Realms Beyond - Gestalt Campaign
Dungeons & Dragons 3.5 Edition
Character Played by Nathan Plemons
7 Active Game Sessions, Created on 04/27/2004
Name: Targon Moonstorm Alignment: Lawful Evil
Male Half-Shadow Dragon Medium Dragon
Character Level: 7 XP: 27,957
Classes: Cleric 4, Fighter 3, Ranger 2
Ability Base Race Age Inherent Level Magic Temp Total Mod
STR: 13 +8 +0 +0 +0 +0   21 / ____ +5 / ____
DEX: 13 +0 +0 +0 +0 +0   13 / ____ +1 / ____
CON: 13 +2 +0 +0 +1 +0   16 / ____ +3 / ____
INT: 12 +2 +0 +0 +0 +0   14 / ____ +2 / ____
WIS: 16 +0 +0 +0 +0 +0   16 / ____ +3 / ____
CHA: 14 +2 +0 +0 +0 +0   16 / ____ +3 / ____
Armor Class: 22
  touch 12     flat-footed 21
  armor check penalty -1

(+1 Dex, +4 natural, +5 chain shirt, +1 ring of protection, +1 shoulder guards)

BAB: +6/+1
Grapple: +11
Space/Reach: 5 ft./5 ft.
Speed: 30 ft. (6 squares)
Craft Points: 3,300

Languages: Chondathan, Common, Damaran, Draconic, Dwarven

Lives Remaining: 9
Bhaalspawn Destroyed: 0

Saving Throws Base Ability Magic Misc Total
Fortitude +10 +3 +0 +0 +13 / ____
Reflex +5 +1 +0 +0 +6 / ____
Will +4 +3 +0 +0 +7 / ____
Hit Dice: 4d8+12 plus 3d10+9 (64 hp) Initiative Modifier: +1 (+1 Dex)
                                       
+1 adamantine serrated scythe
Single Attack: +13
Full Attack: +13/+8
Critical: 19-20/x4
Damage: 2d4+8
 
 
bite
Single Attack: +11
Secondary Attack: +6
Critical: 20/x2
Damage: 1d6+5 (1d6+2 secondary)
 
 
 
claws
Single Attack: +11
Full Attack: +11/+11
Secondary Attack: +6
Critical: 20/x2
Damage: 1d4+5 (1d4+2 secondary)
 
 
dagger
Single Attack: +11
Full Attack: +11/+6
Critical: 19-20/x2
Damage: 1d4+5
 
 
 
+1 undead bane mighty (+4 Str) composite longbow
Single Attack: +9
Full Attack: +9/+4
Critical: 20/x3
Damage: 1d8+5
Range: 110 ft.

*Add +2 hit, +2d6 damage vs. undead

unarmed strike
Single Attack: +11
Full Attack: +11/+6
Critical: 20/x2
Damage: 1d3+5 nonlethal
 
 
 
Symbol of Jergal
Spell/Effect            
Duration            
 Feats: Combat Reflexes, Improved Sunder, Point Blank Shot, Power Attack, Precise Shot, Rapid Shot, Scribe Scroll, Track, Weapon Focus (composite longbow), Weapon Focus (scythe)
 Skills: Balance +0 (+1 Dex, 0 ranks, -1 armor), Climb +6 (+5 Str, 2 ranks, -1 armor), Concentration +13 (+3 Con, 10 ranks), Diplomacy +5 (+3 Cha, 2 ranks), Handle Animal +5 (+3 Cha, 2 ranks), Heal +5 (+3 Wis, 2 ranks), Hide +1 (+1 Dex, 1 ranks, -1 armor), Intimidate +6 (+3 Cha, 3 ranks), Jump +6 (+5 Str, 2 ranks, -1 armor), Knowledge (arcana) +4 (+2 Int, 2 ranks), Knowledge (dungeoneering) +7 (+2 Int, 5 ranks), Knowledge (geography) +7 (+2 Int, 5 ranks), Knowledge (history) +4 (+2 Int, 2 ranks), Knowledge (nature) +7 (+2 Int, 5 ranks), Knowledge (the planes) +4 (+2 Int, 2 ranks), Knowledge (religion) +4 (+2 Int, 2 ranks), Listen +3 (+3 Wis, 0 ranks), Move Silently +3 (+1 Dex, 3 ranks, -1 armor), Ride +3 (+1 Dex, 2 ranks), Search +4 (+2 Int, 2 ranks), Spellcraft +6 (+2 Int, 4 ranks), Spot +9 (+3 Wis, 6 ranks), Survival +7 (+3 Wis, 4 ranks), Swim +6 (+5 Str, 1 ranks), Use Rope +2 (+1 Dex, 1 ranks)
 Special Attacks/Qualities:
Breath Weapon (Su): 1/day—Breathe a 30-ft.-cone of shadows, DC 12 Fortitude negates, 1d2 negative levels.
Cleric Abilities: Aura of evil; rebuke undead 3/day; spontaneous casting—inflict.
Death Touch (Su): 1/day—Melee touch attack against a living creature. Roll 1d6 per cleric level; if the total exceeds the creature's current hit points, it dies (no save).
Half-Dragon Abilities: Darkvision 60 ft.; low-light vision; immunity to sleep, paralysis, and energy drain.
Ranger Abilities: +2 favored enemy—Monstrous Humanoid (Bluff, Listen, Sense Motive, Spot and Survival checks and weapon damage rolls); wild empathy.
 Cleric Domains: Repose and Rune.
 Cleric Spells Prepared (5/3+1/2+1; DC 13 + spell level; caster level 4th): 0-level—. 1st—. 2nd—. * domain spell.

Magical Items: +1 adamantine serrated scythe, +1 chain shirt, +1 ring of protection, +1 shoulder guards, +1 undead bane mighty (+4 Str) composite longbow

Potions: None.

Nonmagical Items: 194 arrows, backpack, bedroll, belt pouch, bit and bridle, 5 candles, dagger, flint and steel, grappling hook, hammer, iron pot, map/scroll case, masterwork potion belt, military saddle, peasant's outfit, 5 pitons, 2 sacks, saddle bags, silk rope (50 feet), silver holy symbol of Jergal, small steel mirror, sunrod, 3 tindertwigs, 5 torches, trail rations (4 days), vial of antitoxin, waterskin, whetstone.

Biographical Information
 Height: 6 ft. 5 in.; Weight: 283 lb.; Age: 20; Hair: None; Eyes: Gray
 Patron Deity: Jergal; Homeland: Damara; Heritage: 50% Human, 50% Shadow Dragon

 Platinum (pp): 90, Gold (gp): 154, Silver (sp): 9, Copper (cp): 8
 Gems: bloodstone (80 gp), obsidian (13 gp)

Character Level Record
Half-Dragon Half-Dragon Half-Dragon Half-Dragon Half-Dragon Fighter Fighter      
Ranger Cleric Fighter Cleric Ranger Cleric Cleric      

Spellcasting Record
0-level: 2 1st: 6 2nd: 6 3rd:   4th:  
5th:   6th:   7th:   8th:   9th:  

 Picture:

 Animals: White Heavy Warhorse—Large animal; CR 2; HD 4d8+12 (30 hp); Init +1 (+1 Dex); Spd 50 ft. (10 squares); AC 14 (-1 size, +1 Dex, +4 natural), touch 10, flat-footed 13; BAB +3; Grapple +11; Atk +6 melee (1d6+4, 20/x2, hoof); Full Atk +6 melee (1d6+4, 20/x2, 2 hooves) and +1 melee (1d4+2, 20/x2, bite); Space/Reach 10 ft./5 ft.; SQ Low-light vision, scent; SV Fort +7, Ref +5, Will +2; Str 18, Dex 13, Con 17, Int 2, Wis 13, Cha 6.
Skills and Feats: Listen +5, Spot +4; Endurance, Run.
Carrying Capacity: A light load for a heavy warhorse is up to 300 pounds; a medium load, 301-600 pounds; and a heavy load, 601-900 pounds. A heavy warhorse can drag 4,500 pounds.
 Character Background: FILL
 To Slay List: Gorin Bloodreaver, Luxanna, Thraxus
 Slain Enemy Record: Goblin Foot Soldier, Half-Orc Barbarian, 2 Stirges