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MV 9"
# Atks 1 THAC0 16 |
Hit Dice (5d10 + 6d4)/2 + 6
Hit Points 28 |
AC 3 (3 Armor - 0 Shield - 0 Dex)
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Languages
Common, Elvish, Gnoll, Gnome, Goblin, Halfling, Hobgoblin, Neutral Good, Orcish |
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Weapon Proficiencies
(Initial 4; #Levels 1; Penalty -2)
Battle Axe, Dagger, Quarterstaff, Short Bow, Short Sword |
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Nonweapon Proficiencies
(Initial 3; #Levels 2)
Alertness (16) (Wisdom +1; 1 Slots), Blind-Fighting, Rope Use (14) (Dexterity; 1 Slots), Swimming (15) (Strength; 1 Slots), Tracking |
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Racial Notes
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Spellcasting
Caster Level 6; 4 1st | 2 2nd | 2 3rd Spells Prepared 1stcomprehend languages, detect magic, read magic, sleep. 2ndinvisibility, knock. 3rdhaste, lightning bolt. Spellbook 1stcomprehend languages, detect magic, push, read magic, shield, sleep. 2ndinvisibility, knock, Otiluke's boiling oil bath, stinking cloud. 3rddispel magic, haste, lightning bolt.
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Biography
Height 5'7"; Weight 94 lbs.; Age 173 (physically 174); Hair Blonde; Eyes Blue; Skin Pale
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Defeated Enemies
Bugbear (8) |
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Equipment
Magic Items +1 banded mail (AC 3), +1 dagger (S-M: 1d4; L: 1d3; length: 15"; space required: 1'; speed factor: 2), magic-user scroll of ice storm, potion of climbing (1 turn + 5 to 20 rounds duration; DMG pg. 125), potion of healing (cures 2d4+2 hp), ring of feather falling, +1 ring of protection (-1 AC; +1 saving throws), wand of wonder (68 charges), Wave (S-M: 1d10; L: 1d10; length: 6'; space required: 1'; speed factor: 6) (+3 trident; confers water breathing and underwater action to wielder; functions as trident of fish commanding, trident of warning, and cube of force; on a natural 20, dehydrate foe, draining one-half remaining hit points; Intelligence 14; Ego 20; Neutral; Purpose: death or disfigurement to all who won't convert to Procan), Clothing belt (3 sp), cap (1 sp), cloak (5 sp), low soft boots (8 sp), robe (6 sp) Non-Magic Items 20 arrows (2 sp each), battle axe (S-M: 1d8; L: 1d8; length: 4;; space required: 4'; speed factor: 7) (5 gp), composite short bow (S-M: 1d6; L: 1d6; ROF: 2; Range: 5/10/18) (75 gp), crowbar (3 gp), hammer (3 gp), iron rations (14 days) (10 gp), 5 iron spikes (1 cp each), leather backpack (2 gp), leather scroll case (15 sp), quarterstaff (S-M: 1d6; L: 1d6; length: 7'; space required: 3'; speed factor: 4), 3 quivers (12 arrow capacity) (8 sp), rope (50') (4 sp), short sword (S-M: 1d6; L: 1d8; length: 2'; space required: 1'; speed factor: 3) (8 gp), 10 silver arrows (1 gp each), small belt pouch (15 sp), 2 small sacks (10 cp each), 15 tallow candles (1 cp each), tinder box (1 gp), 5 torches (1 cp each), waterskin (15 sp), whistle (1 sp) Mount bit and bridle (15 sp), harness (12 sp), horse meal grain (14 days) (14 sp), large saddle bags (4 gp), saddle (10 gp), saddle blanket (3 sp) Treasure
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