 12 — — U — —
Halfling 12 12 16 — — 16 12 12 — U 16 —
Human U U U U U U U U U U U U
Mul U U — — — — 10 12 — U 12 —
Thri-kreen 16 15 12 — — — 12 16 — U — —
U = Unlimited Level Advancement
* = First generation dray may only become magma clerics.

Planescape
Race Fighter Ranger Paladin Mage Specialist Cleric Druid Shaman Witch Doctor Thief Bard Source
Aasimar* 14 14 14 14 — 12 15 — — 15 9 TPH
Bariaur** 13 13 13 13 — 13 13 — — — — TPH
Elf, Half-* 14 16 — 12 — 14 9 — — 12 U TPH
Genasi, Air 10 — — 15 — 15 — — — — — TPH
Genasi, Earth 15 — 15*** 15 — 13 — — — — — TPH
Genasi, Fire 14 — — 16 — — — — — — — TPH
Genasi, Water 12 — — 15 — 14 — — — 15 12 TPH
Githyanki 11 — 11**** 11 11 — — — — — — MC8
Githzerai 9 — — 12 — — — — — 15 — TPH
Modron 15 — — 12 — — — — — — — TPH
Tiefling* 12 — — 14 — 10 — — — 15 — TPH
U = Unlimited Level Advancement
* = Single-classed members of these races can rise two levels above the stated maximums.
** = Only male bariaur may become rangers or paladins; only female bariaur may be wizards.
*** = Stone champions only.
**** = Githyanki paladins are known as Knights, and have reversed (i.e. evil) paladin powers.

Aquatic Races
Race Fighter Ranger Paladin Mage Specialist Cleric Druid Shaman Witch Doctor Thief Bard Source
Crabman 12 — — — — — — 9 — — — Dragon #250
Koalinth 11 — — — — 9 7 7 — — — Dragon #250
Liminal 14 15 — 12 — — — — — 12 U Dragon #250
Locathah 10 — — — — 7* — 3 — — 10 Dragon #250
Malenti 12 15 — — — 8 — — — — — Dragon #250
Merfolk 12 — — — — 7* 3 — — — 9** Dragon #250
Pahari — — — 14 14 — — — — — 15 Dragon #250
Selkie 8 8 — 10 — 5 — — — — 12 Dragon #250
Vodyanoi 12 — — — — — — 3 — — — Dragon #250
* = Specialty Priest Only
** = Female Only

Dragonlance
Race Fighter Ranger Paladin Solamnic Knight Mage Illusionist Wizard of High Sorcery Cleric Druid Holy Order of the Stars Thief Bard
Dwarf, Daergar U — 8 — — — — — — 10 8 —
Dwarf, Gully 6 — — — — — — — — 5 8 —
Dwarf, Hylar U — 8 — — — — — — 10 8 —
Dwarf, Neidar U 8 — — — — — — — 10 10 —
Dwarf, Theiwar U — 8 — — — — — — 10 8 —
Dwarf, Zakhar U — — — — — — — — — — —
Elf, Dargonesti* 14/U — 8/U — 14/U — 14/U — — U — —
Elf, Dimernesti* 16/U — 10/U — — — 10/U — — U — —
Elf, Half- 9 11 — 10 7 — 10 5 U U U U
Elf, Kagonesti U U — — — — — — — 7 U —
Elf, Qualinesti 14 U — — 11 — U — — U — —
Elf, Silvanesti 10 U 12 — — — U — — U — —
Gnome, Minoi** — — — — — — — — — — — —
Kender 5*** 5*** — — — — — 6 5*** 12 U —
Lizard Man, Bakali 10 — — — — — — 8 — — — —
Minotaur U 8 — — — — 14 — — 10 — —
Ogre, Irda U U U — — — U — — U U —
U = Unlimited level advancement. Note that 18th level is maximum in Dragonlance.
* = First number is limit on land, second number is limit in the sea.
** = Minoi can only be of the Tinker class and can advance to 18th level.
*** = Kender with Str 17 can advance to level 6.

Council of Wyrms
Dragon Race Dragon Cleric Mage Psionicist
Amethyst 12 12 12 12
Black* 12 — 12 —
Blue* 12 12 12 —
Brass 12 12 12 —
Bronze 12 12 12 —
Copper 12 12 12 —
Crystal 12 12 12 12
Emerald 12 12 12 12
Gold 12 12 12 —
Green* 12 12 12 —
Red* 12 12 12 —
Sapphire 12 12 12 12
Silver 12 12 12 —
Topaz 12 12 12 12
White* 12 — 12 —
* = Not a PC race.

Fiendish Spellcasters
Race Mage Cleric Diviner Enchanter Illusionist Invoker Necromancer Transmuter Wild Mage Elementalist Specialty Priest
Baatezu, Amnizu 9 — — — 9 9 9 9 — 9* —
Baatezu, Cornugon 10 — — — 10 10 10 10 — 10 10
Baatezu, Erinyes 6 — — 6* 6 6 6 6 — 6 6
Baatezu, Gelugon 11 — — — 11 11 11 11 — 11 —
Baatezu, Hamatula 7 — — — 7 7 7 7 — 7 7
Baatezu, Osyluth 5 — 5* — 5 5 5 5 — 5 5
Baatezu, Pit Fiend U — — — U U* U U — U —
Baatezu, Spinagon** 3 — — — 3 3 3 3 — 3 3
Tanar'ri, Alu-Fiend 12 — — — — — — — — — 12
Tanar'ri, Babau 8 8 — — — 8 — — 8 — 8
Tanar'ri, Balor 20 20 — — — 20 — — 20 — 20
Tanar'ri, Baron/Marquis Cambion 6 — — — — — — — — — 6
Tanar'ri, Chasme 8 8 — — — 8 — — 8 — 8
Tanar'ri, Glabrezu 10 10 — — — 10* — — 10 — 10
Tanar'ri, Hezrou** 9 9 — — — 9 — — 9 9* 9
Tanar'ri, Major Cambion 4 — — — — — — — — — 4
Tanar'ri, Marilith 12 — — — — — — — — — 12
Tanar'ri, Nabassu 7 7 — — — 7 — — 7 — 7
Tanar'ri, Nalfeshnee 11 — — — — — 11 — 11 — 11
Tanar'ri, Succubus 6 6 — 6* 6 — — — 6 — 6
Tanar'ri, Vrock*** 16 — — — — — — — — — —
Yugoloth, Arcanaloth 12 — — — — — — — — — —
Yugoloth, Ultroloth 13 — — — — — — — — — —
Yugoloth, Yagnoloth 10 — — — — — — — — — —
U = Unlimited Level Advancement
* = Most common type of specialist wizards for given race.
** = Only those with Very (11+) Intelligence can become a spellcaster.
*** = Individual Vrocks cannot be wizards, but a flock of 5 or more can study and cast spells up to 16th level.
A diety can allow any fiendish speciality priest to advance up to double the listed maximum.