Advanced Dungeons & Dragons 1st Edition Logo MARVIN CLEARMIND
Swords of Greyhawk
Phoenix Gaming Club Logo
Male Human Lawful Good
Class(es) Paladin 7 XP 119,836 of 175,000
Strength Score Hit Damage Weight Bend Bars Open Doors
13 n/a n/a +100 lbs. 1-2 4%
Intelligence Score # Lang Know Spell Min Spell/Lvl Max Spell/Lvl  
14 4 55% 6 9  
Wisdom Score Mental Save Bonus Spells Spell Fail    
16 +2 2/2 0%    
Dexterity Score React Missile Atk Defense    
13 0 0 0    
Constitution Score Hit Points Sys. Shock Resurrect    
15 +1 91% 94%    
Charisma Score # Henchmen Loyalty React    
17 10 +30% +30%    
 MV 9"
 # Atks 3/2
 THAC0 14
 Hit Dice 7d10+7
 Hit Points 61
(unconscious 0 | scarred -6 | dead -10)
 AC 1 (2 Armor - 1 Shield - 0 Dex)

 □□□ shield blocks

Paralysis, Poison, Death Magic Petrify, Polymorph Rod, Staff, Wand Breath Weapon Spell
10 11 12 12 13
+2 to all saves (paladin); +1 to all saves (luckstone)
Weapon # Atks Range Atk Mod S-M L Speed Length
Bastard Sword (1-hand)
Bastard Sword (2-hands)
3/2
3/2
n/a
n/a
+0
+0
1d8
2d4
1d12
2d8
5
6
4.5'
4.5'
Dagger 3/2 n/a +0 1d4 1d3 2 15"
Heavy Horse Lance 3/2 n/a +0 2d4+1 3d6 7 14'
Light Crossbow 1 6/12/18 +0 1d4 1d4 n/a n/a
Languages

 Common, Draconic, Dwarvish, Elvish, Giantish, Lawful Good

Weapon Proficiencies (Initial 3; #Levels 3; Penalty -2)

Bastard Sword, Broad Sword, Club, Dagger, Heavy Horse Lance, Light Crossbow

Nonweapon Proficiencies (Initial 2; #Levels 3)

  Charioteering (11) (Dexterity -2; 1 Slots), Healing (14) (Wisdom -2; 2 Slots), Hunting (15) (Wisdom -1; 1 Slots), Riding: Horses (13) (Wisdom -3; 1 Slots)

Paladin Notes

  • 2/week—cure disease
  • detect evil 60' at will by concentrating
  • Immunity to all disease.
  • 1/day—lay on hands 14 hp
  • protection from evil 1" radius
  • Turn undead as Cleric 5.
Biography

 Height 6'1"; Weight 180 lbs.; Age 19; Hair Blonde; Eyes Blue; Skin White
 Homeland Greyhawk; Religion Heironeous

Defeated Enemies

 Giant Crab, Green Slime (2)

Equipment

 Magic Items +3 chain mail armor (AC 2), House Clearmind signet ring (5 gp) with continual light, luckstone (+1 [or +5%] to saving throws, avoid falling, slipping, and other checks besides attack and damage), ring of infravision (60' infravision)

 Clothing belt (3 sp), cloak (5 sp), high hard boots (2 gp), robe (6 sp)

 Non-Magic Items bastard sword (two-handed—S-M: 2d4; L: 2d8; length: 4.5'; space required: 4'; speed factor: 6) (one-handed—S-M: 1d8; L: 1d12; length: 4.5'; space required: 4'; speed factor: 5) (25 gp), dagger (S-M: 1d4; L: 1d3; length: 15"; space required: 1'; speed factor: 2) (2 gp), crowbar (3 gp), great helm (15 gp), hammer (3 gp), heavy horse lance (S-M: 2d4+1; L: 3d6; length: 14'; space required: 1'; speed factor: 7) (6 gp), iron rations (14 days) (10 gp), large shield (-1 AC; 3 attacks/round) (15 gp), leather backpack (2 gp), leather scroll case (15 sp), light crossbow (S-M: 1d4; L: 1d4; ROF: 1; Range: 6/12/18) (12 gp), 19 quarrels (1 sp each), quiver (20 quarrel capacity) (15 sp) rope (50') (4 sp), small belt pouch (15 sp), 2 small sacks (10 cp each), 15 tallow candles (1 cp each), tinder box (1 gp), 5 torches (1 cp each), waterskin (15 sp), whistle (1 sp)

 Mount bit and bridle (15 sp), harness (12 sp), horse meal grain (14 days) (14 sp), large saddle bags (4 gp), saddle (10 gp), saddle blanket (3 sp)

 Llamrei — Paladin Heavy War Horse: AC 5; MV 18"; HD 5+5; hp 27; THAC0 15; #AT 2 hooves/1 bite; Dmg 1d8/1d8/1d3; SZ Large

 Treasure
  PP 10; GP 10; EP 10; SP 10; CP 10
  Gems & Jewelry None
  Art Objects None
  Other None

Advanced Dungeons & Dragons 1st Edition. Priscus Venatus Campaign. Phoenix Gaming Club — 2012.
3 Games Played | Last Played on 05/17/2012 | Created on 04/19/2012 | Played by Shane Bradley