Realms Beyond - Fallen Kingdoms Campaign
Dungeons & Dragons 3.5 Edition
Conditional Character
0 Active Game Sessions, Created on 06/09/2005
Name: Paddy "Blisterburn" Crumpet Alignment: Chaotic Good
Male Strongheart Halfling Small Humanoid (Halfling)
Character Level: 7 XP: 21,000
Classes: Rogue 3, Favored Soul 4, Wizard 7
Ability Base Race Age Inherent Level Magic Temp Total Mod
STR: 13 -2 +0 +0 +0 +0   11 / ____ +0 / ____
DEX: 15 +2 +0 +0 +1 +0   18 / ____ +4 / ____
CON: 16 +0 +0 +0 +0 +0   16 / ____ +3 / ____
INT: 17 +0 +0 +0 +1 +0   18 / ____ +4 / ____
WIS: 13 +0 +0 +0 +0 +0   13 / ____ +1 / ____
CHA: 14 +0 +0 +0 +0 +0   14 / ____ +2 / ____
LUCK: 14 +0 +0 +0 +0 +0   14 / ____ +2 / ____

BAB: +6/+1
    melee touch: +7
    ranged touch: +11
Grapple: +2
Bull Rush: +0
Space/Reach: 5 ft./5 ft.
Speed: 20 ft. (4 squares)
Craft Points: 3,300

Lives Remaining: 9

Current Round
 
 
Saving Throws Base Ability Magic Misc Total Penalties
Fortitude +2 +3 +0 +0 +5 / ____ Attack Rolls: Damage Rolls:
Reflex +5 +4 +0 +0 +9 / ____ Ability Checks: Skill Checks:
Will +5 +1 +0 +0 +6 / ____ Saving Throws: Negative Levels:
AC Changes Size Dex Natural Armor Shield Deflection Dodge Morale Circumstance Other AC Touch Flat-Footed
Normal +1 +4 +1 +0 +2 +0 +0 +0 +0 +0 18 15 14
Modified              
Hit Dice: 3d6+9 plus 4d8+12 (71 hp) 53 35 17 Initiative Modifier: +4 (+4 Dex)
                                       
Weapon Single Atk Secondary Full Atk Damage Critical Range Type
Small masterwork dagger +12 n/a +12/+7 1d3 19-20/x2 10 ft. Slashing or piercing
             
Small masterwork shuriken +13 n/a +13/+8 1 20/x2 10 ft. Piercing
             
unarmed strike +11 n/a +11/+6 1d2 nonlethal 20/x2 n/a Bludgeoning
             
Spell/Effect            
Duration            
Caster            
 Feats: Armor Proficiency (light), Armor Proficiency (medium), Dodge, Extend Spell, Maximize Spell, Point Blank Shot, Precise Shot, Scribe Scroll, Shield Proficiency, Simple Weapon Proficiency (all), Weapon Finesse, Weapon Focus (shuriken)
 Skills (Knowledge [religion], Knowledge [the planes] and Sense Motive are permanent class skills): Appraise +4 (+4 Int, 0 ranks), Balance +6 (+4 Dex, 0 ranks, +2 synergy from Tumble), Bluff +2 (+2 Cha, 0 ranks), Climb +7 (5 ranks, +2 racial), Concentration +15 (+3 Con, 10 ranks, +2 domain), Decipher Script +7 (+4 Int, 3 ranks), Diplomacy +4 (+2 Cha, 0 ranks, +2 synergy from Sense Motive), Disable Device +12 (+4 Int, 6 ranks, +2 masterwork theives' tools), Disguise +2 (+2 Cha, 0 ranks), Escape Artist +7 (+4 Dex, 3 ranks), Forgery +4 (+4 Int, 0 ranks), Gather Information +2 (+2 Cha, 0 ranks), Heal +1 (+1 Wis, 0 ranks), Hide +14 (+4 Dex, 6 ranks, +4 size), Intimidate +2 (+2 Cha, 0 ranks), Jump +9 (5 ranks, +2 racial, +2 synergy from Tumble), Knowledge (arcana) +14 (+4 Int, 10 ranks), Knowledge (religion) +9 (+4 Int, 5 ranks), Listen +3 (+1 Wis, 0 ranks, +2 racial), Move Silently +12 (+4 Dex, 6 ranks, +2 racial), Open Lock +12 (+4 Dex, 6 ranks, +2 masterwork theives' tools), Ride +4 (+4 Dex, 0 ranks), Search +10 (+4 Int, 6 ranks), Sense Motive +6 (+1 Wis, 5 ranks), Spellcraft +18 (+4 Int, 10 ranks, +2 synergy from Knowledge [arcana], +2 domain), Spot +1 (+1 Wis, 0 ranks), Survival +1 (+1 Wis, 0 ranks), Swim +0 (0 ranks), Tumble +12 (+4 Dex, 6 ranks, +2 synergy from Jump), Use Rope +8 (+4 Dex, 4 ranks)

 Languages: Common, Draconic, Dwarven, Elven, Halfling, Luiren, Netherese

 Special Attacks/Qualities:
Rogue Abilities: Evasion; +2d6 sneak attack; trap sense +1; trapfinding.
Spell-like Abilities: 1/day—cure minor wounds, detect poison, resistance. Caster level 1st.
Strongheart Halfling Traits: +2 morale bonus on saving throws against fear; +1 racial bonus on attack rolls with thrown weapons and slings.
 Favored Soul Domain: Spell.
 Favored Soul Spells Known (6/7/4; DC 12 + spell level; caster level 4th): 0-level—create water, cure minor wounds, detect magic, guidance, purify food and drink, read magic. 1st—bless, cure light wounds, divine favor, mage armor*, shield of faith. 2nd—cure moderate wounds, lesser frostburn, silence*, spiritual weapon. * domain spell.

 Wizard Domain: Fire.
 Wizard Spells Prepared (4+1/5+1/4+1/3+1/2+1; DC 14 + spell level; caster level 7th [8th for domain spells]): 0-level—acid splash, flare*, mage hand, mending, open/close. 1st—burning hands*, feather fall, floating disk, magic missile x2, shield. 2nd—bull's strength, blur, resist energy, scorching ray*, web. 3rd—fireball*, giant's wrath, keen edge, lightning bolt. 4th—arcane eye, electric orb, wall of fire*. * domain spell.

 Spellbook: 0-level—acid splash, arcane mark, dirtwall, flare*, ghost sound, light, mage hand, mending, message, open/close. 1st—burning hands*, feather fall, floating disk, magic missile, mount, shield. 2nd—bull's strength, blur, resist energy, scorching ray*, web. 3rd—fireball*, giant's wrath, keen edge, lightning bolt, power word disarm. 4th—arcane eye, electric orb, wall of fire*. * domain spell.

Magical Items: +1 amulet of natural armor (2,000 gp), +1 Small mithral buckler (2,015 gp)

Potions: potion of cure moderate wounds (CL 3rd; 2d8+3 hp) (300 gp)

Nonmagical Items: backpack, belt pouch, explorer's outfit, flint and steel, silk rope (50 ft.), Small masterwork dagger (302 gp), 10 Small masterwork shuriken, masterwork thieves' tools, spell component pouch, 3 torches, trail rations (10 days), waterskin

Biographical Information
 Height: 3 ft. 3 in.; Weight: 35 lb.; Age: 35; Hair: Black; Eyes: Green
 Patron Deity: Mystra; Homeland: Luiren; Heritage: 100% Strongheart Halfling; Background: Blessed Blood
 Carrying Capacity: light load—up to 28 lbs.; medium load—29-57 lbs.; heavy load—58-86 lbs.; drag—430 lbs.

 Platinum (pp): 24, Gold (gp): 5, Silver (sp): 9, Copper (cp): 7

Character Level Record
Wizard Wizard Wizard Wizard Wizard Wizard Wizard      
Rogue Favored Soul Rogue Favored Soul Rogue Favored Soul Favored Soul      

Spellcasting Record
0-level:   1st:   2nd:   3rd:   4th:  
5th:   6th:   7th:   8th:   9th:  

Extend Spell:      
Maximize Spell:      
 

 Picture:

 Character History:
 Slain Enemy Record:

 Adventures:

Translation of Dwarven Script