Shadowrun Logo REAPER
ANTONIO ALVAREZ
Phoenix Gaming Club Merc
2 Games Played
Created 03/19/2011
Metatype Human Ethnicity Hispanic Gender Male
Body 2 2 base +0 augmentation +0 karma
Agility 4 4 base +0 augmentation +0 karma
Reaction 3(5) 3 base +0 augmentation +0 karma
Strength 5 5 base +0 augmentation +0 karma
Charisma 3 3 base +0 augmentation +0 karma
Intuition 3 3 base +0 augmentation +0 karma
Logic 2 2 base +0 augmentation +0 karma
Willpower 2 2 base +0 augmentation +0 karma
Total Edge 2 (Natural max 6, or 7 for humans)
Current Edge □□
Essence 6 6 base - 0 each augmentation
Magic 6 (Max 6 + Initiation Grade or Submersion Grade)
Initiative 6(8) 3 Reaction + 3 Intuition + 0 Reflex Enhancers
Initiative Passes 3 1 Base
Matrix Initiative 0 0 Response + 0 Intuition
Astral Initiative 0 0 x2 Intuition
Speed walk 5 | 12 run
Stun Damage
Track Characters have 8 + (Will / 2, round up) boxes on the stun damage track; black out extra boxes.
  -1
  -2
  -3
  -4

Armor
Ballistic Impact
1412 Ares jungle scout +2 Ares field helmet 1210 Ares jungle scout +2 Ares field helmet
Physical Damage
Track Characters have 8 + (Body / 2, round up) boxes on the physical damage track; black out extra boxes.
  -1
  -2
  -3
  -4
  -5
  -6
Skills — Active

Armorer 1, Climbing (Freehand) 3(+2), Demolitions 3, Diving 3, Firearms Skill Group (Automatics, Longarms, Pistols) 3, Gymnastics (Balance) 5(+2)(+1 Natural Athlete), Hardware (Maglocks) 3(+2), Heavy Weapons 3, Infiltration 4, Locksmith 3, Palming 3, Perception 1, Pilot Ground Craft 3, Pilot Watercraft 1, Running (Urban) 4(+2)(+1 Natural Athlete), Swimming (Long Distance) 3(+2), Throwing Weapons (Knives) 2(+2), Unarmed Combat 6(+2 Improved Ability)

Skills — Knowledge

Academic (Logic)Aerodynamics 1, Aztlan History 3, Magic Theory 1 | Interests (Intuition)Martial Arts History 1 | Professional (Logic)Breaking and Entering Techniques 2 | Street (Intuition)None

Skills — Language (Intuition)

German 3, English 4, Spanish (native)

Qualities — Positive

  • Adept, Martial Arts: Karate, Natural Athlete (+1 Gymnastics and Running skill ratings)

Qualities — Negative

  • Records on File (Aztechnology)

Martial Arts — Karate

  • +1 DV on Unarmed Combat attacks
  • Disarm - Characters with the Disarm maneuver may choose to go on Full Parry with a -4 dice pool modifier. If they successfully defend against the attack (i.e., they score more hits than their opponent), they knock the weapon out of their opponent's hand. This maneuver does no damage to the opponent.
  • Finishing Move - After hitting an opponent (inflicting damage or not), make an immediate follow-up melee attack in the same Action Phase that counts as an interrupt action and uses your next available action.

Melee Weapons

  • Extendable Baton | DV 4P | AP 0 | Reach 1 | Note Not proficient
  • Survival Knife | DV 4P | AP -1 | Reach 0 | Note Not proficient
  • Unarmed Strike | DV 6P | AP -3 | Reach 0
Ranged Weapons

  • Ares Spitfire | Assault Rifle | DV 6P | AP -1 | Mode SA / BF / FA | Recoil 3(4) | Range 0-50 / 51-150 / 151-350 / 351-550 | Ammo 38 (c)
    Gas Vent 3, Integral Smartgun System (+2 dice pool ranged attacks), Shock Pad (+1 Recoil Compensation), Sling, Underbarrel Weapon (Shotgun)
    loaded — Clip (Cased EX-Explosive Assault Rifle Ammunition; +1 DV; -1 AP; explodes on critical glitch) □□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□
    loaded — Clip (Cased EX-Explosive Assault Rifle Ammunition; +1 DV; -1 AP; explodes on critical glitch) □□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□
    loaded — Clip (Cased Regular Assault Rifle Ammunition) □□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□■■|■■■
    loaded — Clip (Cased Regular Assault Rifle Ammunition) □□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□□□|□□□

  • Ares Spitfire (underbarrel Defiance T-250) | Shotgun | DV 7P | AP -1 | Mode SA | Recoil — | Range 0-10 / 11-40 / 41-80 / 81-150 (slugs) | 0-10 / 11-25 / 26-40 / 41-60 (flechettes) | Ammo 3 (m)
    loaded — Magazine (Cased Shock Lock Shotgun Ammunition; +1 DV) □□□

  • Ares Super Predator | Heavy Pistol | DV 5P | AP -1 | Mode SA | Recoil 1 | Range 0-5 / 6-20 / 21-40 / 41-6 0 | Ammo 18 (c)
    Electronic Firing (requires caseless ammunition), Extended Clip, Flashlight, Integral Smartgun System (+2 dice pool ranged attacks)
    loaded — Clip (Caseless EX-Explosive Heavy Pistol Ammunition; +1 DV; -1 AP; explodes on critical glitch) □□□□□|□□□□□|□□□□□|□□□
    loaded — Clip (Caseless EX-Explosive Heavy Pistol Ammunition; +1 DV; -1 AP; explodes on critical glitch) □□□□□|□□□□□|□□□□□|□□□
    loaded — Clip (Caseless Hollow-Point Heavy Pistol Ammunition; +1 DV; +2 AP) □□□□□|□□□□□|□□□□□|□□□
    loaded — Clip (Caseless Hollow-Point Heavy Pistol Ammunition; +1 DV; +2 AP) □□□□□|□□□□□|□□□□□|□□□
    loaded — Clip (Caseless Regular Heavy Pistol Ammunition) □□□□□|□□□□□|□□□□□|□□□

  • Ares Light Fire 70 | Light Pistol | DV 4P | AP — | Mode SA | Recoil — | Range 0-5 / 6-15 / 16-30 / 31-50 | Ammo 16 (c)
    loaded — Clip (Cased APDS Light Pistol Ammunition; -4 AP) □□□□□|□□□□□|□□□□□|
    loaded — Clip (Cased APDS Light Pistol Ammunition; -4 AP) □□□□□|□□□□□|□□□□□|
    loaded — Clip (Cased APDS Light Pistol Ammunition; -4 AP) □□□□□|□□□□□|□□□□□|

  • □□□□□ | Throwing Knife | DV 5P | AP
Adept Powers

  • Critical Strike | Rating 2
  • Improved Ability (Unarmed Combat) | Rating 2
  • Improved Reflexes | Rating 2
  • Killing Hands
  • Missile Mastery | +1 DV non-explosive thrown weapons | improvised thrown weapons (cards, pens, and so on) DV (Str/2)P (round up)
  • Penetrating Strike | Rating 3
Contacts

  • Cpt. Oscar Gonzales | Loyalty 2 | Connection 2 | Notes Human Army Captain, reference War!, pg. 150
  • Lt. Manuel Estevez | Loyalty 3 | Connection 3 | Notes Troll Staff Officer, reference War!, pg. 152
  • Sgt. Enrico Trejos | Loyalty 1 | Connection 1 | Notes Human Supply Sergeant, reference Runner's Companion, pg. 145
Commlink Ares Field Helmet
  OS Ares | Response 4 | System 4 | Signal 4 | Firewall 4
  Programs None
History Antonio "Reaper" Alvarez was born and raised in Tenochtitlan, Aztlan and has a pureblood pedigree, making him highly recruited by Aztechnology. He was inducted into the legendary guerrero order, the cuachicqueh (shorn ones). He is a trained warrior and assassin, with a third degree black belt in karate. He prefers to fight hand-to-hand and is a lethal weapon unarmed. Using his magically empowered self, his punches and kicks land with the force of an assault rifle, and his chi even allows him to by-pass armor to a degree. Throwing weapons are a particular talent as well, with his thrown knives hitting with the force of a heavy pistol. He can also magically infuse improvised throwing weapons from playing cards, pens, coins, and other small items.

Reaper is trained at stealth and breaking and entering. His physical talents allow him to scale walls, balance in precarious places, and swim, flip, jump, or run almost anywhere he needs to. He can pick up most any firearm and use it proficiently. He is also trained in heavy weapons and demolitions. Reaper also keeps in touch with several members of Aztlan's military, which sometimes gives him some good scuttlebutt or access to some experimental weaponry.

Why did you become a black ops soldier? Duty, loyalty, and aptitude.
Where did you learn your skills? Trained as a cuachicqueh (shorn one) guerrero by Aztechnology.
How did you acquire your equipment, and does any of it have special meaning? Tools make men weak; fight and kill with your hands.
What's the worst event in your life? Failing to defeat his rival in one-on-one combat.
What's the best event in your life? Being selected for guerrero training.
Do you have surviving family? Mother? Father? Siblings? Spouse? Do you stay in touch? Non.
What is your biggest fear? Magic disappearing as suddenly as it appeared.
What makes you laugh out loud? Minimally trained fighters going up against him in melee.
What makes you angry? Failing at any objective.
What are your sentiments toward magic? Magic is life.
What are your sentiments toward metahumanity? All of Aztlan descent are okay.
What are your sentiments toward cybernetics? Unnecessary crutches.
What would be your theme music? Welcome to the Jungle by Guns N' Roses

Age 28 | Height 6 ft. | Weight 179 lbs. | Hair Bald | Eyes Brown
Total Karma 24 | Current Karma 8 | Street Cred 2 | Notoriety 0 | Public Awareness 0
Mannerisms Calm and calculating, but fast and decisive when action comes.
Appearance Physically fit, with shaved head and stoic demeanor.
Last Played August 4, 2011

Karma Expenditure Record

  • Increase Unarmed Combat to 6 | 12 Karma | 07/30/2011
  • New Active Skill—Perception | 4 Karma | 07/30/2011
IDs/Lifestyles/Currency

  • Real Name Antonio Alvarez | Nuyen Certified Standard Credstick (1,093¥ balance) (1,118¥) | Lifestyle Squatter | Licenses None
Equipment

Ares Field Helmet (+2|+2; 5 capacity; camera, flare compensation, image link, smartlink; commlink with Firewall, Response, Signal, System, and Encryption 4) (10,000¥), Ares Jungle Scout, Mk. III (light military armor; 12|10; 0 capacity; chemical protection 2, fire resistance 1, nonconductivity 2, thermal damping 4) (15,000¥), 2 Autopickers (Rating 6) (1,200¥), Biomonitor (300¥), Cellular Glove Molder (Rating 3) (600¥), Chisel (20¥), Diving Gear (2,000¥), 2 Flashlights (25¥), Gas Mask (1-hour supply) (200¥), 2 Keycard Copiers (Rating 6) (1,800¥), □□□□□ | □□□□□ Light Sticks (2-hour light) (5¥), 2 Lockpick Sets (300¥), Maglock Passkey (Rating 4) (8,000¥), 2 Maglock Sequencers (800¥), Medkit (Rating 6) (600¥), Micro Flare Launcher (200 meter range) (50¥), □□□□□ | □□□□□ | □□□□□ Micro Flares (25¥), 2 Miniwelders (250¥), Rappelling Gloves (+2 Strength bonus to tests to grip line) (70¥), Standard Rope (400 meters) (200¥), Subvocal Microphone (50¥), Survival Kit (100¥), 4 Wire Clippers (25¥)

Explosives

□□ CS/Tear Gas Grenades (10m Radius Blast; contact, inhalation; 1 Combat Turn; 0 Penetration; 5S + disorientation) (40¥), □□ Flash-Bang Grenades (grenade; 6S; -3 AP; 10m Radius Blast) (30¥), □□□□ High Explosive Grenades (grenade; 10P; -2 AP; -2/m Blast) (45¥), □□ Smoke Grenades (10m Radius Blast) (30¥)

Weapons

Ares Light Fire 70 (light pistol; 4P; — AP; SA; — RC; 16 (c)) (350¥), 3 Ares Light Fire 70 Clips (5¥), Ares Spitfire (assault rifle; 6P; -1 AP; SA/BF/FA; 3(4) RC; 38 (c); 0 slots—gas vent 3, integral smartgun system, underbarrel weapon; shock pad, sling) (shotgun; 7P; -1 AP; SA; — RC; 3 (m)) (1,940¥), 4 Ares Spitfire Clips (5¥), Ares Super Predator (heavy pistol; 5P; -1 AP; SA; 1 RC; 18 (c); 2 slots—electronic firing, extended clip, flashlight; integral smartgun system) (1,875¥), 5 Ares Super Predator Clips (5¥), Extendable Baton (club; (Str/2 + 1)P; — AP; 1 Reach; -2 Concealability) (50¥), Survival Knife (blade; (STR ÷ 2 + 1)P; -1 AP; — Reach) (50¥), □□□□□ | Throwing Knives (thrown weapon; (STR ÷ 2 + 1)P; — AP; — Reach) (20¥)

Ammunition (loose)

10 Armor-Piercing Flechette Cased Shotgun Ammunition (+2 DV; resisted by Impact armor) (160¥), 7 Shock Lock Cased Shotgun Ammunition (+1 DV) (70¥), 10 Regular Cased Shotgun Ammunition (20¥)

Defeated Enemies Amazonia Infantry Elf, Saeder-Krupp Elite CorpSec Human, Saeder-Krupp Elite CorpSec Lieutenant Troll

Ares Macrotechnology Logo Aztechnology Logo Character Sheet by Phoenix Gaming Club (PGC)
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